NK Scout wrote:Thr caldari bonus is loads of useless, if I wanted less reload I'd go commando or get the reload skill, I never have reload issurs, EVER
Choosing Commando over Assault is making a very large decision that isn't just about reload, and if you want to play Commando in an "assault" role then you're playing incredibly inefficiently. Movement speed and equipment slot differences are obvious reasons.
And not only this, but TTK in 1.7 is incredibly low. It is being raised (and Rail Rifle is getting tweaked or nerfed) and all weapons/suits seem to be getting adjusted for 1.8. 1.7 logic will not work with 1.8.
Reload skill PLUS reload bonus makes for (if other people's math is to believed) the second fastest reloaded light weapon in the game. Caldari Assault/Logistics suits aren't (nor were they ever) designed to be frontline tanks. Problems with global damage, lack of racial parity and Shield Extenders allowed Caldari soldiers to tank in a way CCP never intended. Notice how shield stacking became much less effective after Scrambler rifle came out, then was further nerfed with negative stats connected to extenders?
Even the Caldari's weapon is designed and intended for mid-range engagements (because of it's slower rate of fire, but higher damage and accuracy with an impressive zoom). Longer ranges = more damage dropoff which means more ammunition needed to get the same results. If you're playing Caldari the way they're supposed to be played then you're going to be reloading more often than most people. That's just the way of it.
Caldari are intended (and designed) to be engaging enemies at longer ranges than the other races. Because of these indended ranges, Caldari have better shielding but less armor (shields replenish faster than armor so "hit and move" gamplay is favored), and have a weapon better suited to longer ranges (accurate, high damage with lower RoF to make controlling recoil more skillful and a respectable zoom with very good clarity and dot sight). With an incredible reload that means you will be better at engaging enemies at ranges that will put them at a significant disadvantage and will
be able to keep them at that range because you will have incredibly low downtime between magazinesIf a Caldari Assault with cover & a Rail Rifle manages to catch you out in the open at a respectable distance you might as well take a bite of your grenade because it is highly unlikely you will get to your destination without re-routing to the Caldari and/or dying in the process. He or she will likely not only be able to do more damage than you more accurately, but will also be able to recharge any damage you do to them faster (due to you doing reduced damage thanks to range) to top off their superior shields, and reload before you get anywhere near their position to finish you off.
And this is only a 1v1 scenario. A smart Caldari doesn't run & gun, but instead stays near their team to pick off enemies trying to flank or retreat. Good luck fighting back in those situations.