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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 17:23:00 -
[1] - Quote
I think that when it comes out in 2023, it will be terribad as a sniper rifle. Think about it, a LASER sniper rifle. I also think it will be a charge or just regular.
Lol stealth lol.
Any other ideas on what it will be like?
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2180
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Posted - 2014.02.14 17:36:00 -
[2] - Quote
The Laser Sniper Rifle will probably only work in the 236-239m range. It won't do any damage anywhere else, and even the Rail Sniper Rifle will outDPS even in its own optimal. It will be terribly UP. It will probably overheat after 10 shots and instakill the user with 1500 overheat damage too..
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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Texs Red
DUST University Ivy League
210
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Posted - 2014.02.14 17:39:00 -
[3] - Quote
In EVE short range lasers are called Pulse lasers so I equate this to the scrambler rifle. The long range is beam lasers so I would say "in theory" the laser rifle should be the Amarrian equal to the sniper rifle. |
calisk galern
BurgezzE.T.F General Tso's Alliance
1877
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Posted - 2014.02.14 17:52:00 -
[4] - Quote
doesn't really need to be bad.
I believe an ammar sniper rifle would fire a high speed, low recoil plasma based sniper rounds, this would result in firing multiple shots in rapid succession without the recoil throwing off your aim like the current rifles do.
of course they would be lower damage, but for harassing purposes this weapon would likely be close to unequal.
honestly I could see this type of sniper rifle almost being full auto.
that said as mentioned above the laser rifle will likely be repurposed into the amarr sniper rifle, I don't believe we will ever see another sniper rifle released. |
Aisha Ctarl
Company of Marcher Lords Amarr Empire
3338
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Posted - 2014.02.14 17:56:00 -
[5] - Quote
I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is.
I'm a narcissist, LIKE MY POSTS =^,.,^=
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Tyjus Vacca
Valor Coalition
194
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Posted - 2014.02.14 18:11:00 -
[6] - Quote
Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is.
sorry to be the bearer of bad news but the laser rifle is the amarr "sniper rifle " mind blown right ?
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Aisha Ctarl
Company of Marcher Lords Amarr Empire
3338
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Posted - 2014.02.14 18:23:00 -
[7] - Quote
Tyjus Vacca wrote:Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. sorry to be the bearer of bad news but the laser rifle is the amarr "sniper rifle " mind blown right ?
No.
I'm a narcissist, LIKE MY POSTS =^,.,^=
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Soraya Xel
The Corporate Raiders Top Men.
1500
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Posted - 2014.02.14 21:02:00 -
[8] - Quote
Tyjus Vacca wrote:Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. sorry to be the bearer of bad news but the laser rifle is the amarr "sniper rifle " mind blown right ?
This pretty much. It's been crippled for a while, but the laser used to nearly match the long range and power of the sniper rifle, and was a fantastic counter to it.
I'd like to be your CPM1 candidate
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6736
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Posted - 2014.02.14 21:28:00 -
[9] - Quote
And just for a heads up, the laser rifle is not the Amarr sniper rifle, so don't even suggest that. That's not to say that the Amarr sniper rifle won't also utilize beam lasers, it could.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
592
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Posted - 2014.02.14 21:32:00 -
[10] - Quote
Aero Yassavi wrote:And just for a heads up, the laser rifle is not the Amarr sniper rifle, so don't even suggest that. That's not to say that the Amarr sniper rifle won't also utilize beam lasers, it could.
It actually technically isGǪ.its in the precision type of weapon class, like the sniper rifle and soon to be precision rifle
Kills- Archduke Ferdinand
Balance!
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Tyjus Vacca
Valor Coalition
197
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Posted - 2014.02.14 21:42:00 -
[11] - Quote
Aero Yassavi wrote:And just for a heads up, the laser rifle is not the Amarr sniper rifle, so don't even suggest that. That's not to say that the Amarr sniper rifle won't also utilize beam lasers, it could.
it is sorry bro its the amarrs long range weapon ive some what figured out ccps weapon classes |
Scheneighnay McBob
Learning Coalition College
4023
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Posted - 2014.02.14 22:19:00 -
[12] - Quote
Since laser rifles are getting a range buff in 1.8, I'm guessing they'll be the amarr sniper rifles.
Barring artillery, caldari are the longest range.
I am your scan error.
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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 22:35:00 -
[13] - Quote
Darn. Well, I dreamt up my own design. Sooo... what will the Amarr anti-material light weapon be? Sort of like the Spartan Laser? or entirely new?
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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Reav Hannari
Red Rock Outriders
3026
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Posted - 2014.02.14 22:41:00 -
[14] - Quote
I think it should be more like the charge shot of the Scrambler Rifle but with longer range and in a frequency outside of visible light so that it doesn't draw a line right back to the sniper.
So, charged shot, higher shield than armor damage and a better headshot bonus than the Caldari weapon. It should have the second best sniper range as well, with Minmatar at third and Gallente in last place. The Gallente weapon should one shot kill just about anything but require a reload after each shot like the plasma cannon.
// Lance Commander // Matari Logistics / Scout / Pilot // @ReesNoturana
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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 22:44:00 -
[15] - Quote
Reav Hannari wrote:I think it should be more like the charge shot of the Scrambler Rifle but with longer range and in a frequency outside of visible light so that it doesn't draw a line right back to the sniper.
So, charged shot, higher shield than armor damage and a better headshot bonus than the Caldari weapon. It should have the second best sniper range as well, with Minmatar at third and Gallente in last place. The Gallente weapon should one shot kill just about anything but require a reload after each shot like the plasma cannon. Yeah, I think the Gallente should be a breach variant of the sniper rifle, or charge. But yes, high damage and shorter range. Maybe a clip size of 2, with a long reload.
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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Vell0cet
SVER True Blood General Tso's Alliance
928
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Posted - 2014.02.14 23:15:00 -
[16] - Quote
Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. The whole point of a sniper is to remain hidden. Producing a beam that reveals your location to the entire map would be a very bad idea. The LR works because it's in that medium range where you can use cover and support your squad from the rear while staying mobile.
Even though it breaks the lore somewhat, I would prefer to see an Amarr sniper rifle work like a long ranged standard scrambler rifle (possibly with a headshot bonus).
Best PvE idea ever!
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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 23:17:00 -
[17] - Quote
Vell0cet wrote:Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. The whole point of a sniper is to remain hidden. Producing a beam that reveals your location to the entire map would be a very bad idea. The LR works because it's in that medium range where you can use cover and support your squad from the rear while staying mobile. Even though it breaks the lore somewhat, I would prefer to see an Amarr sniper rifle work like a long ranged standard scrambler rifle (possibly with a headshot bonus).
Well... the scrambler rifle has a beam. And yes, it should definitely have a bigger headshot bonus.
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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Soraya Xel
The Corporate Raiders Top Men.
1500
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Posted - 2014.02.14 23:31:00 -
[18] - Quote
Vell0cet wrote:Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. The whole point of a sniper is to remain hidden. Producing a beam that reveals your location to the entire map would be a very bad idea. The LR works because it's in that medium range where you can use cover and support your squad from the rear while staying mobile. Even though it breaks the lore somewhat, I would prefer to see an Amarr sniper rifle work like a long ranged standard scrambler rifle (possibly with a headshot bonus).
The laser rifle both has certain grand advantages over a sniper rifle, and obvious drawbacks. The various long-range precision weapons should operate and feel very different.
I'd like to be your CPM1 candidate
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Operative 1171 Aajli
Bragian Order Amarr Empire
1214
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Posted - 2014.02.14 23:31:00 -
[19] - Quote
Should be a scrambler shot and instead of a charge up before the shot it would charge after the shot. It would be giving you one powerfully charged shot so would need the charge up time.
The catch would be that it would do only one shot at a time with a 1 sec or so charge up. It would have a range less than the Caldari rifle but longer than the Minny or Gallente. It would build up heat with each shot and that would be separate from the charge time so it would overheat if firing 3 to 5 shots as soon as it charges.
It would do the same damage up to its optimal with little effective.
So, it would be closer to the Caldari as a tactical long range rifle as opposed to the Minny and Gal which by all rights should be close range marksman rifles. Although the Minny should be able to do some damage in its falloff that would be somewhat less than the Cal.
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1214
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Posted - 2014.02.14 23:34:00 -
[20] - Quote
Vell0cet wrote:Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. The whole point of a sniper is to remain hidden. Producing a beam that reveals your location to the entire map would be a very bad idea. The LR works because it's in that medium range where you can use cover and support your squad from the rear while staying mobile. Even though it breaks the lore somewhat, I would prefer to see an Amarr sniper rifle work like a long ranged standard scrambler rifle (possibly with a headshot bonus).
Yeah, seriously. A laser sniper rifle would be like mounting a laser scope on a sniper rifle in RL. Lol.
Rommel, you magnificent bastard, I read your book!
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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 23:36:00 -
[21] - Quote
Quote:Should be a scrambler shot and instead of a charge up before the shot it would charge after the shot. It would be giving you one powerfully charged shot so would need the charge up time.
The catch would be that it would do only one shot at a time with a 1 sec or so charge up. It would have a range less than the Caldari rifle but longer than the Minny or Gallente. It would build up heat with each shot and that would be separate from the charge time so it would overheat if firing 3 to 5 shots as soon as it charges.
It would do the same damage up to its optimal with little effective.
So, it would be closer to the Caldari as a tactical long range rifle as opposed to the Minny and Gal which by all rights should be close range marksman rifles. Although the Minny should be able to do some damage in its falloff that would be somewhat less than the Cal So you're suggesting a mandatory charge? Doesn't follow the Amarrian tactical-style, semi-auto weapons, but certainly a possible implementation.
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
314
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Posted - 2014.02.14 23:40:00 -
[22] - Quote
Aisha Ctarl wrote:I foresee it being like the beam laser sniper rifle from HALO.
It'll deal good damage, but the beam will "linger" in the air giving people a heads up to where the sniper is. This was my original point. I would like to see the Ammar sniper rifle act in this sort of way so as to prevent camping, and add to the difficulty of using it. It should be a more tactical weapon, requiring skill to use efficiently. It's insane headshot damage and alpha damage a tad lower than the Charge Sniper Rifle would make it ideal for skilled snipers.
The biggest threat to my scout is everything.
[Q] <-- Drink Moar Quafe
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