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Tolen Rosas
Kang Lo Directorate Gallente Federation
344
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Posted - 2014.02.08 19:26:00 -
[1] - Quote
Melchiah ARANeAE wrote:As an avid Plasma cannon user... no.
The Gallente are all about close range fighting and the travel time and arc make it great up close, but restricts it's use at range. If it fired instantly with no arc and the damage you proposed, there will literally nothing between it and the Forge gun.
The only change I'd make is make the projectile travel 25% faster and change the damage to 1050/1155/1260 if they absolutley had to change it. Though, I'd love to see how well it'll function on a Gal commando before anything with it is touched.
duh, just reduce the damage at range like u do with other weapons.that way u can still make it close range. face it, right now the PL is broken. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
348
|
Posted - 2014.02.09 07:29:00 -
[2] - Quote
Henchmen21 wrote:The arc is the best feature of the PLC. Need to hit a guy on top of something excessively high? Get the right angle and you can drop a blob of hot plasma on him. Gotta clear out all that equipment up on that center spire about the cap point? PLC is the tool for the job. I'll settle for a reload animation that doesn't make seeing where your round lands nearly impossible.
make the sight account for the arc, then. the travel time of this and the MD need to go tho......esp if no other weapons have it. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
348
|
Posted - 2014.02.09 10:15:00 -
[3] - Quote
X7 lion wrote:ok yes it needs to be fixed, BUT FOR THE LOVE OF GOD ITS AN ANTI MATERIAL WEAPON! not AV! ie its designed to hit any armored target hard, tank's ect or infantry, if i recall correctly its acshally supposed to be for anti infantry primarily.
what? read the description
do u even av bro? |
Tolen Rosas
Kang Lo Directorate Gallente Federation
349
|
Posted - 2014.02.09 16:23:00 -
[4] - Quote
a guy on the discussion section suggested leave it as if used solo and let it home in on targets that are painted.
its the perfect way 2 make the wpn better but require teamwork to do it. needs more damage tho. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
349
|
Posted - 2014.02.09 21:30:00 -
[5] - Quote
Denn Maell wrote:I would be interested in it if had a far greater splash range. With its one arcing, slow moving shot it strikes me as more of an anti-shield mortar system than an RPG. I wouldn't be averse to sitting way back, hearing a PLC strike called in and getting the angle and everything down to lob this burning ball down range.
I get that CCP doesn't want to make AV weapons to overshadow the basic infantry weapons, but AV itself needs a rework. AV grunts are too hamstrung as it is, making any squad running with a dedicated AV guy a liability if the enemy wants to zerg rush with ground pounders.
ccp has historically done splash so bad they wont dare. it will just become the newest noob tube if they do where people with bad aim will just aim in ur general area and get kills. |
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