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Alternate Insano
SUICIDE SPITE SQUAD
46
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Posted - 2014.02.15 11:11:00 -
[1] - Quote
Well, they all said, "Try it for a month," so I did, and here is what I've found. DUST could be one of the greats if not for one aspect. It's not game imbalance, improper funding, or even lack of advertising. No, this game's fatal flaw is the community it has attracted. All players in New Eden are interested in is finding a crutch, an 'easy button' if you will, something that will let them get to the top of the pile with the least amount of effort. Fortunately for us scrubs (if you are reading this you most definitely are a scrub, since people who value balanced, complete titles stay as far from here as possible) there are numerous crutches to carry us sprinkled liberally throughout the code. This is where we enter Super Scrubdom, where all the scrubs argue as to why everyone else should lose their 'easy button' but they should get to keep theirs. Funny thing is, this game is easy. I can use a broken controller with a bad R stick and still do okay. PART TWO NEXT POST |
Alternate Insano
SUICIDE SPITE SQUAD
46
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Posted - 2014.02.15 11:20:00 -
[2] - Quote
There is no protostomping. This is a misnomer. What we have is one team who can hit the easy button first, then the other team gives up. One or two players on the losing side will continue to fight, but the rest go to the redline and mill about aimlessly. This is not because Buninhosilva or Falling Sunset has a proto rr or proto cr, but because the losing player would rather quit if they can't steamroll the other side. No matter how many times the dev team gets fired, the publisher will not be able to fix the players, which is the only real problem the game has.
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Alternate Insano
SUICIDE SPITE SQUAD
55
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Posted - 2014.02.15 13:19:00 -
[3] - Quote
Another very important lesson I have learned: Have dropsuit fittings for all occasions. Don't try to crunch numbers and cheese your way to 'on paper' superiority with a theoretically unbeatable build. This game does not work that way. This is what leads to the QQ. DUST isn't 'adapt or die'. It's more like 'stop trying so hard'. Actually learn from losing. If someone with a RR is holding obj A in a wide open area, pull out a MD, FG, SR, LAV, HAV, PC, or any number of things to counter him. I personally hate the rail up close and prefer the cr due to its superior hip fire. I also don't understand the fuss about tanks. I tried them, and don't like them. Yes, they kill you . Know what? It's a tank! It's doing its job. Never try to cqc a tank as infantry unless you are low on ammo and too lazy to walk to a resupply. But that's basically it. Those who get all butthurt over a free game they don't have to pay for will never be happy regardless of what gets a nerf. |
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