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Sgt Kirk
Fatal Absolution General Tso's Alliance
4627
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Posted - 2014.02.13 17:46:00 -
[1] - Quote
In DUST our Highslots are the equivalent to EVE's medium slots and Highslots are more like our weapons, equipment and grenades.
In that, Remote sensor dampening, which is a favored tactic among the Gallente, doesn't affect their low slot modules used for defense and whatnot.
Personally I feel this should be the same in DUST, along with the Range Extender. I would make a comment on Damage modifiers being moved to the Low Slots but I don't know what they have in store for damage mods. I'm hoping for modules that enhance certain characteristics of the weapon like Optimal Range, effective range, accuracy falloff and damage.
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Sgt Kirk
Fatal Absolution General Tso's Alliance
4630
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Posted - 2014.02.13 18:49:00 -
[2] - Quote
Darken-Soul wrote:Then scouts could tank, cloak, and not show up on scans while moving. So...in other words, a scout?
Sounds like a Covert Ops ship to me, which makes the scout even more awesome. |
Sgt Kirk
Fatal Absolution General Tso's Alliance
4635
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Posted - 2014.02.13 19:40:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:nope, dampeners in the lows are the only thing balancing out a caldari scout ATM, and if put in the highs, they would only help the 2 best scout classes, caldari and gallente ??? what? You need to reword that. I assume you meant Minmitar and Gallente...which are probably the best because they are the only ones in the game right now?
As far as that goes, I don't see how. If Damage mod was moved in the lows you wouldn't have to sacrifice defense for damage also you don't sacrifice defense for speed. Also the Shield Recharge as well it makes the Caldari Scout Suit a damn good infiltrator. |
Sgt Kirk
Fatal Absolution General Tso's Alliance
4662
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Posted - 2014.02.14 01:37:00 -
[4] - Quote
Great stuff guys. I'd be more involved in the conversation if I didn't work at Best Buy. o7 |
Sgt Kirk
Fatal Absolution General Tso's Alliance
4662
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Posted - 2014.02.14 03:17:00 -
[5] - Quote
The dark cloud wrote:No cause then shield tankers would cry all day why they can only use biotics or armor mods in the lowslots. So i think they can keep them right where they are. Regulators, code breakers, 2 biotics modules, PG extenders, CPU extenders and 4 different armor mods? That's still something to ***** at? |
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