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Thread Statistics | Show CCP posts - 0 post(s) |
Takahiro Kashuken
Red Star. EoN.
2439
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Posted - 2014.02.08 18:27:00 -
[1] - Quote
Limit suits then
2 assault/2 logi/ 2 heavy 5 scouts/5 commandos
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2456
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Posted - 2014.02.09 15:00:00 -
[2] - Quote
Alaika Arbosa wrote:Luna Angelo wrote:Just... wait and the tanks will be fixed. I paid quite a bit into this game as well. I just want tanks dialed back slightly, enough to where Infantry stand half a chance, and yet, make it more difficult than pre-1.7. Crew Service is the way, the truth and the light.
In pub matches you cant find 2 AV players to work together so if you make a tank require a crew of 2-4 with increased HP/PG/CPU/Slots with 4 proto pilot suits which then requires 2-4 AV to work together and destroy it infantry will cry even harder mainly because they struggle with AV now so getting 4 players would be impossible
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2461
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Posted - 2014.02.09 22:36:00 -
[3] - Quote
Alaika Arbosa wrote:Takahiro Kashuken wrote:Alaika Arbosa wrote:Luna Angelo wrote:Just... wait and the tanks will be fixed. I paid quite a bit into this game as well. I just want tanks dialed back slightly, enough to where Infantry stand half a chance, and yet, make it more difficult than pre-1.7. Crew Service is the way, the truth and the light. In pub matches you cant find 2 AV players to work together so if you make a tank require a crew of 2-4 with increased HP/PG/CPU/Slots with 4 proto pilot suits which then requires 2-4 AV to work together and destroy it infantry will cry even harder mainly because they struggle with AV now so getting 4 players would be impossible I saw Swarms just the other night and so I decided to pull out my own. I didn't know the bluedot who had them and I got myself a Madrugar kill with an un-modded CBR-7. Last night, I killed a gunnlogi with some Wiyrkomi AV grenades, with help from friendly anonymous bluedot swarms. ^^This invalidates the beginning of your argument. Secondly, I would appreciate if you ceased fearmongering regarding the pilot suit. You seem to have based your entire argument on a dropsuit that is as of yet non-existent in game. When it is in game, we can cross that bridge, not before. What follows is all speculation, though so is nearly 100% of your argument against Crew Service.Lastly, you also seem to be under the impression that the different pilot suits would have effects on the same HAVs, when we get them, IDK that that is how it will work. Look at how CCP is attempting to give racial fidelity to dropsuits and weapons, do you really think that they wouldn't do the same with dropsuits and vehicles? Beyond that, you seem to also be under the impression that all of the dropsuits in the HAV would stack bonuses, I would imagine that, if CCP included Crew Service, they would tie the pilot suit (if it turns out to be more than vaporware) bonuses to seats (i.e. driver would only get bonuses if the suit was bonused for driving type things, gunners would only get bonuses if the suit was bonused for gunner type things). I seriously doubt that they would give the pilot suits blanket stacking bonuses to the vehicle. TBH, I doubt that more than one pilot per HAV would have any point (likely only applying if the pilot is the driver of the HAV). Can you just admit that you're against Crew Service since you don't want to have to share your dropsuit security blanket with 3 others?
Wasnt co-ordinated, just blind dumb luck with no mics and you happened to pull out swarms at the right time and only in 2 games? 1 on each day? thats pathetic
In my average games of using a tank half the AV i come up against are not co-ordinated, they fire a round at me then change target and hit spkr or someone else
You really think you can get 4 AV players to work together with no mics?
Pilot suit will arrive, pilot suit to be used in a vehicle, is a gunner in a vehicle? yes, does the pilot suit work in a vehicle? yes, maybe its just for pilots but maybe its not, a vehicle suit for vehicle players and that includes gunners
As for crew service is a hack idea, i mean you want 3 other players to help operate something that they have 0 SP in and i cant even lock the doors, its like getting 4 players to operate your logi suit, 2 in the legs and 1 for the gun problem is if the legs dont work together which they wont because no locks or mic and you end up on your arse
But il humor you since you are infantry and have no idea on vehicles whatsoever
I mean do all 4 players have to skill up vehicles? If all 4 skill up do our skills stack? Is it just the pilot? Will i ever get to lock my vehicle to keep idiots out? Who pays for it? Who operates what? etcetcetc
The general idea is pretty stupid and complicated but il still humor the idea and il give you a current list of what me a pilot would want written in stone if this idea ever did become reality and CCP with bad ideas do happen quite a bit but against a solid 4 man HAV crew infantry would be shitting blood
1. This isnt enforced on all tanks and vehicles - If this is to exist which really it shouldnt then it needs to be a completely new speciality vehicle which is optional if you want to train it, that means that it will also have skills added to it which will have 1 skill for the driver and a secondary skill for the gunner
2. Vehicle locks - I want to lock my vehicle for my squad only, this means its only for my squad
3. Better PG/CPU/HP and slot layout - If this is taking at least 2 players to operate it then it needs an increase in base stats and slots since its a highly specalised vehicle, im not paying more to have a gimped tank which will be the same as a normal basic tank but requires more ppl to operate it
4. Driver keeps 3rd person camera - This is to ensure the safety of the vehicle, he is the driver for a reason, his sole purpose is to drive, he has no gun he needs no gun for he is the driver
5. No gun for the driver, not even a ****** small turret - Driver doesnt need it and will hinder the driver in operating the vehicle
6. 2players operate, minimum 2players to destroy it - TBH you can barely find 2ppl to work together now to kill a tank so needing 2+ is going to impossible for most players but infantry wants this vehicle more than vehicle pilots
7. The driver operates the majority of the mods - Hardeners/speed mods/boosters etc
8. Gunner operates DMG mods - He needs the gun so he needs the mods
9. Driver has the ability to kick out all gunners from his vehicle - if the gunner jumps out to hack a point and a bluedot jumps in the driver can boot him out
10. More skills added in the skill tree - Mainly for the driver, increase in turning speed and speed itself etc
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2471
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Posted - 2014.02.10 16:00:00 -
[4] - Quote
Keep being picky but you know im right, its rare you find AV players work together until its an act of desperation and the entire team eventually pulls out AV which tends to be militia, infantry are complaining now about vehicles, finding 4 with proto AV will be impossible unless you group up
I doubt very much you tank
So you want all 4 players to skill up for the vehicle then or each part of it, problem is it is next to impossible to do, the pilot has to skill up everything just to fit it but what happens if they dont? how does the gunner help put on a turret which the driver hasnt skilled into? he cant help, if the pilot cannot use it he cannot fit it, you end up with the invalid fit and it cant be called in - So that falls apart
Im pilot, my vehicle has turrets on it, i have ammo cap which raises the amount of ammo i can hold, gunner also has same skill so why dont they stack? same for all other mods and skills
Who ever chooses to - Thats not an answer, the ISK will only ever come out of 1 persons pocket consistantly and i really dont see bluedots giving out donations
Decide amongst yourselfs - Again not an answer, you cannot divide up the mods to various people because there is no way a gunner would have any of the driving mods, plus im not trusting bluedots with anything
4man HAV is a stupid idea because it comes from infantry, its next to impossible to implement unless you completely change how vehicles are operated and are able to include the different skills of the crew so someone could actually fit it without it being invalid, not too mention 16v16 current mods and infantry already cry about ppl in vehicles now and not enough ppl to shoot at let alone actually having to use teamwork to take out a vehicle which they currently cant do now and they only need 2 good competant players
1. If its going to take 4ppl to use a basic vehicle its not going to take off, now if this 4man HAV was made into a specalized vehicle then only the hardcore may have a crack at it but it seems you want it for Dropships which is very lolworthy because it means the flying APC is no longer an APC when half of the slots are taken up for just operating it and same for the MAVs while the ADS was made so the pilot had a gun in the 1st place if he wants someone else to shoot it they would just use the standard dropship they get and save themselves some SP and ISK, you are just asking to nerf all vehicles
3. I highly specalized vehicle which requires 4 to operate and move the thing will not have the same stats of a basic vehicle, plus its only 16v16 so if it takes a quater of a team to move it it will take at least a quater of the enemy team to kill it and just asking for it shows you want a blanket nerf to all vehicles
6. 4 to operate 4 to kill it minimum also with proto AV - If i have a 4 man vehicle with 4 pilot suits all proto mods/suits and turrets you can be damn sure it will take the equivelent which would be 4 proto suits/mods/AV weapons to kill it, kicker is you can barely find that in pub matches and only in PC will it be seen but with 16v16 and quarter of each team to use the vehicle/kill it i see infantry crying harder than ever
9. Needed anyway, if you think im letting bluedots into my multimillion ISK HAV which requires 4 competant players to move it think again
With your responses you just want to nerf vehicles and yea you cant use em as it is, its like you want COD in space tbh
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2476
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Posted - 2014.02.10 18:03:00 -
[5] - Quote
Leads to invalid fits, if the pilot doesnt have it cant fit it or use it or call it in
Not valid answers
Unlucky for you im about 50/50 into vehicles and infantry
1. Basic vehicles are not highly specalized, only the ADS are right now, all other vehicles are mlt/std vehicles. MAG never had vehicle locks and bluedots jumped in all the time plus it only required the driver to move it and 1 gunner, side guns were useless yet for the same vehicle in DUST you want 4 ppl to move it
3. Again ADS only specalized vehicle. Only way it makes it more deadly is if it gets an increase in hp/pg/cpu/slot layout in comparision to basic vehicles with skill bonuses, if it doesnt and its just exactly the same as a maddy or gunlogi then why should i bother to skill into it?
6. Proto hull/mods/turrets and pilot suits x4 vs x4 proto AV weapons/suits and mods - if you want it less then go to COD because if its taking 4 to move it it takes at least 4 to kill it
9. Again my vehicle so i should have the option to boot anyone, end of
Team game, im in a squad and work with other vehicles and players, i use more teamwork than the infantry half the time yet this game rewards solo work anyways and if i solo as infantry its fine but if i do it in a vehicle its OP
Love double standards
Intelligence is OP
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