Yagihige
Crux Special Tasks Group Gallente Federation
559
|
Posted - 2014.02.11 14:11:00 -
[1] - Quote
What about introducing more building slots for districts? I actually never understood the logic between producing clones and selling them? What are they for anyway? Do they have a use other than being a ISK generator?
I'd like it if corps would benefit more through using their clones to populate districts where they had built production buildings which would churn out weapons, dropsuits, vehicles, etc.
As we have it now, the buildings you can build in PC districts are a bit limited. They're called Research and Production but actually don't produce or research anything but clones.
If i were CCP, i would still leave the 3 building classes exactly the same but have a lot more specific ones for each class.
Like this:
Production Facility/Research Lab - Weapons - Dropsuits - Vehicles - Equipment - Modules
Cargo Hub - Engineer Clones - Mechanic Clones - Worker Clones - Scientist Clones - Soldier Clones
Each building would be specialized in its own particular field. Only Cargo Hubs produce clones.
Clones can't be sold back to the NPC store.
So your corp either has more than 1 district and uses clones produced in the Cargo Hub in their Research/Production districts or instead you can focus on having just Cargo Hubs and you sell your clones to corps who only have Research/Production buildings.
There's 4 basic possibilities for your corp. You can:
a) control at least 3 districts. One with a Cargo Hub so you can produce clones. But remember, your Cargo Hub would produce a specific type of clone. One with a Research Lab that you transfer clones to so they research licenses for production. And finally one with a Production Facility where you'll produce weapons, vehicles, etc., which you can keep for yourself or put on the market.
b) build only Cargo Hubs on your districts and sell clones to districts that need them.
c) build only Research Labs. Acquire clones from Cargo Hubs and research Production Licenses.
d) build only Production Facilities. Acquire licenses from Labs and produce items to put on the market or for your corp members' use.
Or of course a whole set of different combinations. Clones deployed to Research/Production buildings wouldn't be there forever, though. There should be a erosion factor, as they work in very demanding conditions so steadily they'd decline and you'd need to replace them to continue production/research. The number of clones in the district would of course dictate how fast your production is.
em ta kool t'nod
|