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Killer's Coys
What The French
1
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Posted - 2014.02.10 20:11:00 -
[1] - Quote
Hi,
I think the Caldari assault bonus are really useless... 5% faster recharge hybrid and railgun weapons / light and secondary weapons per level... WTF ? USELESS !!! I think the best for us (I'm Caldari) is :
* 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the armor per level (all the ligts weapons (SCR, RR, CR, AR)
And for the Gallente :
* 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the shield per level (all the ligts weapons (SCR, RR, CR, AR)
PS: I know my English is.... bad
So, what do you think about ? |
Luk Manag
of Terror TRE GAFFEL
293
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Posted - 2014.02.10 20:18:00 -
[2] - Quote
The tactical sniper rifle has a 3 round clip, and the buff to reload will make a huge difference for that one gun, but it is pointless for all of the other rail weapons. The new Caldari Assault is a solo sniper...except maybe a dual magsec shock trooper, that might feel like a proper "Assault" role.
There will be bullets. ACR+SMG
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Killer's Coys
What The French
1
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Posted - 2014.02.10 20:25:00 -
[3] - Quote
The Caldari assault isn't a sniper (with the cloack ^^) I think "my" bonus are good no ? I believe CCP see this topic :') |
Iron Wolf Saber
Den of Swords
13045
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Posted - 2014.02.10 20:26:00 -
[4] - Quote
On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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ALT2 acc
The Phoenix Federation
49
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Posted - 2014.02.10 20:29:00 -
[5] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. Rr's are getting a damage nerf, and DAMMIT THAT RELOAD BONUS IS USELESS AND FOR COMMANDOS! Damm, it doesnt help for qv1, and to hell with HAVING to stay 70m from any objective, if thats how its intended, no one in hell will bother using the suit.... |
Killer's Coys
What The French
1
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Posted - 2014.02.10 20:30:00 -
[6] - Quote
When I play with a (A)RR, I needn't a lot of cartridge... And, with this bonu,s I have to play with the RR (who is going to be nerf...) And the AR, CR SCR ? :/ I always play with the AR (and I'm not alone), this bonus is useless |
Chunky Munkey
Amarr Templars Amarr Empire
3096
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Posted - 2014.02.10 20:31:00 -
[7] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing.
You're making a DPS calculation at the end of a Rail Rifle clip?
Weapons of that range should be reloaded behind cover whilst your shields recharge. A reload bonus means nothing to such a weapon.
No.
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
589
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Posted - 2014.02.10 20:34:00 -
[8] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing.
Do you not think anything about the fact that this is a commando bonus?
I feel the Caldari assault should get something else. I'm not sure what but really, a reload speed bonus is not very Caldari like. I thought the Caldari value efficiency. Spraying bullets and reloading fast seems a lot more Minmatar in nature than Caldari. |
ALT2 acc
The Phoenix Federation
50
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Posted - 2014.02.10 20:35:00 -
[9] - Quote
CommanderBolt wrote:Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. Do you not think anything about the fact that this is a commando bonus? I feel the Caldari assault should get something else. I'm not sure what but really, a reload speed bonus is not very Caldari like. I thought the Caldari value efficiency. Spraying bullets and reloading fast seems a lot more Minmatar in nature than Caldari. Or gallente, seriously a reload bonus for a med frame? Lol |
CommanderBolt
ACME SPECIAL FORCES Legacy Rising
589
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Posted - 2014.02.10 20:52:00 -
[10] - Quote
ALT2 acc wrote:CommanderBolt wrote:Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. Do you not think anything about the fact that this is a commando bonus? I feel the Caldari assault should get something else. I'm not sure what but really, a reload speed bonus is not very Caldari like. I thought the Caldari value efficiency. Spraying bullets and reloading fast seems a lot more Minmatar in nature than Caldari. Or gallente, seriously a reload bonus for a med frame? Lol
I mean a bonus to reload speed has its merits but that's currently the Commando's territory. Compared to the Amarr keeping its bonus to scrambler and laser heat buildup and the Minmatar addition to clip size for various weapons that will truly benefit them, I feel that the Caldari bonus and possibly even the Gallente bonus are not very fitting alternatives.
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Teilka Darkmist
250
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Posted - 2014.02.10 21:03:00 -
[11] - Quote
Killer's Coys wrote:Hi, I think the Caldari assault bonus are really useless... 5% faster recharge hybrid and railgun weapons / light and secondary weapons per level... WTF ? USELESS !!! I think the best for us (I'm Caldari) is : * 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the armor per level (all the ligts weapons (SCR, RR, CR, AR) And for the Gallente : * 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the shield per level (all the ligts weapons (SCR, RR, CR, AR) PS: I know my English is.... bad So, what do you think about ? Ummm, no. The whole point of the bonuses is that it's to the relevant nation's racial weapons. So bonuses to all light weapons isn't going to happen. Ever.
Faster reload is to make it so that you are spending more time shooting and less time reloading, therefore more DPS, which is the whole point of the assault role. The other bonus that would accomplish the same thing is bigger clip size as the Minmatar have for the CR. The Amarr's bonus to energy weapon heat buildup on the LR and ScR accomplish exactly the same thing for their racial weapons. They're not going to say, 'Amarr and Minmatar get more DPS on their racial weapons, but Caldari and Gallente just get to fit more as they get a CPU/PG reduction.' Even if they confine it to the racial weapons, it doesn't balance the Assault suits across the four races.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Killer's Coys
What The French
1
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Posted - 2014.02.10 21:08:00 -
[12] - Quote
" hybrid and railgun weapons" It's AR and RR wright ?
The reload time is a bit useless... I have lvl3 inn it for my AR...so, waaaw, I'LL BE ABLE TO RELAOD MY RIFLE IN 1.5 SECOND MAGICCCCCCC lol But you're wright, but I don't like this bonus, I realy want CCP changes this bonus, or give the same bonus for the AR and CR |
ReGnYuM
Escrow Removal and Acquisition
2109
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Posted - 2014.02.10 21:16:00 -
[13] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing.
I am holding off on my Assault post until I see new suit stats.
However, I am 95% sure even with suit changes the reload bonus is not a good fit. Shield tanking in Dust 514 will never work the way you want it to work IWS, and until you grasp that, you won't understand why the reload bonus is a bad fit.
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
498
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Posted - 2014.02.10 21:19:00 -
[14] - Quote
ReGnYuM wrote:Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. I am holding off on my Assault post until I see new suit stats. However, I am 95% sure even with suit changes the reload bonus is not a good fit. Shield tanking in Dust 514 will never work the way you want it to work IWS, and until you grasp that, you won't understand why the reload bonus is a bad fit. The way he wants it to work is not to workGǪI propose a 5% bonus to extenders and a 3% bonus on regulators for cal, and a 3% bonus on plates, and a 5% bonus on reppers for gallente. How many people would this make happy?
Kills- Archduke Ferdinand
Balance!
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Killer's Coys
What The French
1
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Posted - 2014.02.10 21:21:00 -
[15] - Quote
Gavr1lo Pr1nc1p wrote:ReGnYuM wrote:Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. I am holding off on my Assault post until I see new suit stats. However, I am 95% sure even with suit changes the reload bonus is not a good fit. Shield tanking in Dust 514 will never work the way you want it to work IWS, and until you grasp that, you won't understand why the reload bonus is a bad fit. The way he wants it to work is not to workGǪI propose a 5% bonus to extenders and a 3% bonus on regulators for cal, and a 3% bonus on plates, and a 5% bonus on reppers for gallente. How many people would this make happy?
+1
I don't care which bonus you want, I just want to change this reload bonus |
Delta 749
Kestrel Reconnaissance
2529
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Posted - 2014.02.10 21:32:00 -
[16] - Quote
Would much rather see a bonus to our shields in some capacity
I sell my sword, I donGÇÖt give it away.
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jordy mack
Ultramarine Corp
155
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Posted - 2014.02.10 21:46:00 -
[17] - Quote
What about an ADS zoom bonus?
Less QQ more PewPew
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Killer's Coys
What The French
1
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Posted - 2014.02.10 21:59:00 -
[18] - Quote
jordy mack wrote:What about an ADS zoom bonus? I don't know |
Luk Manag
of Terror TRE GAFFEL
293
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Posted - 2014.02.11 02:48:00 -
[19] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing.
That might be useful for a close quarters weapon, but pointless for an accurate long range weapon like the RR (unless it has a tiny 3 round clip like the tactical sniper rifle).
There will be bullets. ACR+SMG
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Dexter307
The Unholy Legion Of DarkStar
900
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Posted - 2014.02.11 02:51:00 -
[20] - Quote
25% faster reload is huge. It turns the rail rifle from slowest reloading to tied for fastest reload |
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Ku Shala
Onuoto Uakan Huogaatsu
847
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Posted - 2014.02.11 03:38:00 -
[21] - Quote
got plenty of time to reload while my shields are recharging, how long is the delay on a fully depleted shield tank? maybe a recharge delay reduction would be awesome for the "shield taker suit"
For what is right. For what is ours, Onuoto Uakan Huogaatsu Join us today!
The States Necromancer
For The State!
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Komodo Jones
Chaotik Serenity
462
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Posted - 2014.02.11 03:53:00 -
[22] - Quote
this is pretty much the commando bonus, would make the commando pointless
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Kigurosaka Laaksonen
DUST University Ivy League
266
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Posted - 2014.02.11 04:41:00 -
[23] - Quote
Killer's Coys wrote:" hybrid and railgun weapons" It's AR and RR wright ?
The reload time is a bit useless... I have lvl3 inn it for my AR...so, waaaw, I'LL BE ABLE TO RELAOD MY RIFLE IN 1.5 SECOND MAGICCCCCCC lol But you're wright, but I don't like this bonus, I realy want CCP changes this bonus, or give the same bonus for the AR and CR
This just got me wondering...
Could someone post a video of them reloading a gun in something crazy, like under a second? Maybe something that normally takes a while to reload.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
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N7 Operative Anthony
WarRavens League of Infamy
25
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Posted - 2014.02.12 21:04:00 -
[24] - Quote
How about if the Cal Assault receives a 3.5% efficacy of shield extenders with 1.5% or 2% bonus to depleted shield recharge(Not regulators). You could also add an effective damage bonus to armor. Say 2%? Reload speed bonus is no good. |
PO0KY
Virtual Syndicate
154
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Posted - 2014.02.12 21:07:00 -
[25] - Quote
I heard they're tweaking base stats (correct me if im wrong) So, the shields you lose from not getting the old bonus could be made up in some new base stats |
Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
378
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Posted - 2014.02.12 21:45:00 -
[26] - Quote
Iron Wolf Saber wrote:On railrifles prototype its up to 500 damage difference by the time any non caldari assault gets done reloading the same weapon. 500 missed damage you could be doing. If slayerlogi's were the problem .. then why not just give them the logi bonuses ..??.. the added armor repairing and shield enhancements would suit their role just fine ... it seemed to work for the logi , turning it into FOTM and increasing it's assault power by the added longevity of the combatant.
Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG .
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
378
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Posted - 2014.02.12 21:52:00 -
[27] - Quote
Just seems useless no matter how you want to add bows and package it.
Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG .
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Charlotte O'Dell
Fatal Absolution General Tso's Alliance
1933
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Posted - 2014.02.13 16:16:00 -
[28] - Quote
Rail Rifle and Magsec SMG on a CalAssault with reload bonus and assault skill maxed will be vicious long range and short range. It will be the fastest reloading weapon in its class which means that the Caldari weapons which have small mags, get back in the fight faster. It negates their biggest weakness in the offense.
Charlotte O'Dell is the highest level unicorn!
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Charlotte O'Dell
Fatal Absolution General Tso's Alliance
1933
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Posted - 2014.02.13 16:19:00 -
[29] - Quote
I think if the bonus was big enough, it would be balanced. Like, the weapon takes what, 3.5 seconds to reload? If the bonus cut it down to 0.8 second, then it'd be totes worth it.
Charlotte O'Dell is the highest level unicorn!
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GLOBAL RAGE
Consolidated Dust
18
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Posted - 2014.02.13 16:36:00 -
[30] - Quote
Wish we knew what the RR nerf will be.
CCP leave the RR dmg as is and nerf the reload speed, and make the racial bonus of reload speed meaningful. If you nerf damage you need to decrease recoil, because a reload bonus helps if we are full auto 24/7, as recoil is now full auto only kills clouds-and i like clouds!
I am a xenophobic Caldari, and Gaullente's armed with RR's "is as natural as cats and dogs living together" |
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Mordecai Sanguine
What The French Never.Surrender
447
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Posted - 2014.02.13 17:10:00 -
[31] - Quote
Killer's Coys wrote:Hi, I think the Caldari assault bonus are really useless... 5% faster recharge hybrid and railgun weapons / light and secondary weapons per level... WTF ? USELESS !!! I think the best for us (I'm Caldari) is : * 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the armor per level (all the ligts weapons (SCR, RR, CR, AR) And for the Gallente : * 5% reduction pg and cpu on lights or secondary weapons per level * 2% efficiency of lights weapons on the shield per level (all the ligts weapons (SCR, RR, CR, AR) PS: I know my English is.... bad So, what do you think about ?
No. Way too powerful.
And we don't know new stats about the rail rifle. I think if it comes with a 15-20 bullets magazine you will ENJOY a reload speed bonus. |
Squagga
The State Protectorate
224
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Posted - 2014.02.13 18:37:00 -
[32] - Quote
The Caldari should get a racial bonus to damage. It's as simple as that. It's in our history it's in our folklore. We quickly adapt and deal out devastating amounts of damage. If things aren't going to work out for us to win we find a way to unleash a terrifying amount of damage to our enemies. Oh Admiral Yakiya Tovic-Toba hear our prayer
Reloading, the silent killer.
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Dremel wp
Shadow Company HQ Lokun Listamenn
19
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Posted - 2014.02.13 21:26:00 -
[33] - Quote
I like the reload bonus, works for rails, sniper rifle, magsec smg, bolt pistol.... just need to change damage mods to low slots.
http://i.imgur.com/sDVthSP.gif
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Sarus Rambo
Legion of Seven
0
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Posted - 2014.02.13 21:50:00 -
[34] - Quote
Looking at this thread I have a lot of confidence that most of you have no idea how to balance things properly at all. |
N7 Operative Anthony
WarRavens League of Infamy
26
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Posted - 2014.02.14 17:53:00 -
[35] - Quote
Reload speed is not a factor if im killing my targets 60 meters away. Reload speed bad, very bad. |
Luk Manag
of Terror TRE GAFFEL
297
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Posted - 2014.02.14 18:28:00 -
[36] - Quote
If I'm always focused on suppressive fire, at 60+ meters, why would I need a sidearm? If the encounter goes by the book, I'll have plenty of time to reload before any attacker closes in, no "bonus" or reload skill required. Why would I even want an "assault" suit? Maybe in this long range fire support role I'll want to fit out for some extra utility, like ammo, links, scan, and injectors. That would make more sense, since I'm so far from the actual action. Would I trade that extra utility for a sidearm and marginally improved theoretical sustained DPS? No, and neither will anyone else. The "Assault" role needs to have a clear advantage over the support role. This means we have to have extra HP or DPS, to facilitate throwing ourselves into the action, assaulting enemy positions, and anything else is a support role.
There will be bullets. ACR+SMG
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Killer's Coys
What The French Never.Surrender
2
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Posted - 2014.02.14 20:40:00 -
[37] - Quote
You're wright, reload bonus is very useless, the best is : +x% DPS or +x% of the shield extenders |
N7 Operative Anthony
WarRavens League of Infamy
28
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Posted - 2014.02.16 21:40:00 -
[38] - Quote
The Cal Assault is currently outclassed by other suits. CPP if you must get rid of the suits bonus to shields, at the very least buff shield extenders. Also I think a good Cal bonus would be x% increase to rail weaponry effective range.
You want us at a longer range, well this is perfect. Especially since CCP is going to nerf the damage on the RR. |
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