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DeadlyAztec11
Ostrakon Agency Gallente Federation
4142
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Posted - 2014.02.14 03:21:00 -
[1] - Quote
CreoDron Breach Assault Rifle Damage - 56.1 HP Fire rate -400 RPM Accuracy - 58.0 Mag size - 36 Max Ammo - 300 Reload time - 3.0 s CPU - 90 gF PG - 13 kW Price - 77,280! ISK
Standard Rail Rifle Damage - 55.00 HP Charge up - 0.25s Fire rate - 461.54 RPM Accuracy rating - 58.28 Mag size - 42 Max Ammo - 252 Reload time - 3.2 s CPU - 26 gF PG - 6 kW Price - 1,500 ISK
The Stadard Rail Rifle has a higher fire rate, better accuracy costs a ton less, less requirements, better hipfire, bigger mag and loses to the CreoDron by only 1.1 damage...
How did CCP expect the Rail Rifle to be balanced? Seriously the standard Rail Rifle is everything the PROTO Breach AR is and more.
CCP, fix this,
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4142
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Posted - 2014.02.14 03:29:00 -
[2] - Quote
IRON PATRIOT 1 wrote:They said they were gonna nerf it why are you still complaining Because it's one of those herp derp moments that just.really needed to be thrown into light.
I mean the proof that it was going to be OP was EXTREMELY obvious and glaring. Honestly...
I was so distraught I had to share it with the wider community.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4142
|
Posted - 2014.02.14 03:32:00 -
[3] - Quote
KING CHECKMATE wrote:IRON PATRIOT 1 wrote:They said they were gonna nerf it why are you still complaining NOT ONLY THIS.But you are comparing a Gallente Cheap knockoff of a Caldari Main Riffle,with the actual REAL DEAL. Doesnt seem very fair. Compare it to other main rifles,like the SCR or CR.....
What you all fail to realize is that the Assault variants of the AR are as good if not better than the AR itself. So why is the Breach AR not comparable to the RR?
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4144
|
Posted - 2014.02.14 04:12:00 -
[4] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote:KING CHECKMATE wrote:IRON PATRIOT 1 wrote:They said they were gonna nerf it why are you still complaining NOT ONLY THIS.But you are comparing a Gallente Cheap knockoff of a Caldari Main Riffle,with the actual REAL DEAL. Doesnt seem very fair. Compare it to other main rifles,like the SCR or CR..... What you all fail to realize is that the Assault variants of the AR are as good if not better than the AR itself. So why is the Breach AR not comparable to the RR? AR is the best of the Plasma rifles. Well nobody told me...
Yo, I meant that why are the Assault variants of the other rifles (ASCR, ACR, ARR) just as good if not better than the AR? Shouldn't they be worse?
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4144
|
Posted - 2014.02.14 04:45:00 -
[5] - Quote
KING CHECKMATE wrote:Great example is the ASCR that misses lost of shots due to unreasonable kick and flash. and The SCR RIFLE that if it misses the first charged shot ends up having less DPS than every sidearm bar the FP. [b] You do realize the kick is all visual, right? They do the same thing in COD, they make it appear that the kick of the weapon makes it inaccurate but the kick reset is so fast that as long as you do not try to compensate, then the shots will land close together. It's just a mind trick, like when they make running with nova knives look faster than ruining with the Swarm Launcher.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4148
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Posted - 2014.02.14 06:16:00 -
[6] - Quote
Bojo The Mighty wrote:I love Breach too!
Creodron still feels powerful nonetheless....but rail rifle definitely takes that feel to bed bath and beyond. The Breach AR has gone the way of the Revolver, there's just no point in having a six shot .38 when you can have a 15 shot semi auto .45.
The Breach AR is the worst type of obsolete.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4159
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Posted - 2014.02.14 15:16:00 -
[7] - Quote
Kal Kronos wrote:This thread again x.x AR is more error friendly and I will accept no BS to the contrary. With its ROF a missed shot doesn't matter multiple missed shots dont matter. AR vs RR people of equal skill at CQ AR wins, if a RR beats you in CQ learn to strafe and aim. Don't stand skill and get ass raped then pitch a fit because theres no way you need to work on your FPS skills. "O but I have CQC weapon I should win." No you shouldn't because they are obviously better than you are, cry more. Beyond that the CR is ten times better in CQC than the RR, and don't get me started on spambler rifle vs my shield suit. This is not an AR vs. RR thread. It's a Proto Breach AR vs. standard RR threard.
The Breach AR is just not comparable in any way against RR, even though the TAR is comparable to the Scrambler Rifle and the Burst is slightly comparable to the CR.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4159
|
Posted - 2014.02.14 15:17:00 -
[8] - Quote
Ld Collins wrote:Why not just make the balac and krin rifles purchasable with loyalty points. The balac has 857 rpm and the krin 750 Wrong thread.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4173
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Posted - 2014.02.15 00:56:00 -
[9] - Quote
Chunky Munkey wrote:And the Tac isn't as good as the Scrambler, nor the Burst as good as the Combat.
Do you know how weapon variants work? Then nerf the Assault/Scrambler Rifle-CR-RR.
I find it extremely distasteful that full auto variants of other racial rifles are just as good as the AR but the variants the AR have a useless. If variants are going to be bad, they should be bad across all races, no exceptions.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4181
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Posted - 2014.02.15 02:33:00 -
[10] - Quote
Oxskull Duncarino wrote:Melchiah ARANeAE wrote:To people that say the variants shouldn't be as good as the other rifles are, frankly, complete idiots. If the variants are no good, why bother using them?
The choice of what rifle to use should be decided by what your chosen race/suit is. The racial assault and commando suits will give bonuses to their racial weapon types and the variants add to the list of weapons affected by these bonuses. If I run a Gal assault with it's bonus to Plasma weapons, would I want to use to have to use the ScR if I wanted a semi-auto rifle? Or a CR for burst?
Also, the variants will benefit from the SP I've sunk into the various support skills for the AR. Would I want to use any other weapons If I'd sunk 1 million SP into ARs Firstly, 1 mil isn't that much. Secondly, if you make variants just as good as the original weapon they copied, where's the incentive to use different racial weapons. Each race has a strength to their main weapon design that other races can try but not fully succed in emulating. It pushes diversity in choice. Although, if CCP did what you think should be done, I wouldn't mind playing with a tac AR that had a charged shot :D They shouldn't shoot as well as the real weapons but they should be competitive.
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