The Robot Devil
Molon Labe. General Tso's Alliance
1645
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Posted - 2014.02.17 13:31:00 -
[1] - Quote
Son-Of A-Gun wrote:Heathen Bastard wrote:as a scout, I welcome medium frames like logi's using cloaks. you'll be easier to see(you're physically larger, so more shimmer per shimmer effect will be visible) you'll have less health than I do(finally, someone does!) and, I already learned how to do stealth without it. so at this point it's just gravy for scouts to actually be invisible, instead of just mostly invisible(since people in the "good" corps rely more on their active scanners than their eyes anyways)
So, fit away, just know that you won't fool a scout. I am simply seeking community input on the viability of "cloaked logies". And discussion on how to make them more viable if it is the community consensus that they would be UP. As I stated in the OP, I am of the opinion that there should be at least one other suit class capable of being at least simi-viable with the cloak.
All but prototype cloaks should be viable on any suit. The standard should easily fit on any suit and be a total piece of junk. Prototype scouts should get a bonus to cloaking but that shouldn't be the only role the scout plays. I would say advanced scouts but I think you should have to put lots of SP into a really good cloaky suit.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
1781
|
Posted - 2014.03.02 06:52:00 -
[2] - Quote
Godin Thekiller wrote:Son-Of A-Gun wrote:Heathen Bastard wrote:as a scout, I welcome medium frames like logi's using cloaks. you'll be easier to see(you're physically larger, so more shimmer per shimmer effect will be visible) you'll have less health than I do(finally, someone does!) and, I already learned how to do stealth without it. so at this point it's just gravy for scouts to actually be invisible, instead of just mostly invisible(since people in the "good" corps rely more on their active scanners than their eyes anyways)
So, fit away, just know that you won't fool a scout. I am simply seeking community input on the viability of "cloaked logies". And discussion on how to make them more viable if it is the community consensus that they would be UP. As I stated in the OP, I am of the opinion that there should be at least one other suit class capable of being at least simi-viable with the cloak. Logis aren't supposed to be "stealthy". Therefore, you're going outside of it's relm of expertise, and you should suffer fititng wise to make something like this work. No, the cloak shouldn't be viable on anything but the Scout (until another medium or heavy frame comes along that is stealth oriented).
I would change "shouldn't be viable" to "should be difficult to use". The standard cloak should be easy to fit but come with some fairly hardcore drawbacks, the advanced should use more resources but still be fairly useless and the prototype should be useable but not practical on anything but a stealth oriented suit. Change the shimmer effect or decloak distance on standards so that they are difficult to use but easy to fit.
Making the cloak a one suit trick really limits the number of unique builds that players could use. Yes, a RR caring cloaky heavy sounds like junk or OPed or whatever words you want to put on it but we shouldn't limit players because the game is missing out every time we restrict a fit because we don't agree with. Yes I agree that prototype scouts should be about the only thing that can use a cloak well and the only suit that can use a prototype cloak but the advanced and lower should be able to be fit to any suit with the resources.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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