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Stinker Butt
Opus Arcana Covert Intervention
360
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Posted - 2014.02.16 11:50:00 -
[1] - Quote
Django Quik wrote:In the last few days I have killed multiple Madrugars and the odd Gunlogi with my REs and fluxes/AV nades - this means that these things are well balanced to each other but is not to say that tanks vs swarms/plasma cannon are balanced.
I never feel that aggrieved when I see a skilled into tank doing well in battle. You rarely see multiple maddies/gunnies on the field - usually it's just one or two with about half a dozen sicas or somas and herein lies the real problem. MLT tanks are cheap and powerful and difficult to kill using AV weapons, almost as much so as standard tanks.
If MLT tanks only had 2 out of these three qualities, it would be fine:
1) Cheap and powerful but fairly easy to kill - IMHO this is what MLT tanks should be 2) Cheap and difficult to kill but not very powerful killing machines - this would be similar to the old logi LAVs 3) Difficult to kill and powerful but expensive - this is what standard tanks are
Now before the tanking brigade goes all trolly on me for this thread, please note that I have nothing against tanks in general and would not be against keeping standard tanks as they are for the time being, so we could see how the balance would change when MLTs are less effective.
If we were to go ahead with my preference of reducing MLT tank effectiveness, perhaps one option would be to take away one slot and reduce their CPU/PG accordingly. It may also then be additionally appropriate to lower their eHP too but I think it would be best to go bit by bit and see what the effects are before going the whole hog.
Edit - also, my ability to kill standard tanks with my REs does not mean they are OP - I am very good at doing this, getting into the right positions and waiting for the right timing, often when someone else has taken a few pot shots at it with a forge/tank to do half the work for me.
For the most part, I agree with you. I do think that they are OP, but 1-2 tanks are fine, 3+ begin to be ridiculous. They are too easily spammable, and they are too fast. Rail tanks are just plain OP. A redline rail tank can cover the entire map with minimal threat to himself. Good luck getting your RE's and AV nades on that one.
Please give tanks some balance
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Stinker Butt
Opus Arcana Covert Intervention
360
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Posted - 2014.02.16 12:48:00 -
[2] - Quote
Monkey MAC wrote:Here is a theoretical situation, if we REMOVED mlt tanks would tanks still be OP? And why?
They would still be the most powerful offensive, most powerful defensive, and among the fastest items in the game. AND they can be spammed to 7 at a time. AND 10 seconds after destroying one, it would be right back again. AND most of them are cheaper than proto infantry fits.
No doubt about it, they would still be OP.
Please give tanks some balance
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Stinker Butt
Opus Arcana Covert Intervention
360
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Posted - 2014.02.16 13:31:00 -
[3] - Quote
Monkey MAC wrote: So mlt tanks are no more, but the tank problem still persits, so CCP say ok lets raise the price to 10mil per tank, will they still be OP? And why?
Nobody would use them, so I guess it would be a mute point. They certainly wouldn't be spammed. The only tanker left would probably be the red-line rail tank.
Please give tanks some balance
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Stinker Butt
Opus Arcana Covert Intervention
361
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Posted - 2014.02.16 13:54:00 -
[4] - Quote
Monkey MAC wrote: Or? How about Nyan San or the tryhards? If it costs 10mil per tank, who is gonna stump up the money to fight it?
I'm not really sure. I suppose if someone is paying 10 mil isk, it's understandable if they're OP. They would certainly be a fun target, and I hope the killer/killers would get some piece of that.
Please give tanks some balance
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