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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
211
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Posted - 2014.02.14 21:05:00 -
[1] - Quote
Shotguns need new iron sights, faster ads turning speed, and a slight range buff unless ads improves range because who would know, ads is worthless atm.
Maybe a very small damage buff. I like the dispersion boost. it helps. Move it up to 5% per level. |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
212
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Posted - 2014.02.14 21:13:00 -
[2] - Quote
Bormir1r wrote:Dexter307 wrote:Oxskull Duncarino wrote:Dexter307 wrote:Can any dev please say the shotgun will get some sort of buff in 1.8?
I would really liketo see a +1~2 meter increase to optimal range as well as a change to pellets
10 pellets by default Operations skill: +1 pellet per shot per level TBH a spread reduction makes no sense for a shotgun skill and instead ADS should reduce spread. Really, a spread reduction makes no sense for a shotgun? Much as real life should only be used a an influence rather than a rule for gaming, you might want to look up shotgun chokes and learn as to why spread reduction is very useful. I'd actually like to see the operations raise the spread reduction by at least 1% per level to make it more effective. And I play as a heavy so most of my experience is from the wrong side of the muzzle. No, just no. Spread reduction as a skill needs to go and instead ADS should decrease spread I'm a little confused about how spread should work. Isn't it better to have a concentrated shot where all the pellets hit to have maximum damage, making more spread worse? I'm totally for range increase and better hit detection (and also that ******* sprinting bug where I run like a heavy who weighs as much as a tank, getting almost insta-killed).
Yes it's better with the dispersion skill, if they want to make ads reduce spread (like call of duty) you need to be able to turn left and right on a dime for cqc if your gonna use ironsights. More pellets hit = more damage dealt. |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
215
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Posted - 2014.02.14 21:38:00 -
[3] - Quote
Tectonic Fusion wrote:Auris Lionesse wrote:
Yes it's better with the dispersion skill, if they want to make ads reduce spread (like call of duty) you need to be able to turn left and right on a dime for cqc if your gonna use ironsights. More pellets hit = more damage dealt.
3% damage per level is useless when half your pellets miss.
If you're at point blank range like how CCP wants it, it isn't useless. Point blank range on a pump action shotgun is still ten feet. Point blank just means the bullet drop won't affect your ability to hit the target.
What good is my pellet doing 4 more damage when I could have 1-2 more pellets hitting target that do 40 damage each. Buffing damage at the cost of accuracy on shotguns is a raw damage nerf. |
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