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Scalesdini
BlackWater Liquidations INTERGALACTIC WARPIGS
314
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Posted - 2014.02.09 02:38:00 -
[1] - Quote
Shruikan Iceeye wrote:TL;DR Assault suit bonus (on top of the newly released ones) 2% resistance to all weapon types except explosives per level
Yeah, while we're at it, instead of heavies getting a 3%/2% bonus per level to one weapon type and 5% per level to splash damage, I want 20% per level for all damage. Period.
You assaults can never be content with anything possibly being better than you. At anything. I think slayer logis are ridiculous too, but come on. |
Scalesdini
BlackWater Liquidations INTERGALACTIC WARPIGS
314
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Posted - 2014.02.09 02:53:00 -
[2] - Quote
Shruikan Iceeye wrote:Scalesdini wrote:Shruikan Iceeye wrote:TL;DR Assault suit bonus (on top of the newly released ones) 2% resistance to all weapon types except explosives per level Yeah, while we're at it, instead of heavies getting a 3%/2% bonus per level to one weapon type and 5% per level to splash damage, I want 20% per level for all damage. Period. You assaults can never be content with anything possibly being better than you. At anything. I think slayer logis are ridiculous too, but come on. 2% per level is 10% at proto. derp. also i excluded explosives from my suggestion. derp.
Yes, you're asking for a damage resistance equal in percentage to the 1.8 sentinel's off bonus, except to every damage type, while a sentinel will only get 15% to one damage type and 10% to another. Further, you didn't specify shields or armor, meaning you probably think assaults should get it to both shield and armor, meaning it would be several orders of magnitude more ridiculous than what people are already whining about the sentinels having.
Derp indeed little fella, derp indeed. |
Scalesdini
BlackWater Liquidations INTERGALACTIC WARPIGS
314
|
Posted - 2014.02.09 03:15:00 -
[3] - Quote
Shruikan Iceeye wrote:Scalesdini wrote:Shruikan Iceeye wrote:Scalesdini wrote:Shruikan Iceeye wrote:TL;DR Assault suit bonus (on top of the newly released ones) 2% resistance to all weapon types except explosives per level Yeah, while we're at it, instead of heavies getting a 3%/2% bonus per level to one weapon type and 5% per level to splash damage, I want 20% per level for all damage. Period. You assaults can never be content with anything possibly being better than you. At anything. I think slayer logis are ridiculous too, but come on. 2% per level is 10% at proto. derp. also i excluded explosives from my suggestion. derp. Yes, you're asking for a damage resistance equal in percentage to the 1.8 sentinel's off bonus, except to every damage type, while a sentinel will only get 15% to one damage type and 10% to another. Further, you didn't specify shields or armor, meaning you probably think assaults should get it to both shield and armor, meaning it would be several orders of magnitude more ridiculous than what people are already whining about the sentinels having. Derp indeed little fella, derp indeed. people whine about resistances that the sentinels are getting because they have soo much hp. Large hp wells coupled with resistance is a force to reckon with certainly. On an assault suit with around 300 shields and 600 armor (My Amarr Assault) neither number is so large that a 10% resistance makes you an unstoppable force. it would be just noticeable. and yes equal resistance to both shields and armor. Imagine a proto weapon with one less complex dmg mod thats it
The business end of your crackpipe is clearly hot to the touch.
I'm done with the nincompoopery that is this thread. |
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