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Zatara Rought
Fatal Absolution
2153
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Posted - 2014.02.11 13:16:00 -
[1] - Quote
I agree the passive isk generated is ridiculous.
I've been a proponent of the introduction of material rewards that drop on a % base on a perpetual basis.
Isk should be generated through battle.
I personally favor introduction of officer drops along with normal salvage that is dropped for holding districts, ex:
Say a district produces:
(insert #) of Duvolle Assault Rifles 100x drops daily on a (insert % based drop rate) every day.
(insert #) of other Gallente based module's, suits, or weapons 100x drops daily on a (insert individual % based drop rate relative to the rarity and isk value of the item) every day.
(insert #) of Balac's Gar Assault Rifles 100x drops daily on a (5% based drop rate) every day.
Ideally the drops would be of a particular race based on the type of infrastructure.
Each infrastructure would have individual drops different from others.
Officer gear for each module, suit, and weapon would need to be released in order to achieve this.
You could then add on the addendum that multiple districts of the same type would give bonuses to the drop rate or quantity of the items produced on the district.
Alternatively instead of drop rates based on chance you could manufacture items that would be designated by the CEO or those with relevant roles to be produced:
Standard gear could be produced rather quickly
Officer gear would take quite a bit of time, risk and reward. Say I order 100x balacs but I have to hold the district for 10 days and if I lost it during production the order is negated.
Owning multiple districts of the same type of facility would yield production increases.
I based this idea off of my experience playing the MMO Ragnarok Online. The endgame of RO was called the War of Emperium and anyone familiar with it will recognize the influences.
CEO Fatal Absolution
B3RT > PFBHz > TP > MHPD > IMP > F4TAL
Skype me @ Zatara.Rought
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Zatara Rought
Fatal Absolution
2157
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Posted - 2014.02.11 15:54:00 -
[2] - Quote
Nah cause I've beaten many a team with 14 >:)
CEO Fatal Absolution
B3RT > PFBHz > TP > MHPD > IMP > F4TAL
Skype me @ Zatara.Rought
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Zatara Rought
Fatal Absolution
2162
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Posted - 2014.02.11 20:43:00 -
[3] - Quote
I think this needs moar bunny love!
CEO Fatal Absolution
B3RT > PFBHz > TP > MHPD > IMP > F4TAL
Skype me @ Zatara.Rought
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Zatara Rought
Fatal Absolution
2165
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Posted - 2014.02.11 21:02:00 -
[4] - Quote
Soraya Xel wrote:"Bring back Skirmish 1.0" is a popular, but perhaps... unhelpful perspective to champion. There are things about the game mode that worked very well, and things that didn't. There are things from that game mode that should be reintroduced, but I don't think we need Skirmish 1.0. We need Skirmish 3.0, built on lessons learned by both 1.0 and 2.0, and the pros and cons of each.
This post goes so much deeper than that cursory comment! Come on Soraya!
I personally think the home team starting in the base is a fantastic Idea.
CEO Fatal Absolution
B3RT > PFBHz > TP > MHPD > IMP > F4TAL
Skype me @ Zatara.Rought
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Zatara Rought
Fatal Absolution
2166
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Posted - 2014.02.12 01:15:00 -
[5] - Quote
BUMP! DISCUSS YOU NOOBS!
CEO Fatal Absolution
B3RT > PFBHz > TP > MHPD > IMP > F4TAL
Skype me @ Zatara.Rought
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