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The Attorney General
1968
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Posted - 2014.02.15 14:09:00 -
[1] - Quote
Crimson Cerberes wrote:
Wow I guess I hit home with that thales comment eh? Whatever mouth-breather, tanks are currently skill-less pwn-mobiles that allow the risk averse to AVOID DAMAGE FROM OVER HALF OF THE GAME.
The caps part is the b-llshit portion if you didn't realize it. You guys are the biggest f-cking crybabies this game has ever seen, and now as a community you think we are near balance.
How f-cking much would tankers cry if there was something in this game that they couldn't damage and that could OHKO or insta-blap them? Oh right, we already know because that is what they did prior to 1.6. Now that the situation is 100% inverted, they think everything is fine.
Anyway, my point stands. Tanker = thales users.
This patch has been around long enough that everyone should have a proto forge and be able to chew up tanks. Yet none of them do, and tanks reign supreme.
If you, as an infantryman would learn to protect yourself then you wouldn't be getting stepped on.
MLT tanks are easy to destroy, and redline rails are not affecting a fight at the flags most times.
Mr. Hybrid Vayu.
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The Attorney General
1968
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Posted - 2014.02.15 14:15:00 -
[2] - Quote
Crimson Cerberes wrote:
Uhh.. in what world are forge guns better than tanks? Do forge guns make you impervious to 90% of the weaponry in this game? Do forge guns allow you to mow down entire squads of infantry with impunity? Do forge guns even out-damage the tanking capability of a tank? (the answer of course is not really, 3 armor reps = 525 hp/sec, 1 maxxed out IAFG(with reloads) ~ 550DPS)
Your statement about dealing with it is exactly the problem here, you don't see a problem. It is exactly the reason why when there is balance between the two (AV and vehciles) everyone will destroy every/any tank they see no matter the cost. Because you a thales red-liner on wheels.
A FG, properly positioned can cover an area just as large as the range of a railgun. He does not have to retreat when his hardeners go down, since he doesn't have any. He can be a constant source of DPS for as long as he can be supplied with ammo, or until he gets OB'd.
Well positioned, a heavy will be immune to anything but multiple snipers, tank railguns, or a dropship ambush.
If using a KB + M it is still possible to target infantry, although the reduced splash and longer charge times limit that particular effectiveness.
There are lots of problems with the vehicle situation, but it isn't forges, aside from their charge times.
Mr. Hybrid Vayu.
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The Attorney General
1969
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Posted - 2014.02.15 14:41:00 -
[3] - Quote
zibathy numbertwo wrote:
People are more motivated by emotion than logic. Enjoy the nine circles of Hell once your vehicles are balanced, tanker scum.
Thanks for a rational reply.
Mr. Hybrid Vayu.
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