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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6911
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Posted - 2014.02.11 03:29:00 -
[1] - Quote
BAD FURRY wrote:Nuff said !
BAD FURRY <<--- kills tanks all day long! most are redline rails every game i see the same mistakes tanks and drop ships ruining into the map not checking the redlines and there maps
are allways the ones to call out OP on a red line tank becus there blown up or shot down and are buthurt over it ! when they could have lived if they just be smart about where they are driving and flying! i talk to a lot of GOOD players them that fly drop ships and them that drive tanks all even me say the same thing .
LOOK be for you drive or fly into the map know where you need to go know what can kill you know where it can be have a plan should that show up there run away or kill it ! and how to with out dieing ! all ways have a escape planed out.
do this you fined out you can do o most anything and seem like a god ! dont and you can cry here on the forums saying everything that kills you is OP
and yes ill say it over aging for you less smart ones
COVER USES IT ! MOVE TO IT !!
I have not issue with cover. But someone who has to hide behind a poorly designed game mechanic with impunity is not a good player.
Yesterday I saw the same thing. I knew to cover the redline, so within the first min I was covering an enemy lane. They jumped me with 3 rail tanks and then spammed tanks hard.
Between myself, relegated to sniping now, and another friendly tanker we accounted for 1 tank. 10 enemy HAV all rail sniping.
6 were my kills.
All of the rest of the match all this ****** tankers did was pop in and out of the redline, then backed up into it to where we could not hit them. That's not using cover, that's exploiting a bullshit and arbitrary 20 second timer.
Using cover is one thing, using an implacable line in the ground that says I can't completely control the map even despite your teams bullshit tactics being ripper to shreds between two of our teams players.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6911
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Posted - 2014.02.11 03:39:00 -
[2] - Quote
BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:Nuff said !
BAD FURRY <<--- kills tanks all day long! most are redline rails every game i see the same mistakes tanks and drop ships ruining into the map not checking the redlines and there maps
are allways the ones to call out OP on a red line tank becus there blown up or shot down and are buthurt over it ! when they could have lived if they just be smart about where they are driving and flying! i talk to a lot of GOOD players them that fly drop ships and them that drive tanks all even me say the same thing .
LOOK be for you drive or fly into the map know where you need to go know what can kill you know where it can be have a plan should that show up there run away or kill it ! and how to with out dieing ! all ways have a escape planed out.
do this you fined out you can do o most anything and seem like a god ! dont and you can cry here on the forums saying everything that kills you is OP
and yes ill say it over aging for you less smart ones
COVER USES IT ! MOVE TO IT !! All of the rest of the match all this ****** tankers did was pop in and out of the redline, then backed up into it to where we could not hit them. That's not using cover, that's exploiting a bullshit and arbitrary 20 second timer. Using cover is one thing, using an implacable line in the ground that says I can't completely control the map even despite your teams bullshit tactics being ripper to shreds between two of our teams players. was this your red line or there red line ?
I rushed theirs in my Blaster to try to lock them down knowing a tank would come up that road. 3 Tanks came up that road.
They Sniped from the Redline hills at their redline on Manus Peak.
I sniped 6 of their tanks, 2 in CQC, 4 from my cover. Assisted on the other 4.
Then all they did after they were essentially redlined was just rush from one side of the map to another popping in and out of redline access routes to take pot shots and snipe dropships and infantry. Not once at that point did they engage our HAV, not once did they venture more than 20, from their redline.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6911
|
Posted - 2014.02.11 03:48:00 -
[3] - Quote
BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:Nuff said !
BAD FURRY <<--- kills tanks all day long! most are redline rails every game i see the same mistakes tanks and drop ships ruining into the map not checking the redlines and there maps
are allways the ones to call out OP on a red line tank becus there blown up or shot down and are buthurt over it ! when they could have lived if they just be smart about where they are driving and flying! i talk to a lot of GOOD players them that fly drop ships and them that drive tanks all even me say the same thing .
LOOK be for you drive or fly into the map know where you need to go know what can kill you know where it can be have a plan should that show up there run away or kill it ! and how to with out dieing ! all ways have a escape planed out.
do this you fined out you can do o most anything and seem like a god ! dont and you can cry here on the forums saying everything that kills you is OP
and yes ill say it over aging for you less smart ones
COVER USES IT ! MOVE TO IT !! All of the rest of the match all this ****** tankers did was pop in and out of the redline, then backed up into it to where we could not hit them. That's not using cover, that's exploiting a bullshit and arbitrary 20 second timer. Using cover is one thing, using an implacable line in the ground that says I can't completely control the map even despite your teams bullshit tactics being ripper to shreds between two of our teams players. was this your red line or there red line ? I rushed theirs in my Blaster to try to lock them down knowing a tank would come up that road. 3 Tanks came up that road. They Sniped from the Redline hills at their redline on Manus Peak. I sniped 6 of their tanks, 2 in CQC, 4 from my cover. Assisted on the other 4. Then all they did after they were essentially redlined was just rush from one side of the map to another popping in and out of redline access routes to take pot shots and snipe dropships and infantry. Not once at that point did they engage our HAV, not once did they venture more than 20, from their redline. i see so what if your team was camped in the red line ? and they where smarter tankers and out numbered you whould you have sat in the Mcc the rest of the game or try to make hell for the other team with out losing all your tanks ?
I wouldn't use tanks. If we are in the that dire a position I do not see how we deserve the capacity to fire with impunity from the redline.
Its neither smart nor requiring in skill to dart out of the redline, bust one tank, then cower back into it for another minute.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6913
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Posted - 2014.02.11 04:03:00 -
[4] - Quote
BAD FURRY wrote:
see this is it you think its not fair so you handy cap your self in the game its like using RE,s on the point to stop a hack one team will uses it and the other will not because its not fair to kill the other guy with out a gun with out giving the other guy a chance . wars not fair . whats fun is the fact you all way have something to poke back at the enemy with . removing red line make for a even more boring game it turns in to who can spawn camp 1st removing rail gun rang in the red line means if there a wall of tanks no one in there rite mine will run out side it then we fall back to the old days of camp the Mcc no one cares any more and less players play dust 514
Dude if I cared for E Honour I wouldn't have been one of the biggest Gravelording douche bags in Dark Souls, leading a player run covenant organising mass gravelording troll session in the hardest areas of the map to get through.
What I am saying is not that they are OP, just the mark of a coward. I wouldn't mind if I had Amarrian tanks since I would be able to range you down.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6915
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Posted - 2014.02.11 04:26:00 -
[5] - Quote
BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:
see this is it you think its not fair so you handy cap your self in the game its like using RE,s on the point to stop a hack one team will uses it and the other will not because its not fair to kill the other guy with out a gun with out giving the other guy a chance . wars not fair . whats fun is the fact you all way have something to poke back at the enemy with . removing red line make for a even more boring game it turns in to who can spawn camp 1st removing rail gun rang in the red line means if there a wall of tanks no one in there rite mine will run out side it then we fall back to the old days of camp the Mcc no one cares any more and less players play dust 514
Dude if I cared for E Honour I wouldn't have been one of the biggest Gravelording douche bags in Dark Souls, leading a player run covenant organising mass gravelording troll session in the hardest areas of the map to get through. What I am saying is not that they are OP, just the mark of a coward. I wouldn't mind if I had Amarrian tanks since I would be able to range you down. o yeah lazzers lol going to take longer then a rail but anyways you missed what im trying to say and thats "He who is prudent and lies in wait for an enemy who is not, will be victorious." Sun Tzu
I think you are also missing what I am saying.
The Railgun is powerful
Tactically used it is unstoppable.
But for what the Redline is, what much of the terrain does around the redline, and what the rail gun is,
In conjunction these three features break tank based combat.
Matter of fact I think all tank turrets should be single shot anti vehicle turrets like the Railgun. HAV/Tanks are designed to take out other vehicles, while providing a stable, armoured fire platform for other troops.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6919
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Posted - 2014.02.11 06:20:00 -
[6] - Quote
BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:True Adamance wrote:BAD FURRY wrote:
see this is it you think its not fair so you handy cap your self in the game its like using RE,s on the point to stop a hack one team will uses it and the other will not because its not fair to kill the other guy with out a gun with out giving the other guy a chance . wars not fair . whats fun is the fact you all way have something to poke back at the enemy with . removing red line make for a even more boring game it turns in to who can spawn camp 1st removing rail gun rang in the red line means if there a wall of tanks no one in there rite mine will run out side it then we fall back to the old days of camp the Mcc no one cares any more and less players play dust 514
Dude if I cared for E Honour I wouldn't have been one of the biggest Gravelording douche bags in Dark Souls, leading a player run covenant organising mass gravelording troll session in the hardest areas of the map to get through. What I am saying is not that they are OP, just the mark of a coward. I wouldn't mind if I had Amarrian tanks since I would be able to range you down. o yeah lazzers lol going to take longer then a rail but anyways you missed what im trying to say and thats "He who is prudent and lies in wait for an enemy who is not, will be victorious." Sun Tzu I think you are also missing what I am saying. The Railgun is powerful Tactically used it is unstoppable. But for what the Redline is, what much of the terrain does around the redline, and what the rail gun is, In conjunction these three features break tank based combat. Matter of fact I think all tank turrets should be single shot anti vehicle turrets like the Railgun. HAV/Tanks are designed to take out other vehicles, while providing a stable, armoured fire platform for other troops. so what terrain should the red line have and dont say open plz i remember to well what open terrain in red line did to a game
I would rather we have to cover significant distance to reach the main combat zones disallowing direct fire in and out of the redline
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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