|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1898
|
Posted - 2014.02.09 02:59:00 -
[1] - Quote
So, you guys realize we don't even know what the new suit layouts look like, right?
And that the logi bonus to equipment will necessarily come with a reduction in fitting power? (Since equipment stats have been released and the fitting costs have remained the same, this is the only logical way to adjust the suits)
Just checking.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1898
|
Posted - 2014.02.09 03:15:00 -
[2] - Quote
Alaika Arbosa wrote:I've been min logi since it was the logi suit and I probably hate slayerlogi more than anyone else.
I've recently realized that no changes to the logi suits will stop slayerlogi. Slaylogi is simply a mentality, no logi nerf will change that without going so far as to totally break the logi suits into absolute trash.
Not true, actually. If you take the new universal bonus to equipment, and make a proportionate decrease in suit CPU/PG, you can still make a decent support logi fit.
Just for the sake of argument with easy maths, let's say you get 2 people to make fittings with a suit with 300 CPU.
Player 1: I am a proper logi, and have used 200 for modules/weapons and 100 for equipment.
Player 2: Umad bro? I only roll killer bee style, get rid of that nerd equipment and use all 300 for modules and weapons.
Now, you apply the new equipment bonus but drop the available CPU to 275 and try to make the same fits:
Player 1: No problem my good man, my equipment now only costs me 75 CPU so I still have 200 for modules/weapon. See you on the field of battle!
Player 2: wtf? With 25 less CPU I can only run 2 complex damage mods! I want a respec b/c you nerfed my suit after listening to all the crybabies on the forums! U suck CCP!
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1898
|
Posted - 2014.02.09 03:33:00 -
[3] - Quote
Sorry OP, but I have to say I think that Checkmate has a far superior proposal.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1900
|
Posted - 2014.02.09 12:51:00 -
[4] - Quote
Drapedup Drippedout wrote:I am willing to wager that Logis also get a cpu/pg nerf possibly an HP buff and I wouldn't be surprised if slots were taken away. It's very hard to propose anything until we see what the suits will be with final numbers and slots. Giving assaults a second equip= slayer logi. I'm neither for or against this, yet.
Ice- scalesdini is a troll and obviously just here to whine. Don't feed the trolls.
Thx for the 1900th like. I think the 2nd equip slot on an assault would be a bad idea.
One, like you said, it's just the slayer logi all over again. If, as the OP suggests, that's bad, then why do we want to make another one?
Two, it hurts logis because it infringes on our role.
Three, get ready for even more equipment spam!
Four, it hurts scouts because part of their buff is the 2nd slot. Nobody is going to use the Amarr scout because they can use a minmatar assault with more hp, an offensive bonus, and is inexplicably faster to boot.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
|
|
|
|