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Spartacus Dust
The-Legionnaires The CORVOS
90
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Posted - 2014.02.08 12:38:00 -
[1] - Quote
The concept is simple, the implementation will probably be difficult:
1. Expand Beyond Molden Heath 2. Give districts the ability to shoot ships near the planet (hard part) 3. Watch EVE alliance players place their TCU's and POCO's strategically placed near districts they own.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
90
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Posted - 2014.02.08 13:00:00 -
[2] - Quote
Takahiro Kashuken wrote:Would be more use for FW tbh
Have an extra letter which has a OB cannon and if your team holds it for 3min you get to fire a strike into EVE and at the enemy ship if there is one
Yes and No
That doesn't make it valuable to EVE players in FW, it makes it valuable to DUST players in FW only. It's still a great idea that would really make teamwork keep going, I know I would communicate a lot with my DUST players to make sure I'm not about to get blapped by an OB Cannon.
Making it valuable to EVE players by allowing them to defend poco's and tcu's against attackers would be a big step.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
90
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Posted - 2014.02.08 13:04:00 -
[3] - Quote
Galvan Nized wrote:Arkena Wyrnspire wrote:Nobody will care about districts shooting ships near the planet unless they do silly things like massive damage to capitals, in which case it would be ridiculously overpowered. What is something that they would care about that doesn't require doing massive damage? Shutting down modules perhaps? Decloaking? Inability to fly out for set amount of time?
Arkena Wyrnspire is wrong. I've already talked to several EVE players who agree, the ability to defend poco's and TCU's (the things that control SOV SPACE) would create a large demand, as long as they are placed near the district, it's a huge bonus :) ESPECIALLY IN NULLSEC
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
90
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Posted - 2014.02.08 13:18:00 -
[4] - Quote
VALCORE72 wrote:would love to mine rare ore for eve ' the good stuff ' and have eve pay us for it . or make our corps weapons and armor . swinging a pickaxe as astros fall from the sky we run over mine it out like the belts in eve . also give us time to explore our maps ,to walk around
Valcore I got you guys covered, I will personally be flying the warbarge, loading it with tanks and clones and anything you guys need. When PC 2.0 comes out, my full focus will be getting you guys planets.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
91
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Posted - 2014.02.08 13:19:00 -
[5] - Quote
RuckingFetard wrote:Spartacus Dust wrote:Galvan Nized wrote:Arkena Wyrnspire wrote:Nobody will care about districts shooting ships near the planet unless they do silly things like massive damage to capitals, in which case it would be ridiculously overpowered. What is something that they would care about that doesn't require doing massive damage? Shutting down modules perhaps? Decloaking? Inability to fly out for set amount of time? Arkena Wyrnspire is wrong. I've already talked to several EVE players who agree, the ability to defend poco's and TCU's (the things that control SOV SPACE) would create a large demand, as long as they are placed near the district, it's a huge bonus :) ESPECIALLY IN NULLSEC I guess I reason that we don't have null sec yet is that there aren't enough planet types atm
plenty of planet types, just needs to expand beyond MH. Though more planet types is a serious bonus :) Personally I think storm planets would be the most bad ass
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
91
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Posted - 2014.02.08 13:30:00 -
[6] - Quote
maka rax wrote:Spartacus Dust wrote:Galvan Nized wrote:Arkena Wyrnspire wrote:Nobody will care about districts shooting ships near the planet unless they do silly things like massive damage to capitals, in which case it would be ridiculously overpowered. What is something that they would care about that doesn't require doing massive damage? Shutting down modules perhaps? Decloaking? Inability to fly out for set amount of time? Arkena Wyrnspire is wrong. I've already talked to several EVE players who agree, the ability to defend poco's and TCU's (the things that control SOV SPACE) would create a large demand, as long as they are placed near the district, it's a huge bonus :) ESPECIALLY IN NULLSEC Maybe the POCOs/TCUs got some sort of passive bonus (financial or towards the system bonuses) for dust controlled districts - and never a penalty - that could be implemented with less resistance from eve players and less resources to code from CCP. I doubt Eve pilots would get behind NPC planetary defenses. Sure, if you're the defender it's great but from the attackers point of view it's completely imba.
Good ideas keep them flowing
and yes I realize that EVE players would cry about this sort of thing happening, but DUST is eventually going to move into that direction. Lube or no Lube, EVE Alliances without Dust Corps will one day have to bite the pillow if Dust is ever to have any real impact in New Eden.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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Spartacus Dust
The-Legionnaires The CORVOS
92
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Posted - 2014.02.08 14:40:00 -
[7] - Quote
orrrrrrrrrrrrrrrrrrrrrrrrrr, they could just hire other mercs to take the district so they could pop the tcu's without being fired upon.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
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