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calisk galern
BurgezzE.T.F General Tso's Alliance
1796
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Posted - 2014.02.11 14:31:00 -
[1] - Quote
True Adamance wrote:Wait you are congratulating AVers for selling out, giving up all that they stood for, and corrupting themselves as FoTM tankers because they couldn't initially adapt?
That's pretty ******* sad.
However Tanks are way ******* out of control. A FIX is required to make both worlds more viable.
I blow up tanks I don't care how. |
calisk galern
BurgezzE.T.F General Tso's Alliance
1796
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Posted - 2014.02.11 15:06:00 -
[2] - Quote
KenKaniff69 wrote:Ever hear of something called a forge gun?
It does more damage than a proto rail and has a 300m range.
It can two shot vehicles when their hardeners go down.
It still easily solo's vehicles in the right hands.
but slow as **** and easy to run away from, and dies easily to any infantry that is between you and said tank.
personally I like when I'm fighting a tank to only worry about the tank. |
calisk galern
BurgezzE.T.F General Tso's Alliance
1797
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Posted - 2014.02.11 15:13:00 -
[3] - Quote
KenKaniff69 wrote:calisk galern wrote:KenKaniff69 wrote:Ever hear of something called a forge gun?
It does more damage than a proto rail and has a 300m range.
It can two shot vehicles when their hardeners go down.
It still easily solo's vehicles in the right hands. but slow as **** and easy to run away from, and dies easily to any infantry that is between you and said tank. personally I like when I'm fighting a tank to only worry about the tank. That's improper positioning on the forges part. High ground area denial is everything. You have a 300m range. Use it. still doesn't change anything I mean, sometimes sitting on top of the highest ground you can find and waiting for a tank to roll into view, is not the best way to deal with a tank.
you are limiting yourself, tankers love av like you.
while you are denying the area, he's rolling over your team elsewhere. |
calisk galern
BurgezzE.T.F General Tso's Alliance
1800
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Posted - 2014.02.12 05:42:00 -
[4] - Quote
Benjamin Ciscko wrote:calisk galern wrote:KenKaniff69 wrote:calisk galern wrote:KenKaniff69 wrote:Ever hear of something called a forge gun?
It does more damage than a proto rail and has a 300m range.
It can two shot vehicles when their hardeners go down.
It still easily solo's vehicles in the right hands. but slow as **** and easy to run away from, and dies easily to any infantry that is between you and said tank. personally I like when I'm fighting a tank to only worry about the tank. That's improper positioning on the forges part. High ground area denial is everything. You have a 300m range. Use it. still doesn't change anything I mean, sometimes sitting on top of the highest ground you can find and waiting for a tank to roll into view, is not the best way to deal with a tank. you are limiting yourself, tankers love av like you. while you are denying the area, he's rolling over your team elsewhere. Ken soloed 2 tanks last night in PC, and he's a tanker if it were not for the convenient uplink in the mountains he would have used a rail but with just STD AV nades and an IAFG he killed both tanks. learn to AV.
I use all av, I don't limit myself like a tool because I think one form is better then another.
I use what ever gets the tanks dead.
2 is not really a satisfying number, I bring down tanks when they travel in packs of 6.
I will keep killing them till they get tired of calling them in. any scrub in a rail turret can get 2 tanks if the opponents are stupid, I only care about killing the 25 million sp pro tankers travelling in a squad with infantry support. |
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