KingBabar
The Rainbow Effect Negative-Feedback
1900
|
Posted - 2014.02.15 20:19:00 -
[1] - Quote
Alena Ventrallis wrote:Durable only. Tanks should be hard to kill. But it should be hard to kill infantry with them. Tanks should be anti-vehicle. The real infantry killers should be LAVs and the unreleased MAVs. A HAVs infantry killer should come from fitting small turrets. This. Having the main weapon as a huge glorified AR is simply moronic on so many levels. If we didn't have them tankers would rely on gunners for close AP support, you now, have a need for teamwork, as AV currently need to be any sort of effective.
Tanks = perfectly fine
Large blasters on the current tank frames = game breaking for so many players it should be threated seriously, not merely by HTFU and adpt or die.
Did you ever hear anyone QQ about dying to a missile tank or rail tank as infantry? I have never heard any, its the blasters that pisses people off.
Perhaps its ttime for light weapons doing damage to tanks, l mean if they can shoot me with their AR, wwhy shouldn't my AR do dmage to them?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
1900
|
Posted - 2014.02.15 21:21:00 -
[2] - Quote
Takahiro Kashuken wrote:KingBabar wrote:Alena Ventrallis wrote:Durable only. Tanks should be hard to kill. should be hard to kill infantry with them. Tanks should be anti-vehicle. The real infantry killers should be LAVs and the unreleased MAVs. A HAVs infantry killer should come from fitting small turrets. This. Having the main weapon as a huge glorified AR is simply moronic on so many levels. If we didn't have them tankers would rely on gunners for close AP support, you now, have a need for teamwork, as AV currently need to be any sort of effective. Tanks = perfectly fine Large blasters on the current tank frames = game breaking for so many players it should be threated seriously, not merely by HTFU and adpt or die. Did you ever hear anyone QQ about dying to a missile tank or rail tank as infantry? I have never heard any, its the blasters that pisses people off. Perhaps its ttime for light weapons doing damage to tanks, l mean if they can shoot me with their AR, wwhy shouldn't my AR do dmage to them? Yea i did Closed beta, but large missiles then got nerfed to uselessness even tho we fired 4 missiles at the feet of infantry and infantry complained that it killed them Can you guess how much damage 12 large missiles does to infantry? It barely scratches them and you need a direct hit to even get that chance of a kill but yet they can stand in the middle of 12missiles and be fine OK you probably did, fair enough. My point still stands though. The large blasters are the main problem with tanks. AP with the main turret should be skillfull weapon use, not the spray and kill everything in sight we have now. If we did get a locking mechanic for the small turrets, or something as simple as "for squad members only", do you then agree that the most effective AP guns should be in the form of the smaller turrets?
The ccombination of speed, durability and the awsome destructive power vs just about anything is a tad too much.
The real reason l believe for most of the QQ is the current scale of it all, its magnitude if you like. As a CQC slayer and infantry support player it really gets old to have to spend this amount of games hideing to tanks, its not fun and l am left with either hideing or use about 5 m sp for an somewhat effective AV fit. Or l can simply call in a militia tank of my own, all of which are bad for me cause llike to push objectives and slay reddots.
All in all tanks are way too dominant, they make life misserable for such a large part of this community and we have to ask ourselves if this is really what we want. You and so many others QQ about my use of protogear in pubgames, so l can flip it around and say why use a tank in pubgames? Think about those poor new players... And you''ll say "Duh, l'm a tanker, thats what l do, what do you expect me to do?" And l can say, l'm a logi, try putting the proto medkit, an insanely expensive to fit allotek hive and a proto scanner on an enhanced cal logi suit...... And the circle of QQ continues...
Solguess the only thing we can really agree upon is that militia tanks should be ne+òfed, this will make life a lot easierfor most players. The "true tankers" will have an easier time vs scrub tankers and so will the infantry too.That someone thats invested 20 m sp and spent 500k - 1 m isk on a tank is hard to kill we all get.
I don't claim to have the ansver, but something needs to be done, its simply not fun for the vast majorityof theplayerbase, and that can't be a good thing.
(Some bad writing here, sorry, l never should have gotten a tablet)
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|