|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Hunter Fencen
ROGUE SPADES
94
|
Posted - 2014.02.16 10:00:00 -
[1] - Quote
Do y'all move back faster than my scout suit goes forward or am i imagining things as you back pedal faster than i can get closer to you with my knives spamming 1 hit kill shots?
|
Hunter Fencen
ROGUE SPADES
94
|
Posted - 2014.02.16 11:28:00 -
[2] - Quote
Yes but the fact of the matter is no matter how silky my stealth moves are the fact that someone always can outpace me backwards whilst I charge which can happen quite easily. You say use a gun, defeats the whole point of getting close to knife doesn't it? |
Hunter Fencen
ROGUE SPADES
95
|
Posted - 2014.02.16 12:26:00 -
[3] - Quote
Garrett Blacknova wrote:Racro 01 Arifistan wrote:Garrett Blacknova wrote:Racro 01 Arifistan wrote:Garrett Blacknova wrote:If you could sprint while charging (inability to do so was admitted by CCP to be a bug, and not an intended mechanic), this wouldn't be a problem.
Scout walk speed is higher than other suits, but not by enough to balance out the apparent loss of speed when charging or slashing.
If you have to fight enemies who are aware of you and you only have Knives, the best option is to sprint in close enough then just quick slash instead of charging. The ACTUAL best option is to either shoot or not get seen in the first place, because you're a Scout, and Scouts don't do well with being seen. unless its either my assault rifle scout bpo. or a completly tanked to the **** hose. scout gko Sorry, MOST Scouts... yeah. they are easy to kill. but when they get the drop on you and you turn around to hit the ****** hes already boucing away hitting you while you struggle to hit. the way i see it. sneak attack with std gall scout at scout lvl3, with stdAR millita damage mod, millita profiledamp and rep. seems to work better at killing than my fckn gko Usually when you get the drop on someone with Nova Knives, they aren't backpedalling, and they don't get a chance to turn around to see you bouncing away. I know that stealth dropping on people is the way to go but quite often, especially heavies or proto hp gankers have time to turn before knife 2 and thats where the problem arises |
Hunter Fencen
ROGUE SPADES
96
|
Posted - 2014.02.16 13:26:00 -
[4] - Quote
Draxus Prime wrote:Garrett Blacknova wrote:If you could sprint while charging (inability to do so was admitted by CCP to be a bug, and not an intended mechanic), this wouldn't be a problem.
Scout walk speed is higher than other suits, but not by enough to balance out the apparent loss of speed when charging or slashing.
If you have to fight enemies who are aware of you and you only have Knives, the best option is to sprint in close enough then just quick slash instead of charging. The ACTUAL best option is to either shoot or not get seen in the first place, because you're a Scout, and Scouts don't do well with being seen. I feel thats kind of op my NK OHK almost all standard or MLT suits just with a tap of R1 a charge will OHK everything but a proto heavy running would make it maybe too easy :\ Agreed, (also those pesky caldari/ gallente logi tanks not just heavies) its just the backpedal thats a problem. Something else that might be nice, and this is just a whim, would be less fall damage for us scouts or wall running. That would be badass sprinting along a wall, dropping 50 metres and charge hitting an assault. |
Hunter Fencen
ROGUE SPADES
96
|
Posted - 2014.02.16 13:42:00 -
[5] - Quote
Alaika Arbosa wrote:Can't you still R3 melee with the NK? Doesn't that remove the need to charge? does minimal damage, not worth it, also doesn't stop the fact they go back as fast as i go forward |
Hunter Fencen
ROGUE SPADES
96
|
Posted - 2014.02.16 14:10:00 -
[6] - Quote
Alaika Arbosa wrote:Draxus Prime wrote:Hunter Fencen wrote:Alaika Arbosa wrote:Can't you still R3 melee with the NK? Doesn't that remove the need to charge? does minimal damage, not worth it, also doesn't stop the fact they go back as fast as i go forward I believe he's referring to a old glitch where if you meleed right before charging u could run with charged NKs it was fixed No, I wasn't referring to that glitch. I was under the impression that R3 melee with NK did comparable damage to a charged strike. I rarely use them and when I do, it is always charged, though I also have the patience for them to come to me, I don't chase kills with them. I also use the "useless" myofibrils too though so that might have skewed my impression. Patience is key to Nova Kniving. Barely comparable as it does far less damage than a charged shot, myofibrils are cool but i'd rather use sidearm mods or scanner precisions |
Hunter Fencen
ROGUE SPADES
97
|
Posted - 2014.02.16 14:59:00 -
[7] - Quote
Quote: The most fun I have had with NK was as a M/1 Logi with stacked Myos (Complex, Enhanced and Basic for full effect) and stacked Complex Damps. I would scan down enemies and try to predict what corners they would come around.
I had one match where I got four kills in rapid succession as reddots would come up the stairs and around the corner into the arms of my waiting NK. It was almost like they were coming singlefile wanting to die. I have to admit that this is probably the best memory I have of NK since it is really the only memory I have of NK kills I've gotten. I flank one shotted a Heavy that match too.
I imagine they were a pissed bunch of reddots knowing that they were killed by someone who had nothing but NK for defense.
Scanner+Knives+Sillydots= Predator jumps round corners |
Hunter Fencen
ROGUE SPADES
101
|
Posted - 2014.02.17 19:53:00 -
[8] - Quote
Squagga wrote:I think the problem is all the ****, I mean bullets hitting your face while you run towards me with a weapon that has a range of closer than two boys kissing
As you appear to sprint backwards with no effort, yeah. Sure shoot me but don't glide backwards while doing it at 80mph |
|
|
|