Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
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Posted - 2014.02.16 20:55:00 -
[1] - Quote
Not in charge. But I have an answer and my own question.
Either zero or maybe one or two.
Why is that?
PFC has had many problems since it was first conceived. Originally it was made with the purpose of being a "leave the politics at the door" brawl zone for the larger corps. You can see how our notion of "graduating" does not apply to this timeframe
After, when it became clear that it wasn't going to be used in this manner, it was repurposed towards what it is supposed to be today. In TP we tried to get it to work right, but it never quite got there. A few problems kept it from becoming what we hoped it would be.
1. Neglect. Controlling 80+ districts and having no real incentive besides playing sheriff, we only really had time to do defenses and removals when we were not busy. We were unable to keep good intel on who was using the district as intended and our ability to keep it running suffered. DDB had enough of its own problems to deal with as well, and AE just don't care.
Outside forces will always have a hard time keeping up with what is actually going on the planet. The PFC/Protector format will alleviate this. It splits the job(THIS IS WORK, Don't kid yourself) in half.
As a result of #1. 2. Corps on PFC not using the district as intended. Includes district lockers, farmers, using the area as a beachhead, etc. A great many corps that have been involved on PFC have just used it to farm isk. They had no intention of getting better or anything like that. Because of this, the planet has never run at anything more than 50% efficiency.
3. Fear of outside threat. The corps on PFC paid good money (or illegally seized a district) to get there. Using the district as intended could have lead to an opportunistic attack from someone like Men in BLACK OPS on a low clone district. This fear and uncertainty may have caused an already low usage rate to fall even lower.
As a result of #2 and #3. 4. Few potential opponents. It Is hard to get a good feel for PFC if you just played one person all the time. If all you ever played was Pro Hic, you would think that PC was all just mass drivers and roof tops. Solid tactics aren't well learned from few sources.
5. No graduation timeframe . No incentive to leave PFC (or disincentive to stay). Incentive makes the world go round. If PFC is to succeed, I ask the PFC council to make hard guidelines/rules for people to eventually move off. |