Tyjus Vacca wrote:When was the last time you saw a redline sniper ...
Typical low brain function cloned Dust Mercs is why. Most cannot comprehend that the red line sniper is not in their own red line and, in point of fact, cannot see the very red line they are moaning about. All those QQ over something that cannot be seen. Truly pathetic is the scope of its idiocy.
My use of snipers is expanded by the red line, depending on the map of course. Better over watch*, reduction of enemy shields and armor so the squad can trash them quicker, alerts of encroaching reds and the occasional OHK just to make sure their is some QQ that will hit CCP whiner central (aka these forums).
They continual advocate for the elimination of the red line because few played long enough to know that the Beta had nearly those conditions. The normal result of forcing the reds to their spawn points was that they were shot in the MCC, or getting splash damage from rail gun tanks sitting nearly under it, tried to deploy through a barrage of rounds and often died on the way down, CRUs at the ground spawn were routinely destroyed and that left the team with nowhere to spawn but the well and truly camped MCC. Bad design, bad games, bad experiences that many of these QQ Kittens missed. I wish they could experience it today, cause I would love to have teams of whiners hammered by a good squad and crush them as they tried to deploy.
It is no secret that I have little respect for CCP or CCP/Shanghai. However the red line is a good engineering solution to the problem of defining the edge of the battle field. It could be implemented with a simple text file thus changes could be done nearly every server shutdown with the resulting stats telling them if the changes produced the results they were after. Weekly modifications would give more data and may well have been done. Letting us know what is happening with stats is against the short history of Dust514 although if one was to read about EVE and CCP they would be left wondering why, as am I.
* over watch, what a concept. A sniper with a mic letting the squad know that the HAV dropped is shield tank with particle accelerator and that the driver tragically died before the deployment finished. A scout if moving on the objective or a squad has deployed from a surprise uplink. Over watch is more effective than all the OHKs in any match I have played.