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Cody Sietz
Bullet Cluster Legacy Rising
2172
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Posted - 2014.02.08 16:06:00 -
[1] - Quote
CCP Saberwing was kind enough to give us the info on what may be the new assault bonuses.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Gallente get a pretty terrible bonus as you can see.
Caldari get a crazy fast reload.
Minmatar get a pretty amazing bonus.
And Amarr get to keep their bonus.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2172
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Posted - 2014.02.08 16:17:00 -
[2] - Quote
Nocturnal Soul wrote:No no that Caldari one is pretty bad What's wrong with it?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2172
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Posted - 2014.02.08 16:21:00 -
[3] - Quote
RuckingFetard wrote:Cody Sietz wrote:Nocturnal Soul wrote:No no that Caldari one is pretty bad What's wrong with it? Useless for a ranged weapon. As in the sniper rifle?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2174
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Posted - 2014.02.08 16:30:00 -
[4] - Quote
TheD1CK wrote:Gallente come out ok, more accuracy on the AR will obviously improve it Caldari are getting a hard time though
Amarr and Matari are ridiculously OP .... worst decision so far from CCP
someone told me last week the ScR bonus was being removed... I jumped for joy as the ScR is way too good.... today that joy has died Hipfiring bonus is pretty useless.
But yeah, Minny and Amarr bonus are best bonus.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2174
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Posted - 2014.02.08 16:32:00 -
[5] - Quote
ReGnYuM wrote:1. Please provide a link with facts.
2. What!
Who the **** asked for this ****.
https://forums.dust514.com/default.aspx?g=posts&m=1813024#post1813024 sorry ill edit the OP
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2174
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Posted - 2014.02.08 16:37:00 -
[6] - Quote
ANON Cerberus wrote:Cody Sietz wrote:CCP Saberwing was kind enough to give us the info on what may be the new assault bonuses.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Gallente get a pretty terrible bonus as you can see.
Caldari get a crazy fast reload.
Minmatar get a pretty amazing bonus.
And Amarr get to keep their bonus.
Dude - The Caldari are getting screwed. The reload bonus is going into the commando terrtory and to be honest is NOT that helpful. Compared to extra clip size like the Minmatar get - or the heat bonus for Amarr which actively helps damage output. Even the Gallente kick and dispersion bonus - while it might not even be that noticeable at least it gives you a bonus while you are firing the weapon. All of the skills give a bonus to each race as they fire a weapon - except the Caldari. Getting screwed over again. Amarr - Generate less heat as you fire - more rounds able to be spammed. Gallente - Underwhelming compared to the Amarr and Minny bonuses but at least it is reduced kick and dispersion. Caldari - Reload speed, really not that useful I think but not only that - THIS IS A COMMANDO BONUS, why stray there? Minmatar - extra clip size for all sorts of weapons that will REALLY benefit from it. Come on, the AR doesn't have that much kick anyway with max skills anyway.
And your telling me that if you are Assaulting and have more then one target to attack, that a quicker reload speed won't help you?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2175
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Posted - 2014.02.08 16:39:00 -
[7] - Quote
Hecarim Van Hohen wrote:I always thought that increasing accuracy would be a good thing, apparently I was horribly wrong... Not for CQC weapons.
Just look at the HMG, they fixed it by making it have less accuracy.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2175
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Posted - 2014.02.08 16:43:00 -
[8] - Quote
Joel II X wrote:Hmm, well, less kick from the AR can only be a good thing, so sure, I'll bite.
Caldari have weapons that take the most reload time so it'll help somewhat, too. At proto, with Max reload the Sniper will be awesome same with RR. It's like the Commando Bonus.
The Matari get more ammo. Before they only had it for sidearms. Now they get it for all their respective weapons. Would've been cool if the CR wasn't so freaking OP. Besides that, it'll be cool. 8 clip Flaylock lol
Amarr get to keep their bonus \o/ rejoice! Don't forget 11 mag mass driver ;)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2175
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Posted - 2014.02.08 17:07:00 -
[9] - Quote
Hecarim Van Hohen wrote:Cody Sietz wrote:Hecarim Van Hohen wrote:I always thought that increasing accuracy would be a good thing, apparently I was horribly wrong... Not for CQC weapons. Just look at the HMG, they fixed it by making it have less accuracy. Valid point with the HMG But I still think less dispersion means more shots on the target and less kick means you can land more shots from a distance but I'm not a AR user so my opinion on this matter is shabby at best. I can concede that unless we actually try it, we have no idea how good it will be. It might make the AR great.
But I have this feeling that it will provide no real difference to the weapon. If the AR had better range, I'd honestly be fine with the bonus.
@Aztec, it would be great if it effected all light weapons, but it is only gonna effect hybrid/blaster weapons...kind if limited...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2176
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Posted - 2014.02.08 17:30:00 -
[10] - Quote
Sgt Buttscratch wrote:I dont understand why the bonus' arenot damage based... Assault are supposedto be the frontline fighters. Damage is the one thing that should make an assault suit a better choice over a logistics suit. Logi - Equipment + great defense Assault - damage + defense Sentinel - High Defense - Situational DPS Commando - Damage + mobility(over other heavies) Scout - Speed+Stealth Pilot - Module bonus vehicles
Right now its Sentinel or Logi for Assault, High defense, great attack. Scout: High close range attack,speed and stealth negated by the aboves weapon range and AA. Assault for the self loathing and suicidal Commandofor the lolz This so hard.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2176
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Posted - 2014.02.08 17:48:00 -
[11] - Quote
NextDark Knight wrote:Don't forget the Caldari are trading there little bit of HP from it's already gimped shields for a reload bonus to a weapon they are giving a massive decrease to..
What the hell crap are they smoking bring back the ROF! RoF bonus on a RR would make it hella OP.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2176
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Posted - 2014.02.08 19:00:00 -
[12] - Quote
Zahle Undt wrote:Personally, I like the PG/CPU bonuses for fitting weapons across the assault suits better than the RoF bonus. It helps for all weapons, means that assaults can squeeze a little better tank on their suits if desired as well. Combined with level 5 in light and side arm weapons and the ridiculously expensive fitting optimization skill and assault are going to have the cost of weapon PG/CPU at 60% that frees up quite a bit of CPU/PG for better modules, grenades, etc..
The racial bonuses (IMO) are worse than what was posted on singularity for caldari and gallente, and much better for amarr and minmatar. Keep these current bonuses and I'll be looking forward to sticking with my minmatar assault I'm down for the fitting bonus, that is what the Gallente get now anyway.
Hipfire for a single weapon just seems pretty underwhelming.
At least your Minny is gonna be badass :)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2178
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Posted - 2014.02.08 19:58:00 -
[13] - Quote
Aaroniero d'Lioncourt wrote:Rynoceros wrote:Ridiculous. 2 years into this and they're still just as lost as ever. Some of the **** they've been putting out lately really shows just how much they refuse to listen to anyone that makes any ******* sense. Why ******* bother anymore? You can't fix stupid.
Someone should tell them to play their own game... And by that i mean regularly, hitting that SP cap. So they would know what needs to be done and not beat around the bush. (not just talking about this cal assault ugly bonus) I think they have testers...or something...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2178
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Posted - 2014.02.09 00:15:00 -
[14] - Quote
Piercing Serenity wrote:Amarr - Same Minmitar - Same Caldari - 5% reduction to spool-up time per level, 3% accuracy bonus while ADS per level Galente - 1% increase to dispersion per level, 3% rate of fire increase per level (For PLC, this means a larger projectile/splash radii)
- Increase rifle kick for all weapons moderately, slightly for Caldari - Increase rifle dispersion for all weapons moderately, (very) slightly for Galente - Decrease hipfire accuracy for all weapons moderately, slightly for Amarr - Decrease all weapon ammo slightly, none for minmitar
Instead of falling victim to power creep, we should just lower the normal, non-specialized stats and keep the planned changes the same. Yeah that still screws over the Gallente suit.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2179
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Posted - 2014.02.09 01:16:00 -
[15] - Quote
I'm throwing my full support behind King Checkmate
https://forums.dust514.com/default.aspx?g=posts&m=1816467#post1816467
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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