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Lynn Beck
Granite Mercenary Division Top Men.
744
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Posted - 2014.02.15 04:52:00 -
[1] - Quote
Minmatar Medic: 2 shield extenders, recharger. Flaylock, smg, locus. Needle.
Minmatar Sniper: Precision rifle, Smg, damage mod, extender and recharger.
Minmatar demolitions/Av: mass driver, Smg, remote explosives, locus. Shield extender, damage mod(S)(L)
Minmatar infitrator(Light frame) cardiac regulator, kinetic catalyzer. militia Assault Cr(if not, then SMG) Nova knives, remotes.
Minmatar frontline: Combat rifle, flaylock, locus. 2extenders, damage mod.
Minmatar Sentinel: Hmg, flaylock. (Forget militia slot layout, will edit)
These. No using Myrofibs on a medic CCP >.<'
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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Lynn Beck
Granite Mercenary Division Top Men.
746
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Posted - 2014.02.15 06:09:00 -
[2] - Quote
Most likely not, but it's more of a 'rather than Ccp make them up(and we all know how good they are at that lol)I'm askin you guys what you think these stsrter fits should be'
For instance the Gallente fits ALL feature 2 rep 1 armor. The minmatar medic has a damage mod and a myrofib(blue bottle) Caldari sniper has a cardireg and 2 rechargers. Amarr has no low slots (WTF.)
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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Lynn Beck
Granite Mercenary Division Top Men.
749
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Posted - 2014.02.15 07:38:00 -
[3] - Quote
The Eristic wrote:Do the actual classes need to be 1-to-1 identical across the races? Will the Amarr, for instance, ever have an actual Sniper Rifle or Shotgun or Light AV? Why not create Mil versions of their ALL the weapons and build the starter classes around the more interesting playstyles some of them allow? Amarr Suppressor w/ LR, Min Demo with MD, Gal Breacher with PlC (or Shotgun, if you wanna be... casul), et cetera. Could list the starter fits at racial selection screen, or at least info about a race's style to guide new players' choice. While that does make sense considering what ee have now- we can't have Amarr completeley lacking in a reliable anti vehicle measure. Same as caldari lacking a CQC building breacher-aka shotgun. Same with a Gallente answer to Long range firepower- in Eve that's accomplished with drones. Along those same lines- minmatar for the longest time needed SOME way to breach a heavily defended building with cover- thus the heavy will be born. Amarr needed a fast response intel relayer.scout.
For the tome being though, we could have Amarr use the Caldari Sniper, same for the gallente. Amarr's AV could be the swarm, as they also use missile tech.
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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Lynn Beck
Granite Mercenary Division Top Men.
754
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Posted - 2014.02.15 19:52:00 -
[4] - Quote
The Eristic wrote:Lynn Beck wrote:While that does make sense considering what ee have now- we can't have Amarr completeley lacking in a reliable anti vehicle measure. Same as caldari lacking a CQC building breacher-aka shotgun. Same with a Gallente answer to Long range firepower- in Eve that's accomplished with drones. Along those same lines- minmatar for the longest time needed SOME way to breach a heavily defended building with cover- thus the heavy will be born. Amarr needed a fast response intel relayer.scout.
For the tome being though, we could have Amarr use the Caldari Sniper, same for the gallente. Amarr's AV could be the swarm, as they also use missile tech. Talking about slight different things. Suits classes (as in Light/Medium/Heavy) are one thing, and every race needs an option for each with racially appropriate stats. However, weapons/equipment (and the "themed" fittings to be built with them) are another. Caldari are essentially long range fighters, so the RR and SR and (well, pre-nerf) Swarms make sense. A Cal Shotty wouldn't really jive with their philosophy (though I guess... dumbfire swarms!). We don't know what the third Amarr weapon will be, but I wouldn't bet on it being a shotty, either. What I guess we really need to know is if the weapons are going stop at Racial Rifle, Racial Specialist, Racial AV, or if those are even the way CCP is approaching weapon development. If we look at them: Cal: RR SR SL Gal: AR SG PlC Min: CR MD Precision Rifle (.50 cal with armor piercing rounds?) Amarr: ScR LR ??? It would appear we could categorize them in the aforementioned trifurcate manner, but who knows, things get murky. Like, is the laser a suppressive weapon or their version of a sniper? The PlC is described as being designed for "confined space combat", but a dev mentioned it as being an AV weapon in a post here (works best in those confined spaces rather than AV, ime). If the PR is the Min instance of the Sniper class, then do they have AV coming? Alternatively, none of these classifications or ideas could be the reality. CCP might be thinking every race gets three weapons plain and simple with regard for "class", or maybe they'll just give us more and more new weapons over time whenever they cook up something they like.
We still need answers to different archetypes- caldari needs an area denial, minmatar needs a method to engage past 200m, gallente needs something to attack past 100m, and amarr needs Av.
We don't perse need a caldari shotgun, nor an Amarr sniper rifle. But we DO need an answer to what the enemy might bring.
What would gallente do if the enemy brought ALL snipers, sitting on hills, guarding every doorway with a sniper? What would Amarr do, if Minmatar brought out all scouts, fitted with NK's and Cloaks?
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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Lynn Beck
Granite Mercenary Division Top Men.
755
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Posted - 2014.02.16 00:14:00 -
[5] - Quote
Ryno actually makes a bit of sense there...
Why don't we just start them off with un-fitted dropsuits with only a militia racial AR!?
Because that would widen the gap between vets EVEN more.
Honestly i see that in the future of DUST, just not soon.
We need newbies to have some form of Logi, Assault, scout, and Heavy.
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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Lynn Beck
Granite Mercenary Division Top Men.
757
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Posted - 2014.02.16 01:43:00 -
[6] - Quote
Amarr only has 2 highs...
We should change that to 0/3 though, give gallente 1/2
Under 28db
'That's about as scary as Deviljho riding a Jhen Mohran.'
Said 1.8 Assault to the Commando.
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