Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Havaru Fox
Golden Empire of EvE
3
|
Posted - 2014.02.09 17:14:00 -
[1] - Quote
So what is going on with you? There once was a dream of a shooter for EvE that looked like this: http://youtu.be/UfT_caE1KHQ
now please look and see for yourself what is different:
-MCC cant move and dosnt provide firesupport -no blackout after explosion next to you (we dont even have granades that can flash you) -the buggy in the vid moved awesome, while the LAV's in out game flip if there is one lil rock on the road -tanks are slow. your tanks would outrun a RL car and can use afterburners like from the fast and the furious to make them jump. its a HEAVY attack vehicle that also flips over from time to time -we play an elite soldier that has problems to jump over something when it is on the high of his weenie
but now you want to bring us this: https://forums.dust514.com/default.aspx?g=posts&m=1813024#post1813024
Quote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
Will copy + paste this in to the Feedback thread too.
After you told us to nerf the RR you now give Caldari Assault only a bonus on the reload speed and the caldari logis get a bonus for the nanohive. i'm not sure if i miss something, since i dont know what weapon a "blaster light" shpuld be, but for me it sounds like we would finally get the weapon from the trailer or you gave the shotgun a wierd name.
Why am i so pissed? Caldari FW is brocken as hell and i got myself a PS3 just for Dust514. Persides the fakt that you do nothing to fix the FW balace you also continue to make the gameplay even worse.
this is how it will end: 1) when people spawn they will pick the amarr logi and drop spawners all over the place 2)some will use heavys and spawn in range to fight and maybe some also now add the nanohives. the others will spec into Minmatar since it has the repair bonus
i main logi and i can tell you that it is SUPER BORING to come onto a game where anything lags and the whole map is covert with pads and my gameplay becomes useless, because you reward using one fit do drop stuff all over the place and then switch.
now please give all logis a repair bonus (if you dont want to bring out shield recharge tools) and let the hives/spawnpads die when someone is using a fit that dosnt have them on board.
and before i forget it.. make it a morning routine to watch your gameplay trailer before you start to code and work on making things real. maybe the game becomes better but if you would think JUST A LITTLE BIT before you release something then you wouldnt have so many wierd problems like:
-proto stomping -distrikt locking and using the money to buy templer codes and sell them on ebay -redline railng because you dont release the fighterplanes, so you can buff the dropship HP and the fighters can kill the tanks with a airstricke.. (plus maybe make the tanks and the turret turn speed slower as well) -FW brocken because shields cant keep up to the HP from others in a straight up 1on1 + faktion plattes/suits/ of gallente are FOTM and the caldari LP shop has almost nothing that the "pro" could need, so "pro's" play gallente.
<< Support the EvE League>>
|
DUST Fiend
OSG Planetary Operations Covert Intervention
10651
|
Posted - 2014.02.09 17:16:00 -
[2] - Quote
Havaru Fox wrote:i got myself a PS3 just for Dust514. . I'm sorry for your loss
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
Lea Silencio
0uter.Heaven
1306
|
Posted - 2014.02.09 17:20:00 -
[3] - Quote
How long have you played for? Gameplay was MUCH worse when it first started.
PurificationGäó
It's what I do.
Amarr Victor
|
Roy Ventus
Foxhound Corporation General Tso's Alliance
1079
|
Posted - 2014.02.09 17:21:00 -
[4] - Quote
>gets PS3 for a free game >wants sympathy >dust
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
CrotchGrab 360
The Men In The Mirror
1416
|
Posted - 2014.02.09 17:21:00 -
[5] - Quote
Havaru Fox wrote:. Persides the fakt
DUST VIDEOS
|
Bethhy
Ancient Exiles. Renegade Alliance
1144
|
Posted - 2014.02.09 17:30:00 -
[6] - Quote
Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started.
Even in the worse lag in chromosome it was still more playable then the average FW in Uprising.
that is 9 months of them working on "Core Mechanics" "Eating their Vegetables before having their desert"
And we still get server moments where everyone get's a flashback of the worse lag chromosome had to offer. Again 9 months later of salaries and operational costs. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5674
|
Posted - 2014.02.09 17:34:00 -
[7] - Quote
Havaru Fox wrote: -FW brocken because shields cant keep up to the HP from others in a straight up 1on1 + faktion plattes/suits/ of gallente are FOTM and the caldari LP shop has almost nothing that the "pro" could need, so "pro's" play gallente.
Understand that at least this point is working as intended - armor is better for brawling, shields for skirmishing.
Never forget
May 14, 2013: Beta 2.0
|
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
237
|
Posted - 2014.02.09 17:37:00 -
[8] - Quote
OK so you started off well, noted the bat LAV handling, ultra-fast tanks and not being able to jump over railings but then.... |
Cat Merc
Ahrendee Mercenaries EoN.
6319
|
Posted - 2014.02.09 17:47:00 -
[9] - Quote
Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. Yeah, but arguably much more fun.
Everything was absurdly overpowered, which in a way made everything fun.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
soulreaper73
PFB Pink Fluffy Bunnies
712
|
Posted - 2014.02.09 17:49:00 -
[10] - Quote
In other news: Rocky Balboa defeated Clubber Lang to regain the boxing heavyweight championship of the world.
He still loves Adrian. |
|
Spectral Clone
Dust2Dust. Top Men.
1198
|
Posted - 2014.02.09 17:54:00 -
[11] - Quote
http://www.youtube.com/watch?v=dDW-HrzBo7s
CCP Praetorian: "This is one of our smaller game modes" Best quote ever. 3 years later we are still stuck with 16v16.
Prepare for 1.8: http://www.youtube.com/watch?v=pPhISgw3I2w
|
Virtual Riot
The Vanguardians INTERGALACTIC WARPIGS
173
|
Posted - 2014.02.09 18:16:00 -
[12] - Quote
I want to like this post, I really do, but your grammar makes it too hard to read seriously.
That coupled with the fact that you seem to have very little of an idea of what you're talking about. The devs put A LOT of good work into this game, the progress made from closed beta to now is astounding. yes maybe dust is now a different game than what you saw in the trailers years ago, but isn't that the whole point? This game is constantly evolving and moving forward. Just like the real world. |
Rogue Cheney
The dyst0pian Corporation Zero-Day
6
|
Posted - 2014.02.09 18:25:00 -
[13] - Quote
[quote=Havaru Fox]So what is going on with you? There once was a dream of a shooter for EvE that looked like this: http://youtu.be/UfT_caE1KHQ
now please look and see for yourself what is different:
-MCC cant move and dosnt provide firesupport -no blackout after explosion next to you (we dont even have granades that can flash you) -the buggy in the vid moved awesome, while the LAV's in out game flip if there is one lil rock on the road -tanks are slow. your tanks would outrun a RL car and can use afterburners like from the fast and the furious to make them jump. its a HEAVY attack vehicle that also flips over from time to time -we play an elite soldier that has problems to jump over something when it is on the high of his weenie[quote=Havaru Fox]
here what i found https://www.youtube.com/watch?v=BUlJbah93tM&feature=youtube_gdata_player |
Havaru Fox
Golden Empire of EvE
4
|
Posted - 2014.02.09 18:43:00 -
[14] - Quote
Virtual Riot wrote:I want to like this post, I really do, but your grammar makes it too hard to read seriously.
sorry for that
Virtual Riot wrote: That coupled with the fact that you seem to have very little of an idea of what you're talking about. The devs put A LOT of good work into this game, the progress made from closed beta to now is astounding. yes maybe dust is now a different game than what you saw in the trailers years ago, but isn't that the whole point? This game is constantly evolving and moving forward. Just like the real world.
TL DR would be:
-i'm not sure if tanks that drive like cars in "need for speed" are HEAVY AV's -FW as Caldari is no fun at all
main complaining for 1.8: people will use the amarr logi to drop a lot of spawners (all equip slots with uplinks) and then go back to play there real gear(because of the passive bonus with 1.8).
the minmatar gets a bonus on the repair tool, so squats will tell me "dude, skill for minmatar... caldari sucks".
its just like FW in EvE where you fly Amarr Carriors when you fight for Gallente, because the Amarr have the % bonus on the resistances. And in Dust i'm forced to skill Minmatar Logi if i want to play logi in Squats, because people will pick the 25% repair bonus over the nanohive.
this is so CCP.. we dont need to think about balace, because anyone can skill anything i'm so proud to fight for caldari....
<< Support the EvE League>>
|
bogeyman m
Learning Coalition College
78
|
Posted - 2014.02.09 23:22:00 -
[15] - Quote
Dear CCP,
Yesterday, I watched trailers for four (4) new FREE-to-play PS4 games that are scheduled to be released this year: Destiny, Blacklist Redemption, Warfare & PlanetSide2. They all *look* awesome - whether they can deliver is a different issue, of course.
The point being, you are not operating in a vacuum. You are competing with other entities for your player base - and not just against traditional FPS games. If you don't sort out Dust514's new player experience, the in-game dysfunction and connection to the EVE universe ASAP, you may lose your window of opportunity to attract new players. And remember, there is always attrition of veteran players as well.
To be viable over the long term, Dust514 must increase its player membership. (You know this.) In the relatively short time (4 months) that I've played Dust514, I have not seen much evidence of progress.
Sincerely,
Concerned citizen of New Eden
|
Viktor Hadah Jr
Critical-Impact
2532
|
Posted - 2014.02.09 23:40:00 -
[16] - Quote
Bethhy wrote:Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. Even in the worse lag in chromosome it was still more playable then the average FW in Uprising. that is 9 months of them working on "Core Mechanics" "Eating their Vegetables before having their desert" And we still get server moments where everyone get's a flashback of the worse lag chromosome had to offer. Again 9 months later of salaries and operational costs. Chrome was god awful, I had started playing this game day one of closed beta and could not get myself to even consider playing it actively until April when i heard there is a big patch planned to actually make it playable. You think uprising is bad you must not remember chrome correctly.
Buying EVE CE codes for Dust ISK
Corp services
|
Orenji Jiji
355
|
Posted - 2014.02.10 00:03:00 -
[17] - Quote
Viktor Hadah Jr wrote:Bethhy wrote:Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. Even in the worse lag in chromosome it was still more playable then the average FW in Uprising. that is 9 months of them working on "Core Mechanics" "Eating their Vegetables before having their desert" And we still get server moments where everyone get's a flashback of the worse lag chromosome had to offer. Again 9 months later of salaries and operational costs. Chrome was god awful, I had started playing this game day one of closed beta and could not get myself to even consider playing it actively until April when i heard there is a big patch planned to actually make it playable. You think uprising is bad you must not remember chrome correctly.
It's called Rosy Retrospection. In short: forum retards will RETCON everything.
SL dumbfire, DS bumpercars, Scout beast-mode. All those moments will be lost in time, like tears in rain. Time.. to die.
|
Operative 1171 Aajli
Bragian Order Amarr Empire
1181
|
Posted - 2014.02.10 00:20:00 -
[18] - Quote
Tax write offs.
Also, they messed up and are making a tactical retreat, making as much money off of players as they can and fulfilling their contract with Sony.
You know it's true!
Rommel, you magnificent bastard, I read your book!
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
885
|
Posted - 2014.02.10 05:18:00 -
[19] - Quote
Dunno guys. OP could have been written a bit better but it does hit the nail on the head with just about all the major points he has made. None of them have been rebutted in any meaningful way by any of the other comments. +1 OP.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
|
Dreniella
Expert Intervention Caldari State
19
|
Posted - 2014.02.10 05:22:00 -
[20] - Quote
I stopped reading here. |
|
Joel II X
Dah Gods O Bacon
915
|
Posted - 2014.02.10 05:31:00 -
[21] - Quote
STFU :) |
Komodo Jones
Chaotik Serenity
457
|
Posted - 2014.02.10 05:42:00 -
[22] - Quote
The alpha was on a PC, and the simple fact is you can upgrade a PC and the PS3 remains static, so by the time they started having a working project PCs were already 4 times more powerful than they were when the PS3 came out, and there's nothing to say that the ps3 was as powerful as a PC back then. It makes sense for the game to be of lower quality than what a PC could handle today, when computing power has increased 16 times what it was in '06.
As for the content that's actually present in the game, I've been told repeatedly that EVE was this bad in the beginning too, it will get better, and as for your caldari suits being neglected...well there's gonna always be fluctuations between nerfs and buffs and idk if that's gonna change anytime soon, caldari used to be awesome and gallente was neglected, tables have turned since then, why has PVE not come in yet? idk but push for that to be their next project, CCP listens to their community, unfortunately it seems to be what people complain the loudest about, but we can use that to our advantage to get stuff the game needs.
This is a signature.
You're now reading it.
You may now reply to my post.
|
Talos Vagheitan
Ancient Exiles.
443
|
Posted - 2014.02.10 05:58:00 -
[23] - Quote
Havaru Fox wrote:So what is going on with you? There once was a dream of a shooter for EvE that looked like this: http://youtu.be/UfT_caE1KHQnow please look and see for yourself what is different: -MCC cant move and dosnt provide firesupport -no blackout after explosion next to you (we dont even have granades that can flash you) -the buggy in the vid moved awesome, while the LAV's in out game flip if there is one lil rock on the road -tanks are slow. your tanks would outrun a RL car and can use afterburners like from the fast and the furious to make them jump. its a HEAVY attack vehicle that also flips over from time to time -we play an elite soldier that has problems to jump over something when it is on the high of his weenie but now you want to bring us this: https://forums.dust514.com/default.aspx?g=posts&m=1813024#post1813024Quote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
Will copy + paste this in to the Feedback thread too. After you told us to nerf the RR you now give Caldari Assault only a bonus on the reload speed and the caldari logis get a bonus for the nanohive. i'm not sure if i miss something, since i dont know what weapon a "blaster light" shpuld be, but for me it sounds like we would finally get the weapon from the trailer or you gave the shotgun a wierd name. Why am i so pissed? Caldari FW is brocken as hell and i got myself a PS3 just for Dust514. Persides the fakt that you do nothing to fix the FW balace you also continue to make the gameplay even worse. this is how it will end: 1) when people spawn they will pick the amarr logi and drop spawners all over the place 2)some will use heavys and spawn in range to fight and maybe some also now add the nanohives. the others will spec into Minmatar since it has the repair bonus i main logi and i can tell you that it is SUPER BORING to come onto a game where anything lags and the whole map is covert with pads and my gameplay becomes useless, because you reward using one fit do drop stuff all over the place and then switch. now please give all logis a repair bonus (if you dont want to bring out shield recharge tools) and let the hives/spawnpads die when someone is using a fit that dosnt have them on board. and before i forget it.. make it a morning routine to watch your gameplay trailer before you start to code and work on making things real. maybe the game becomes better but if you would think JUST A LITTLE BIT before you release something then you wouldnt have so many wierd problems like: -proto stomping -distrikt locking and using the money to buy templer codes and sell them on ebay -redline railng because you dont release the fighterplanes, so you can buff the dropship HP and the fighters can kill the tanks with a airstricke.. (plus maybe make the tanks and the turret turn speed slower as well) -FW brocken because shields cant keep up to the HP from others in a straight up 1on1 + faktion plattes/suits/ of gallente are FOTM and the caldari LP shop has almost nothing that the "pro" could need, so "pro's" play gallente.
I'm going to try and say this nicely. Shut up, you negative, whiny, entitled child.
You can choose to be a part of the solution, or you can come to the forums and cry for attention like you're doing now. I'm afraid nobody here feels sorry for you.
Who cares what some sniper has to say
|
Slim Winning
BIG BAD W0LVES
40
|
Posted - 2014.02.10 06:54:00 -
[24] - Quote
Honestly, I like the new medium frame bonuses. I can live with them, they are racially unique, and practical. They are better than the bonuses we have now, as each race's medium frame now gets a well thought out bonus that can play to the strengths of each player's chosen path.
|
Mobius Wyvern
Ahrendee Mercenaries EoN.
4575
|
Posted - 2014.02.10 07:06:00 -
[25] - Quote
Havaru Fox wrote: -redline railng because you dont release the fighterplanes, so you can buff the dropship HP and the fighters can kill the tanks with a airstricke.. (plus maybe make the tanks and the turret turn speed slower as well)
As someone who got into this game for Fighters, they would be a horrible addition to the Dust we have right now. How in the hell would you expect a jet-type aircraft to be useful on a map that's less than 700 meters across?
Once we at least get up to the 2.5x2.5 km maps they were initially aiming for, then it MIGHT make sense to consider adding those in.
For the time being, the solution proposed by Judge, for example, would be a much better idea. Reduce the range and elevation slightly on railguns to require them to move out of the redline in order to hit enemies at extreme distance. This brings all tankers into the fighting and makes the game more fun for everyone.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
CaoticFox
Axis of Chaos
176
|
Posted - 2014.02.10 07:21:00 -
[26] - Quote
Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. GAMEPLAY was peaked @ Chromosome
Im on the FORUMS because im P!$$ED off @ the game.
as of 1920 CST USA 02-03-14 i have...
53,765,260 SP
|
Komodo Jones
Chaotik Serenity
458
|
Posted - 2014.02.10 07:38:00 -
[27] - Quote
CaoticFox wrote:Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. GAMEPLAY was peaked @ Chromosome Lol yeah I'd argue that while there's more content and options than even when the open beta came out, the overall experience is probably worse, mainly because every day the gap between new and veteran players is widening, and the gap between old and older players is stagnant, so while we vets are stuck fighting the same people doing the same thing they were back in the day, new players are in a hellhole, whereas at first everyone was on a level playing field.
This is a signature.
You're now reading it.
You may now reply to my post.
|
Garrett Blacknova
Codex Troopers
4438
|
Posted - 2014.02.10 07:49:00 -
[28] - Quote
Havaru Fox wrote:cant dosnt firesupport granades out i'm i dont shpuld brocken i Persides fakt balace heavys
i i covert dosnt i wouldnt wierd distrikt templer railng dont airstricke brocken faktion plattes pro's That's most of your spelling mistakes isolated. Grammar is another issue. Some of these are actually real words, but have been used in the wrong place (e.g. "covert" in place of "covered")
Also, this:
Quote:if you would think JUST A LITTLE BIT before you release something then you wouldnt have so many wierd problems If you would just proof-read JUST A LITTLE BIT before you post in a language not your own then you wouldn't have so many weird problems.
Seriously, though, OP, you have some good ideas, but your basic typing skills, your spelling and your grammar could all use significant improvement. It makes it quite difficult to wade through a post when it's that far off from even badly-written English. In saying that, I have to be fair and admit that I know some native English speakers who are almost as bad at the written form of the language as you, but that doesn't mean you shouldn't keep working at it. |
Iron Wolf Saber
Den of Swords
13037
|
Posted - 2014.02.10 09:13:00 -
[29] - Quote
Two guys shooting each other and they both empty out their rail rifles.
At max level the caldari assault has a 500+ damage advantage over the non caldari assault still reloading or swapping to a sidearm with insufficent range. Mag sec is looking rediculous on the rapid reload damage advantage as well.
The only weapon not taking serious advantage of the reload bonus at current strength is the ion pistol
Overall its the Gallente bonus that seems most lame but also the most situationally opportune.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
BAD FURRY
SVER True Blood Public Disorder.
450
|
Posted - 2014.02.10 10:52:00 -
[30] - Quote
Havaru Fox wrote:So what is going on with you? There once was a dream of a shooter for EvE that looked like this: http://youtu.be/UfT_caE1KHQnow please look and see for yourself what is different: -MCC cant move and dosnt provide firesupport -no blackout after explosion next to you (we dont even have granades that can flash you) -the bug...........30mins of ranting.............. stomping -distrikt locking and using the money to buy templer codes and sell them on ebay -redline railng because you dont release the fighterplanes, so you can buff the dropship HP and the fighters can kill the tanks with a airstricke.. (plus maybe make the tanks and the turret turn speed slower as well) -FW brocken because shields cant keep up to the HP from others in a straight up 1on1 + faktion plattes/suits/ of gallente are FOTM and the caldari LP shop has almost nothing that the "pro" could need, so "pro's" play gallente.
1st off all of that will be added LATTER !!! 2nd The PS 3 CANT SUPORT ALL OF THAT 3rd PS 4 will RUN ALL THAT ! 4th PS3 was a test bed for CCP,s Dust 514 on how players will take to the game can they do it and what bugs they will be fighting to fix be for PS4 ...Im sorry must of you dint do your homework and used commonsense on how CCP whould drop a game thats the 1st of it kind for CCP and for alot of things there a lot to go wrong making a game that has to at lest be liked by players like YOU ! and there eve players as well as all the bugs the time it takes ti make and code making it sell and Over ALL MAKING A GAME THAT WILL LIVE ON !!! as a free to play fps/mmo/rpg/rts/bob the builder game !
5th what CCP has done is show what they want in the game what THEY WANT ! NOT WHAT YOU WANT NOW ! everything they been doing and showing you on the PS3 was to see how everyone would take to the idea .
PS3 like id said time and time over is a test bed for PS4 what will work ? what players we will have ? what bugs we will have to kill ? How HARD will it be to code all this BS into a console for us and work with Sony ? Will FREE TO PLAY EVEN WORK ? what can we add and cant not add to the game ?
guys form me to you HTFU ! rome was not build in a day EVE online was not what it was 10 YRS AGO !!! And dust 514 will be fun if you give it time and stop asking like a Brat ! on why the the game with Most of you cant not even remotely code your selfs or even know how to code or sell so it makes money so its not all ways riding on eve players cash . the game is here yes BUT ! Untill they move to PS4 they will not add stuff that the PS3 cant support ! they are taking there time yes but its to fix all the BS that comes with making a EPIC game like this !
to some all this up its HTFU YOU BRATS !! AND KEEP IT DOWN DADDY'S WORKING
Yes i am a Undead Hell Wolf ... nice to meat you!
|
|
hgghyujh
Expert Intervention Caldari State
270
|
Posted - 2014.02.10 11:32:00 -
[31] - Quote
ccp always takes for ever to fix stuff because they always jump in the wrong direction when balancing, or they just ignore problem like they aren't there. Don't know what to tell you dude, scouts and heavies are getting their time again and med suits will be lack luster for a build. On the bright side for you med suits always get the most love so you shouldn't have to suffer thru multiple builds with broken ****, like the rest of us. Now RR are ****** those things will not be rebalanced properly untill CCP realizes that BM is the problem and tones it down or removes it , but I expect that to take a year, sooooo hope you didn't spec FOTM, coulda told you that **** wasn't gonna last. Depending on what they do with CR this build I recommend you skill into that from what I heard that's supposed to be the new AR in ccps mind, the battle field staple.
me I'm gonna abuse this **** out of the scout and the mini assault while they last F-LOCK OF MD-BAGS HOOOOOOOOOOOOOOOOOO!!!!! |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
|
Posted - 2014.02.11 07:18:00 -
[32] - Quote
Viktor Hadah Jr wrote:Bethhy wrote:Lea Silencio wrote:How long have you played for? Gameplay was MUCH worse when it first started. Even in the worse lag in chromosome it was still more playable then the average FW in Uprising. that is 9 months of them working on "Core Mechanics" "Eating their Vegetables before having their desert" And we still get server moments where everyone get's a flashback of the worse lag chromosome had to offer. Again 9 months later of salaries and operational costs. Chrome was god awful, I had started playing this game day one of closed beta and could not get myself to even consider playing it actively until April when i heard there is a big patch planned to actually make it playable. You think uprising is bad you must not remember chrome correctly.
Chrome was high prime of pub stomping - too few organized corps around to put up a fight (a clan name next to the mugshot does not really count as a corp), so those few vets that were actually in corps enjoyed uncontested supremacy - to them Chrome was the time of plenty. Now in Uprising what we see is: a pubstomping corp deploys and sees worthwhile competition on the other side having to back out - so, of course, Uprising is broken; what other proof do you need?
On a more serious note: AA, glitchy S hit detection on non-auto weapons, more lag and even new glitches (sprint crawl anyone?) are imo objective reasons why Uprising is worse than Chrom.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
|
Michael Arck
Onuoto Uakan Huogaatsu
3165
|
Posted - 2014.02.11 07:23:00 -
[33] - Quote
Uh, the community isn't exempt from that microscope either. Since my time on the forums I have seen threads dedicated to voicing a repetitious opinion only for the game change and then threads open requesting the pre change to return. It's a confusing mess, one that involves a continuous loop that is keeping us in stagnation.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Drud Green
Royal Uhlans Amarr Empire
214
|
Posted - 2014.02.11 07:51:00 -
[34] - Quote
Michael Arck wrote:Uh, the community isn't exempt from that microscope either. Since my time on the forums I have seen threads dedicated to voicing a repetitious opinion only for the game change and then threads open requesting the pre change to return. It's a confusing mess, one that involves a continuous loop that is keeping us in stagnation.
How dare people have differing opinions, poor ccp are getting confused. Way to blame the playerbase for ccp's ineptitude. |
Maken Tosch
Edimmu Warfighters Gallente Federation
6784
|
Posted - 2014.02.11 07:57:00 -
[35] - Quote
Michael Arck wrote:Uh, the community isn't exempt from that microscope either. Since my time on the forums I have seen threads dedicated to voicing a repetitious opinion only for the game change and then threads open requesting the pre change to return. It's a confusing mess, one that involves a continuous loop that is keeping us in stagnation.
I see this every day. It's a never-ending cycle. Sometimes it's due to FoTM players crying about their favorite crutch getting nerfed. Sometimes it's due to actual legitimate concerns.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
|
|
|
Pages: 1 2 :: [one page] |