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ADAM-OF-EVE
Dead Man's Game
1028
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Posted - 2014.02.16 19:56:00 -
[1] - Quote
how about reducing wp for kills from tanks to infantry to 25, 10 for assist
then increase wp for tank on tank kills by 50% (inc crew)
this now means infantry on infantry kills are the most efficient while tank on tanks kills are more efficient.
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1088
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Posted - 2014.02.25 22:48:00 -
[2] - Quote
i still think this would fix a lot of the issues
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1088
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Posted - 2014.02.25 23:17:00 -
[3] - Quote
Monkey MAC wrote:While I can see your reasoning, it won't actually help, tankers aren't concerned about WP, the only effect will basically penalise Infantry AV.
what needs to happen is for ccp to put the emphasis on being skilled or being more efficient as infantry. as it stands mlt spam is more efficient in every way. i don't think a cost hike is really that necessary. they just need to make mlt much weaker and less rewarding
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1091
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Posted - 2014.02.25 23:55:00 -
[4] - Quote
Monkey MAC wrote:ADAM-OF-EVE wrote:Monkey MAC wrote:While I can see your reasoning, it won't actually help, tankers aren't concerned about WP, the only effect will basically penalise Infantry AV. what needs to happen is for ccp to put the emphasis on being skilled or being more efficient as infantry. as it stands mlt spam is more efficient in every way. i don't think a cost hike is really that necessary. they just need to make mlt much weaker and less rewarding Why just mlt? Think how hard it is to deal with Mlt Spam, people get through less than 2 tanks a match, what about when all those people move to proto modded tanks? I agree tanks should be cheaper, even more so than now, about 30% more than an equivalent tiered suit. But they should also be easier to counter, so long as 1 person in a tank requires more than 1 person to neutralise, they will be spammed, it's just basic maths.
surely what i'm suggesting would be a good thing then. promotes the use of more people in a tank to increase wp earning and also killing potential but leaves the tank weaker. more wp for grp tank players over solo players as the cost/risk/effort is more and at the same time the tank is weaker.
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1093
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Posted - 2014.02.26 00:09:00 -
[5] - Quote
boba's fetta wrote:ADAM-OF-EVE wrote:Monkey MAC wrote:ADAM-OF-EVE wrote:Monkey MAC wrote:While I can see your reasoning, it won't actually help, tankers aren't concerned about WP, the only effect will basically penalise Infantry AV. what needs to happen is for ccp to put the emphasis on being skilled or being more efficient as infantry. as it stands mlt spam is more efficient in every way. i don't think a cost hike is really that necessary. they just need to make mlt much weaker and less rewarding Why just mlt? Think how hard it is to deal with Mlt Spam, people get through less than 2 tanks a match, what about when all those people move to proto modded tanks? I agree tanks should be cheaper, even more so than now, about 30% more than an equivalent tiered suit. But they should also be easier to counter, so long as 1 person in a tank requires more than 1 person to neutralise, they will be spammed, it's just basic maths. surely what i'm suggesting would be a good thing then. promotes the use of more people in a tank to increase wp earning and also killing potential but leaves the tank weaker. more wp for grp tank players over solo players as the cost/risk/effort is more and at the same time the tank is weaker. How is cost increased? How can you fit extra turrets if pg/CPU gets nerfed wouldn't raising the price do this all better without hurting the noobs to much?
you just like blowing expensive stuff up so your biassed lol
p.s give me 1 like or you don't get anymore squad reps :P
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1096
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Posted - 2014.02.26 00:43:00 -
[6] - Quote
boba's fetta wrote:ADAM-OF-EVE wrote:[quote=boba's fetta][quote=ADAM-OF-EVE][quote=Monk
you just like blowing expensive stuff up so your biassed lol p.s give me 1 like or you don't get anymore squad reps :P I agree I do like killing stuff. The more expensive the better :) don't take away the reps ill be forced to sulk on comms. Tbh it's the noobs I'm thinking of.
cheap tank = more for noobs to play with as they advance they put more skills into it surviving more and increasing the cost with lower efficiency there is no reason why mlt tanks can't be spam. afteral my mlt suits were and still are spam suits but the efficiency is very low. even at 70k that puts them in line with advanced suits so reduce their effectiveness.
expensive tank just equals a playground for the elite with hundreds of millions to burn.
i kind of like the amount of tanks but just not the amount of players needed to counter them.
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1151
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Posted - 2014.04.03 19:25:00 -
[7] - Quote
bump
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1248
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Posted - 2014.04.18 10:14:00 -
[8] - Quote
this would promote tank on tank warfare more and hopefully distract tankers a little bit more from killing infantry when other juicier targets are about.
with tank spam this would be a full time job for dedicated tankers to remove other tanks from the field meaning infantry has more room on the battlefield
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1253
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Posted - 2014.04.18 10:44:00 -
[9] - Quote
Takahiro Kashuken wrote:If no vehicles are about i get to kill infantry if they are dumb enough to be about
But now i get a WP nerf just because im skilled into a tank
Yea no
does red star actually have any mercs not in a tank... i think that in itself highlights a problem
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1254
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Posted - 2014.04.18 11:56:00 -
[10] - Quote
Takahiro Kashuken wrote:ADAM-OF-EVE wrote:Takahiro Kashuken wrote:If no vehicles are about i get to kill infantry if they are dumb enough to be about
But now i get a WP nerf just because im skilled into a tank
Yea no does red star actually have any mercs not in a tank... i think that in itself highlights a problem look at it this way. lets say they did what i suggested. carry crew and you will earn more wp for tank kills than you ever did before. if as you say there are no enemy tanks then you and your crew could be attacking positions earning extra wp from combined crew effort. that will make up for the loss of wp. what we get is solo tankers weaker against infantry for wp but with a crew stronger than before and if a tank shows up the potential wp is higher. this whole notion of a tank being good at killing everything needs to go or have a system to persuade tanks to choose to kill tanks over infantry. its harder to kill a tank so the wp rewards you for it should be higher. its is not hard at all to kill infantry in a tank so rewards should be dropped to reflect that. I now have to carry a crew so my playstyle doesnt get nerfed WP while everyone else can still solo about Problem is no one can get out anyways and if anyone does a random can easily jump in because lolno locks so that means i at least have to group up with 2 other ppl even if i dont want to and they need mics so whenever i want to solo i cant use a tank because i get nerfed WP so i have to go infantry which i may not want to do Harder to kill a tank? sica x2 DMG mods with a rail, or 2 FG or 1 well placed FG But if i make my tank good at killing infantry why should i get punished? i dont see the logi getting punished for putting down uplinks they still get 25WP per spawn maybe they should get 5WP instead because they should be repping a fatty instead
thats entirely up to you. fit for anti infantry or fit for anti tank. you shouldn't be allowed to do both and be rewarded for both. shouldn't this game be about fitting for the right role and being rewarded for that role. tankers always say tanks are the best counter to tanks which should be rewarded as such. this brings up the fact infantry should be the best counter to infantry and in RL this is the case. rewards should be balanced as such to reward sticking to your role but not penalising you too much for doing something different.
as it stands tanks can kill other tanks and infantry just as easy as each other without much risk yet for a merc to do the same takes a huge amount of effort and the risk is much higher yet both are rewarded the same.
wp rewards should be based on effort, lets face it there is no effort in killing infantry with a tank
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1255
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Posted - 2014.04.18 12:53:00 -
[11] - Quote
Takahiro Kashuken wrote:
Whut?
So if i fit up to kill infantry i still only get 25 WP even tho i fitted it up to kill infantry and made myself weaker to vehicles? makes no sense
Effort, i still have to aim and WP is based on actions done and completing them rewards players with WP
Last i checked i dont get WP based on effort
Infantry can solo a tank, i know i have done it, i have seen it done, it may or may not be easy depending on the player but it can be done
combined with assist points and full all round visibility your infantry killing potential is higher. there is no reason why they couldnt up assist points made by the small turrets on your vehicle to compensate you. but when that enemy tank turns up you have to run not just switch targets like you do now. alternatively if your anti tank, tank you should be rewarded more for killing a tank and less for killing infantry.
effort is not, having to aim your weapon. effort is not, landing 1-2 shots and killing any infantry in your path.there is 99.9% more effort put in by infantry to kill a tank than a tank has to put in to kill infantry
thinking about it maybe tank on tank kills should only reward 50wp. at the end of the day its no more effort for tank on tank than infantry on infantry and costs nearly the same amount of isk and effort
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1255
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Posted - 2014.04.18 13:06:00 -
[12] - Quote
The Attorney General wrote:ADAM-OF-EVE wrote:
effort is not, having to aim your weapon. effort is not, landing 1-2 shots and killing any infantry in your path.there is 99.9% more effort put in by infantry to kill a tank than a tank has to put in to kill infantry
thinking about it maybe tank on tank kills should only reward 50wp. at the end of the day its no more effort for tank on tank than infantry on infantry and costs nearly the same amount of isk and effort
Confirmed for anti tank bias. Scrub.
im bias against anyone who wants to be a solo god and earn more for less effort. and that goes for any role
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1256
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Posted - 2014.04.18 13:17:00 -
[13] - Quote
The Attorney General wrote:ADAM-OF-EVE wrote:
im bias against anyone who wants to be a solo god and earn more for less effort. and that goes for any role
Effort? So then remove WP for uplinks, nanohives, scans, and triage. Come on now. It is a video game, we all have to move our digits to control our virtual selves. Your hands do not get a more severe work out playing Dust than anyone else. If you think that you moving your analog stick to run takes more effort than someone moving their analog stick to drive a vehicle, then you need help. You hate tanks, they hurt you, you want them out of the game. I have read your posts, I see the theme. You are just a scrub who can't hang and you want CCP to carebear it up for you.
there isnt a single post ever made by me thats wants tanks out of the game. you will find loads of suggestions, some changing balance and some leaving them the same but tweaks to how we play the roles. i'm giving options while tankers hide in their shells complacent with their god like abilities crushing every attempt to come up with a solution everyone can live with.
i dont hate tanks. i hate hate the mentality of some tankers who believe the should be virtually invincible and be rewarded for it
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1256
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Posted - 2014.04.18 13:28:00 -
[14] - Quote
i find it astonishing that some (not all) tankers can never come up with any compromise. instead they resort to spouting nonsense to try and make a point ignoring the facts of any problems dust has with vehicle and av balance
why don't you actually try coming up with a constructive comment once in a while and maybe just maybe we can fix this to everyones benefit.
who knows maybe in the future we can put the whole issue behind us and joke about how we all got it wrong in the beginning.
is it really that hard to compromise or suggest ideas for alternatives.
if we all got with the programme and actually tried to work together and fix these issues then we would all be happier with the outcome.
everything i have ever suggested is open to constructive criticism, suggestions and changes. try working with other players to come up with ideas instead of taking them at face value
I will logi the s* out of you
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ADAM-OF-EVE
Dead Man's Game
1258
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Posted - 2014.04.18 13:52:00 -
[15] - Quote
The Attorney General wrote:ADAM-OF-EVE wrote:i find it astonishing that some (not all) tankers can never come up with any compromise. instead they resort to spouting nonsense to try and make a point ignoring the facts of any problems dust has with vehicle and av balance
Some of us have been doing it for many months. Not that you would know, you probably only frequent the "Tanks are OP threads" Seriously, you lost any chance of me taking you seriously with that BS about effort. Get your head out of your ass.
seems i'm not the one with my head up my arse.
you ever read any of my other posts
i have always been on the side of balance and all my posts have reflected this. you assumption that i'm "anti tank" and believe they are OP couldn't be further from the truth. i believe the balance is all wrong and any suggestion i have ever made are just that, suggestions or possible solutions. im here making suggestions. if they are good or bad is irrelevant. what matters is im trying to find a solution. you are not with your trolling and personal attacks.
in the past i may have joked about removing tanks in a post or 2 but that was purely to highlight a point in that thread and never on the tables.there is a difference.
I will logi the s* out of you
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