|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Evicer
THE HECATONCHIRES
156
|
Posted - 2014.02.15 16:17:00 -
[1] - Quote
We used to not have it.Bring it back.Tanks are cheaper now.Rail turret has the longest range of any wepon except the sniper rifle which the tank is immune to.Tanks used to be expensive I could see it back then but not now.
Hear that ? Here come the trolls......
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
156
|
Posted - 2014.02.15 16:17:00 -
[2] - Quote
Reserved
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
156
|
Posted - 2014.02.15 16:26:00 -
[3] - Quote
Aero Yassavi wrote:Getting rid of vehicle recall all together is not the solution. Vehicles are not needed for an entire match all the time. This was especially painful for dropship pilots in Chromosome who either had to fly a dropship for the rest of the match or crash and burn it if they wanted to continue on foot.
A better solution would be not allowing a vehicle to be recalled unless it was at full armor and shield. Oh you mean the guys that call in there tanks just to blow up neutral turret and then recall it?
Yeah all the more resaon to implement it.Anything that reduces farming is a good thing.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
158
|
Posted - 2014.02.15 16:35:00 -
[4] - Quote
Adelia Lafayette wrote:I think it doesnt need removed but should require rdv pick up so there is more time to finish it. This I can agree with. I also feel the vehicle recall "spinner" should be slower if Recalling is not removed.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
158
|
Posted - 2014.02.15 16:38:00 -
[5] - Quote
Bendtner92 wrote:Takahiro Kashuken wrote:Full armor and shield
Some maps dont have a depot in the back to rep your armor, some fits dont have an armor rep on because its a shield based fit and you may escape with half armor
How about you cant swap your infantry fit until you are at full shield/armor and have all equipment and ammo on you does that sound fair? Instead of being so negative you could tell CCP to add some more Supply Depots in more vehicle friendly places. CCP might not listen to you (given that we already told them to add more Supply Depots), but you would be better of doing that instead of being so negative towards good ideas.
More crutch for repping/resupplying a tank
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
158
|
Posted - 2014.02.15 16:41:00 -
[6] - Quote
R F Gyro wrote:Evicer wrote:EDIT: EVE also has a nifty little saying."dont fly what you cant afford to buy" Its actually "don't fly what you can't afford to lose". And if you told Eve players that they couldn't leave their ships without losing them there'd be a riot (apart from supercap pilots, obviously, who are already stuffed in that respect).
You leave your ship your in your pod with no weapons and able to be blown to bits in an instant.So i guess what your saying is ,is that your for people leaving there vehicles and having no weapons.Make a thread.
EDIT:and please stop making comparisons.Your ship just stays there and is vulnerable to be being blown up while you are gone from it and you can never "recall it"
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
158
|
Posted - 2014.02.15 16:47:00 -
[7] - Quote
Takahiro Kashuken wrote:Bendtner92 wrote:Takahiro Kashuken wrote:Full armor and shield
Some maps dont have a depot in the back to rep your armor, some fits dont have an armor rep on because its a shield based fit and you may escape with half armor
How about you cant swap your infantry fit until you are at full shield/armor and have all equipment and ammo on you does that sound fair? Instead of being so negative you could tell CCP to add some more Supply Depots in more vehicle friendly places. CCP might not listen to you (given that we already told them to add more Supply Depots), but you would be better of doing that instead of being so negative towards good ideas. Recall isnt that big of a problem, infact i dont see it as a problem Its like when a protostomper goes to a depot to swap out to a BPO fit to save it 6 tanks in Ambush is a problem. When it now takes 3 guys using av to blow up a tank mathematically that equals 18 That means everyone on your team has to be using av the way it is now.IF one of those tanks takes damage it drives off and is recalled.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
158
|
Posted - 2014.02.15 17:06:00 -
[8] - Quote
CRYPT3C W0LF wrote:Maybe it could be implemented as a module? You activate it and It would recall you're vehicle? Long 500 second recharge time?
That or a skill. Hacking at first is super slow until you invest some sp into it.Then you hack faster.I do like your idea though.Make it like a transponder and they have to use a slot.Thats a good direction .Thank you for your input.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
168
|
Posted - 2014.02.16 08:20:00 -
[9] - Quote
Scheneighnay McBob wrote:We need to option to flip vehicles, first.
I've had a lot of instanced where I've had to recall my dropship because it was deployed on its side.
That is the only reason why it existed and why it was created in the first place.They still have yet to fix the flip for all vehicles and the current system is being used as an exploit.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
168
|
Posted - 2014.02.16 08:26:00 -
[10] - Quote
Beck Weathers wrote:Evicer wrote:R F Gyro wrote:Evicer wrote:EDIT: EVE also has a nifty little saying."dont fly what you cant afford to buy" Its actually "don't fly what you can't afford to lose". And if you told Eve players that they couldn't leave their ships without losing them there'd be a riot (apart from supercap pilots, obviously, who are already stuffed in that respect). You leave your ship your in your pod with no weapons and able to be blown to bits in an instant.So i guess what your saying is ,is that your for people leaving there vehicles and having no weapons.Make a thread. EDIT:and please stop making comparisons.Your ship just stays there and is vulnerable to be being blown up while you are gone from it and you can never "recall it" In eve they have an agro timmer, if they get in a fight and wait off their agro timmer they can redock to safty even in the middle of getting thwir butt kicked. This is pretty much a recall. Now if you could stop your QQ long enough to listen to reasonable ideas i also think an rdv should come pick it up. There is no agro timer here in Dust.please bring up another point that I can shatter. Blaster tank agro's infantry goes back and recalls.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
|
Evicer
THE HECATONCHIRES
171
|
Posted - 2014.02.19 16:57:00 -
[11] - Quote
MarasdF Loron wrote:Evicer wrote:Takahiro Kashuken wrote:Bendtner92 wrote:Takahiro Kashuken wrote:Full armor and shield
Some maps dont have a depot in the back to rep your armor, some fits dont have an armor rep on because its a shield based fit and you may escape with half armor
How about you cant swap your infantry fit until you are at full shield/armor and have all equipment and ammo on you does that sound fair? Instead of being so negative you could tell CCP to add some more Supply Depots in more vehicle friendly places. CCP might not listen to you (given that we already told them to add more Supply Depots), but you would be better of doing that instead of being so negative towards good ideas. Recall isnt that big of a problem, infact i dont see it as a problem Its like when a protostomper goes to a depot to swap out to a BPO fit to save it 6 tanks in Ambush is a problem. When it now takes 3 guys using av to blow up a tank mathematically that equals 18 That means everyone on your team has to be using av the way it is now.IF one of those tanks takes damage it drives off and is recalled. Because every single AV guy has to be hitting different tanks, right? They can't possibly think about concentrating fire? Because team chat is used So much and doesnt cause fatl errors right?
Next.....
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
171
|
Posted - 2014.02.19 17:15:00 -
[12] - Quote
Fox Gaden wrote:Just make it so you canGÇÖt recall a vehicle while a module is on cooldown.
We still need recall for when vehicles get stuck. We just donGÇÖt want to see people recalling them to avoid losing them to AV. If they chicken out at the sight of AV and recall rather than fighting that is one thing, but if they use up all their cooldowns, and then recall in order to call in another tank with fresh cooldowns, that is a bit of an exploit of the system. Not allowing recall for vehicles with a module on cooldown would prevent this.
Its not about Cool downs its about Damage
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
171
|
Posted - 2014.02.19 17:17:00 -
[13] - Quote
MarasdF Loron wrote:Evicer wrote:Aero Yassavi wrote:Getting rid of vehicle recall all together is not the solution. Vehicles are not needed for an entire match all the time. This was especially painful for dropship pilots in Chromosome who either had to fly a dropship for the rest of the match or crash and burn it if they wanted to continue on foot.
A better solution would be not allowing a vehicle to be recalled unless it was at full armor and shield. Oh you mean the guys that call in there tanks just to blow up neutral turret and then recall it? Yeah all the more resaon to implement it.Anything that reduces farming is a good thing. EDIT: EVE also has a nifty little saying."dont fly what you cant afford to buy" Do you realize that most people "farm" the neutral installations and enemy installation just because they want to feel a little bit safer flying a dropship after that? Also don't even begin to compare how stuff is in EVE. Evicer wrote:Bendtner92 wrote: Instead of being so negative you could tell CCP to add some more Supply Depots in more vehicle friendly places.
CCP might not listen to you (given that we already told them to add more Supply Depots), but you would be better of doing that instead of being so negative towards good ideas.
More crutch for repping/resupplying a tank Do you even realize that as it is, some map configurations have no supply depots available for ground vehicles atm? And some have only one, and it's only for one side, not accessible for both sides. Shut up.... your obviously a "crutch" tanker.
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
Evicer
THE HECATONCHIRES
171
|
Posted - 2014.02.19 18:23:00 -
[14] - Quote
Flix Keptick wrote:oh FUUUUUUUUUCK no, just get ccp to implement an agression timer (or whatever it's called) just like in EVE. can't recall if you took damage in the last 45 seconds.
45 seconds ....lol how bout if your afraid to loose it you go back to the redline and stay there or be forced to use reppers or risk getting out to rep it with a rep gun .....oh but wait ...we cant have that oh no .
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
|
|
|
|