|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2951
|
Posted - 2014.02.14 18:45:00 -
[1] - Quote
Whats funny is that it rapes assaults, scouts and heavies like there's no tomorrow, but it takes it up the tailpipe from any dual tanked slayer logi worth his beans. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2951
|
Posted - 2014.02.14 18:51:00 -
[2] - Quote
Confirming I've had erections with a longer lifespan than my amarr assault suit. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2951
|
Posted - 2014.02.14 18:54:00 -
[3] - Quote
Cyrius Li-Moody wrote:*cough* Increase hipfire spread *cough*
They already did. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2953
|
Posted - 2014.02.14 18:59:00 -
[4] - Quote
Well not sure what to tell you Alldin.
Gallente suits beat the SCR. So does every logi suit besides minlogi.
You gota choose what you're willing to counter and what you're willing to get raped by. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2966
|
Posted - 2014.02.15 08:29:00 -
[5] - Quote
Dauth Jenkins wrote:Himiko Kuronaga wrote:Whats funny is that it rapes assaults, scouts and heavies like there's no tomorrow, but it takes it up the tailpipe from any dual tanked slayer logi worth his beans. My dual tanked logi only has 400 health..... QQ To be honest I wouldn't mind a logi that is meant solely for squad support. Give it more health, only a sidearm, no grenade, and 4 equipment slots (at all levels).
What the hell are you using, std gear?
XxVEXESxX wrote:Used the Scr for the first time today with two damage mods. wanted to see what all the hype was about. Hell I've been one shotted by this thing for months now. Results: one shotted 6 people like whoa... that wasn't even a headshot Then when I got headshots and they one shotted armor tankers I thought... muhahaha this gun is pure evil. Its a freckin sniper rifle you rarely have to reload. Plus you can never ran out of ammo if you always charge. so yea this gun only has one limitation... the user. Oh and that overheat mechanic people talk about...seems they always forget to mention they have a side arm. But most will be like "you can't switch when its overheating" but a true user will swap before he locks himself out of a gun fight. Does this gun feel unfair? Depends on which side of the barrel your on.
You've only been killing people who are not counter-equipped thus far.
MLT scrubs can be one shot. Shield tankers can be ripped through, and Heavies will melt simply because they cannot dodge the incoming fire to mitigate any of the damage.
Dual Tanked Proto Slayer Logis have enough HP that they can take your charged shot, and mitigate enough damage through strafing that they can survive the majority of the attacks into their armor and kill you. Gallente assaults can do this as well.
SCR is OP as hell until suddenly it isn't. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2976
|
Posted - 2014.02.16 12:54:00 -
[6] - Quote
XxVEXESxX wrote:\
So your comment agrees that the user is the issue with this weapon cuz he cant hit a strafing target? Or that you agree cuz you can kill 75% of the suits on the field but the 25% you can't with this weapon has an incoming nerf next patch?
I'm only slightly confused cuz I never said anything about it being OP. Only stated that this weapon is extremely potent on first use and it has no limitations if its used within its ability.
Edit: in the state of damage mods and prof levels these threads hold no weight. just good old fashioned peanut gallery. No weapon has any damage decrease from weapon profiles. only a buff to its weakness and steroids to its strength. Good day.
My personal take on the balance is that it is supposed to be a 1v1 dueling superiority weapon, not limited strictly by range or CQC capabilities. At the moment, slayer logis are the only ones who ironically can beat them.
In a 1v1 direct engagement where both players are equally skilled, some shots are going to miss. Nobody is psychic and can predict the exact direction and length of a strafe in a large HP pool fight. This gives an opponent with large amounts of HP effectively more HP.
This allows him to beat the SCR through attrition, both in the case of Assault Suit+ SCR combo (due to lower HP) and other suits using SCR (due to shots missing and overheat being all but guaranteed).
Now, it is my belief that the SCR should be the best performing rifle and should hold dominance over the rest of them, because despite whining it is the the theme of the rifle that every shot must be placed manually instead of getting freebies through automatic fire and burst fire. The TAC is supposed to be a cheap imitation and it is supposed to underperform, so that should never be an argument either.
What I would push for, if anything, is a damage drop across the board for all rifles so death is not instantaneous and TTK improves. At the same time, I would rip away a number of slots that the logistics suits have because they have absolutely no business having more combat utility than the assault. If anything they should be giving up those slots in favor of carrying the equipment they have. |
|
|
|