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NK Scout
Storm Wind Strikeforce Caldari State
370
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Posted - 2014.02.15 08:16:00 -
[1] - Quote
Awry Barux wrote:Tanks right now are fast, durable, and can deal massive damage to infantry. Which two aspects would you like to keep? Because you're not allowed to have all three. The madrugar is the problem, the gunlogi strugles to aim
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
372
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Posted - 2014.02.15 08:47:00 -
[2] - Quote
Crimson Cerberes wrote:Tankers = thales users.
They want to be safe from most of the game while still killing others.
Unfortunately thales users, and soon to be nerfed tanks, incite a mouth frothing rage that makes people forget about isk efficiency, K/D ratios, and anything else in the quest to kill the carebears.
So, when tanks get nerfed and AV vs tanks is balanced, expect every single tank that gets deployed to be mercilessly destroyed almost instantly because of the hatred that you tankers have caused. Just like what happened after tanks got nerfed the first time, people remember and they do not forgive.
No they shoudlnt be up Unless they are op for 4 more months
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
372
|
Posted - 2014.02.15 08:52:00 -
[3] - Quote
Alaika Arbosa wrote:True Adamance wrote:Crimson Cerberes wrote:Tankers = thales users.
They want to be safe from most of the game while still killing others.
Unfortunately thales users, and soon to be nerfed tanks, incite a mouth frothing rage that makes people forget about isk efficiency, K/D ratios, and anything else in the quest to kill the carebears.
So, when tanks get nerfed and AV vs tanks is balanced, expect every single tank that gets deployed to be mercilessly destroyed almost instantly because of the hatred that you tankers have caused. Just like what happened after tanks got nerfed the first time, people remember and they do not forgive.
Pffff this poorly thought out assessment shows how ******* ignorant you are doesn't it. I would say that it is a fair assessment of a particularly belligerent and vocal segment of the tanker community. The vocal minority if you will. I agree that it is by no means an accurate assessment as a blanket statement, though of the aforementioned segment, it is spot on. Tanks were **** for 6 months
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
372
|
Posted - 2014.02.15 09:16:00 -
[4] - Quote
Crimson Cerberes wrote:True Adamance wrote:Alaika Arbosa wrote:True Adamance wrote:Crimson Cerberes wrote:Tankers = thales users.
They want to be safe from most of the game while still killing others.
Unfortunately thales users, and soon to be nerfed tanks, incite a mouth frothing rage that makes people forget about isk efficiency, K/D ratios, and anything else in the quest to kill the carebears.
So, when tanks get nerfed and AV vs tanks is balanced, expect every single tank that gets deployed to be mercilessly destroyed almost instantly because of the hatred that you tankers have caused. Just like what happened after tanks got nerfed the first time, people remember and they do not forgive.
Pffff this poorly thought out assessment shows how ******* ignorant you are doesn't it. I would say that it is a fair assessment of a particularly belligerent and vocal segment of the tanker community. The vocal minority if you will. I agree that it is by no means an accurate assessment as a blanket statement, though of the aforementioned segment, it is spot on. Pff if you call Spkr the vocal majority. For the most part Tankers didn't want another patch of being woefully underpowered or more blanket nerfs against AV. You haven't hurt...unless you are a scout..... unless you experienced the pain of High DPS Autolocking Swarmers ar 400m' while forgers remained invisible at 50m. But agreed. Most veteran tankers, and sane balance oriented ones like myself, are aware of how broken tanks are, they need changes and it seems like we are the only section of the community willing to offer reasonable suggestions. All the rest of you seem to do it ***** and moan and call us scrubs but then in the same game fail to combat tanks better than most "scrub" tankers can. The hypocrisy of that is rich, too rich. As such blanket statements like that are only indicative of how weak minded an individual like this guy is. Wow I guess I hit home with that thales comment eh? Whatever mouth-breather, tanks are currently skill-less pwn-mobiles that allow the risk averse to AVOID DAMAGE FROM OVER HALF OF THE GAME. The caps part is the b-llshit portion if you didn't realize it. You guys are the biggest f-cking crybabies this game has ever seen, and now as a community you think we are near balance. How f-cking much would tankers cry if there was something in this game that they couldn't damage and that could OHKO or insta-blap them? Oh right, we already know because that is what they did prior to 1.6. Now that the situation is 100% inverted, they think everything is fine.Anyway, my point stands. Tanker = thales users. Much much isk does infantry lose in a pub?
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
372
|
Posted - 2014.02.15 09:24:00 -
[5] - Quote
Garrett Blacknova wrote:True Adamance wrote:Garrett Blacknova wrote:Tanks shouldn't be able to outrun LAVs in terms of straightline speed.
Also, tanks shouldn't be anti-infantry without compromising on anti-vehicle capabilities. Blasters are too good at too many jobs at too long a range to fit EITHER the claim of anti-infantry or short-range weapon.
So Blasters:
ACTUALLY limited range, or counting as small arms when shooting vehicles. Pick one.
All Railgun turrets need is semi-competent map design to control their lines of fire (particularly from the redline). Nah they shouldn't, that **** is pretty ridiculous I have to agree. Tanks shouldn't be anti infantry at all. When was the last time you saw a Main Battle Tank with a .50 Cal as its main gun....never right, so why should Dust 514 tanks operate like that. I'd much rather see Racial Main Battle Cannon, like the Rail gun on All HAV making combat more situational. No longer would HAV massacre infantry like my 31/0 game today, we'd skill shot our targets so no one could ***** about it, we'd focus on clear the battlefield of installations and other ground vehicles, we could be as durable as we are now, and be slowed slightly, to compensate for our strengths. I would love to see balanced HAV in Dust 514 as right now they are woefully unbalanced. If a tank could be anti-infantry by sacrificing its anti-vehicle role, I wouldn't object. Making Blasters as effective against other vehicles as ARs would actually balance them, because then people would only use them when supported by AC weaponry to hold off enemy tanks, and if you saw someone running Blasters and brought even your Missile-armed LAV out, you could take them down (especially if the LAV can move faster than the tank). If blasters did that damage, no one would run blasters.....but they need a damage and range reduction
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
374
|
Posted - 2014.02.15 19:52:00 -
[6] - Quote
Spkr4theDead wrote:Awry Barux wrote:Tanks right now are fast, durable, and can deal massive damage to infantry. Which two aspects would you like to keep? Because you're not allowed to have all three. So then as infantry, YOU choose 2, because you can't have all 3. All that needs happening if the evening of tiers of the swarm launchers, and a nitros nerf, and a slight blaster turret nerf, range if needed.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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