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Squagga
The State Protectorate
188
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Posted - 2014.02.09 02:58:00 -
[1] - Quote
NK Scout wrote:N1ck Comeau wrote:I still use shields because they don't have extended downtime if you lose a lot of them, or even all of them, your armour gets chewed up, you're gonna lose the next gunfight 90% of the time unless your getting repped or you get lucky
Shields are good for speed, flanking, and hit and run tactics.
Armour is good with a logi, and stand and fight tactics. But ccp wans cal assaults 70m from the objective......
No **** right
Reloading, the silent killer.
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Squagga
The State Protectorate
188
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Posted - 2014.02.09 03:19:00 -
[2] - Quote
Well the issue with this is that everybody got a shield nerf. The problem is that shields are the staple of Caldari defense. So basically we're the only ones effected
Reloading, the silent killer.
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Squagga
The State Protectorate
191
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Posted - 2014.02.09 04:32:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:CCP is working on increasing TTK, so shields should be in a better position in 1.8. If there are issues with shields, it should be addressed through the stats of the modules themselves, not through dropsuit bonuses that only apply to one dropsuit type anyway. Regulators need to be buffed, so buff regulators.
More or less what he said. Except less on the regulators side. I wasn't advocating just Caldari should get a dropsuit that works better for shields. But we are the one race that is largely effected by this
Reloading, the silent killer.
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Squagga
The State Protectorate
194
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Posted - 2014.02.09 18:45:00 -
[4] - Quote
Monkey MAC wrote:Mejt0 wrote:Soo shield tankers (assaults) will have less tank. That bonus for caldari is joke :/. Why should i even care about reload.. (my opinion, we dont know slot layout yet,but i think ccp wont do any great job about it) It is rumored for Assaultsto be 8 slots in total. C: 5-3 G: 3-5 A: 3-5 M: 4-4 Shield tankers are meant to have less tank, by far, but instead the inherent reps of the suits rumored at 50 HP/s is to be its saving grace. You don't need a high tank if you regenerate 50 SHP every time someone misses 3 shots.
No we don't have less "tank" we just have less armor tank. Which is fine. The slots aren't the problem. The PG/CPU has been nerf'd to hurt us, thanks again DEVs, now they already have nerf'd shields. It's the bread and butter of the Caldari HP loadout. We're not supposed to have to get an assault bonus, we're supposed to have strong shields. Since we don't now we're on the topic of assault bonuses to be able to use the shields we were already fukking using. The racial bonus that people seem to be confusing is for our weaponry, but that's a whole different thread
Reloading, the silent killer.
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