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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1592
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Posted - 2014.02.13 21:14:00 -
[1] - Quote
Did anyone else notice that he's complaining about being ambushed in ambush?
Remotes are the perfect ambush weapon.
Also, detonation after incapacitation is working as intended, it is not a glitch stop propagating lies.
Aside from that, please continue crying, I will make sure to blow you up if I see you as a reddot.
Have an explosive day. o/
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1593
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Posted - 2014.02.13 23:20:00 -
[2] - Quote
NK Scout wrote:Alaika Arbosa wrote:Did anyone else notice that he's complaining about being ambushed in ambush? Remotes are the perfect ambush weapon. Also, detonation after incapacitation is working as intended, it is not a glitch stop propagating lies. Not its not intended crutch user Aside from that, please continue crying, I will make sure to blow you up if I see you as a reddot. Have an explosive day. o/ Ah, you people are retards or something, they rush at you in building, no traps just rushing Um, I think you're projecting upon me what is true about yourself.
Rushing you and dropping an RE is as much of a trap as it is to place it on a letter or place it near a corner or place it on a red LAV.
If you suck so much that you can't put them down before they get the RE dropped, or can only incapacitate them and not kill before they can detonate.
Well, sucks to be you I guess, they've trapped their body you shouldn't have been so close to them.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1593
|
Posted - 2014.02.13 23:22:00 -
[3] - Quote
Aggrohim wrote:No because jihod Jeep is the only way to kill proto tankers When did they add PRO tanks?
Wow, I thought I'd hear shouts of joy from Tankers all across the forums when that happened.
I guess they're just keeping subdued since they don't want to cause anymore QQ than MLT and STD ones already do.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1593
|
Posted - 2014.02.13 23:26:00 -
[4] - Quote
J4yne C0bb wrote:I'm getting a bit tired of REs as well, but I realize that, for the most part, if I walk into a RE trap, it's pretty much my fault, and that my game needs to be stepped up a tad. That having been said, there are a lot of FOTM players abusing them at the moment. I would like the following changed:
1) No throwing REs: Proximity explosives don't work that way, why should REs? People weren't complaining about them before because you couldn't throw them any significant distance, so they had to be placed carefully -- which means if you walk into an RE trap, it was pretty much your fault. That's fair, I never got mad by getting blown at an objective when hacking; I should have chucked a grenade in there beforehand. But seriously, players are chucking them close range like grenades now, and it's ridiculous. The distance you can throw those things needs to be nerfed into the ground -- enough to put them on a wall or ceiling maybe, but not much more than that.
2) They should be visible equipment, same as enemy uplinks and hives. All enemy equipment shows on the map when your suite is within a certain distance to scan them, and there's no reason enemy REs shouldn't operate exactly the same. I would prefer that they become visible at their maximum radius, so that if you are close enough to see them and they blow, you at least take splash damage, but at the very least, they need to show when you are within it's most powerful blast radius.
I expect a lot of FOTM players to hate these suggestions, but too bad -- too many of you are using REs as crutches for your horrible gun game. I ran into a bunch of proto scrubs last night who did nothing but spam core locus and REs from the underground supply depot in the new research facility Dom, which they ended up winning cause nobody could move down any of the hallways. Couple matches later we met them again on one of the open maps where they couldn't spam explosives (the dom with the tall spire on top of the steep hill at A), and ended up causing most of them to go negative clone-wise.
I've been running Demo since Chromosome was released.
Does that make me a FOTM player?
I know that I'm not and I still think your ideas are bad and you should feel bad.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1594
|
Posted - 2014.02.13 23:31:00 -
[5] - Quote
iTbagyou wrote:This is just as bad as the nerf nades. They are explosives for a reason. Need bigger boom if you ask me. And bring FLG back to their old glory, PRO scrubs cried them into a nerf too.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1599
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Posted - 2014.02.14 02:55:00 -
[6] - Quote
Mortedeamor wrote:calisk galern wrote:it wasn't "official" the last 3 times you made this thread?
nothing has changed since you made those >.> lol leave the poor guy alone re spaming vs infantry is getting pretty ridiculous. its a free world u can cry if you want to lol TQ is on a server in Caldari space.
There is no free world here, only fascism.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1600
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Posted - 2014.02.14 04:06:00 -
[7] - Quote
Ok, so this has got to be the ultimate RE **** you.
You blow up five people and then need to leave the match because half of your squad DC'd.
They each lose whatever they were running and get no opportunity for recourse.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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