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Charlotte O'Dell
Fatal Absolution Public Disorder.
1877
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Posted - 2014.02.08 02:12:00 -
[1] - Quote
The two have always been imbalanced.
Until 1.4, shields were the best, now, armor is better.
There are a lot of things to consider when judging this, such as how logis are fit as assault and have a passive armor rep, and that the combat rifle does +10 to armor and -5 to shields.
However, I don't agree with current penalities and tier systems for the two module types
Shields scale 22, 33, 66, increasing 33% in power from basic to enhanced, and 100% from enhanced to complex.
Armor scales 85, 110, 135, increasing 23%, and then 19%, accordingly.
The penalties are imbalanced, however. Armor plates provide an enormous boost in HP for extremely little PG and CPU, when compared with shield modules, and only have a small penalty to speed. Their main drawback is the requirement to fit reppers.
Shields make better solo suits, as they should (combat logi taken out of consideration due to 1.8 changes), but have a huge CPU/PG cost, compared to armor, and stacking more extenders increases recharge delay- no good. No good at all.
The best solution would be to change how shield modules scale, to match with armor- 50, 62, 73, or something of that nature. Their fitting cost needs to be reduced as well, not to the same level as armor, as it has a passive regen and does not take up low slots, but enough so that fitting a well shielded suit does not REQUIRE CPU modules, and instead, can fit shield regulators.
Other problems with shield modules are energizers, rechargers, and regulators.
Energizers and rechargers are far too similar- energizers, at complex level, have a recharge rate bonus to HP penalty of 60:6, while rechargers have a ratio of 42:0. The difference needs to be more exaggerated. A change so that energizers give a 100% recharge bonus at complex level, while having a penalty of 30% to shield HP would do well, while rechargers would have a 40% bonus, and a 5% HP penalty.
Regulators need a lot of work. On a Caldari suit, a single complex regulator reduces recharge time by 1.5 seconds (assuming no recharge penalty was in effect)- that is hardly worthwhile. They should be changed so they are worth fitting- perhaps, at complex level, a 40% bonus would be in effect.
Charlotte O'Dell is the highest level unicorn!
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ReGnYuM
Escrow Removal and Acquisition
2076
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Posted - 2014.02.08 02:16:00 -
[2] - Quote
completely agree with the above^
Why run a regulator?
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4461
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Posted - 2014.02.08 02:17:00 -
[3] - Quote
I've proposed this exact thing many times before but ok.. +1
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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Mr Machine Guns
Nyain San Renegade Alliance
411
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Posted - 2014.02.08 02:23:00 -
[4] - Quote
One thing to is Shield tankers have to run proto extender because of how much better they are then the advanced lvl ones, basically there is no incentive to run proto armor plates the advanced lvl ones are almost as good |
Charlotte O'Dell
Fatal Absolution
1880
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Posted - 2014.02.08 02:24:00 -
[5] - Quote
Mr Machine Guns wrote:One thing to is Shield tankers have to run proto extender because of how much better they are then the advanced lvl ones, basically there is no incentive to run proto armor plates the advanced lvl ones are almost as good
+1
Charlotte O'Dell is the highest level unicorn!
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BL4CKST4R
WarRavens League of Infamy
1848
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Posted - 2014.02.08 02:27:00 -
[6] - Quote
The HP for shields should not be increased at all. As for the penalties you can feel the difference in speed even with just 1 plate. On my shield suit I can't even feel that extra 1 second because it's just so small and negligible.
The only thing that should be fixed is the CPU/PG costs and the enhanced shield extender.
Armor and Shields are not the same!
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Thor Odinson42
Molon Labe. Public Disorder.
2745
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Posted - 2014.02.08 02:29:00 -
[7] - Quote
Regulators need a buff for sure
ML Director
Eve Toon - Raylan Scott
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Mr Machine Guns
Nyain San Renegade Alliance
411
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Posted - 2014.02.08 02:31:00 -
[8] - Quote
Another thing is why are the shield extender numbers so weird 22, 33 ,66 while armor plates numbers are nice and simply 85, 110, 135 , I don't know maybe it my OCD that is annoyed by the shield extender numbers not ending in a 0 or a 5 |
The dark cloud
The Rainbow Effect Negative-Feedback
2175
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Posted - 2014.02.08 02:35:00 -
[9] - Quote
No you get higher mobility with shields. Armor slows you down and has a slower repair compared to shield regen. A suit without armor repair mods on can maybe survive 1-2 encounters and then you are literally dead. Caldari dropsuits can fit like 4 shield extenders which is 264HP boost. The most common fit for gallente suits is 2 reppers and 2 plates. Even with complex plates you would gain a boost of 270HP. Sure you could use 3-4 plates but then you have very little- no armor repair and are even slower. Im tired of this that people allways think that the gras is greener on the other side.
PS: a core locus nade allmost allways insta kills armor tanked suits. This doesnt happend with shields so HTFU.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Thor Odinson42
Molon Labe. Public Disorder.
2745
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Posted - 2014.02.08 02:36:00 -
[10] - Quote
The faster regen of shields would be enough if the resistances to certain damage types were stronger.
I hope that made sense.
ML Director
Eve Toon - Raylan Scott
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Oswald Rehnquist
1222
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Posted - 2014.02.08 02:48:00 -
[11] - Quote
Perhaps I'm off base on this one, it certainly isn't the only solution, but back in closed beta the mechanics behind movement used to be broken up between stamina recharge, stamina pool, and speed, since then they collapsed stamina increase with recharge into one module making biotics actually viable (before 1.4) because the slot count wasn't high enough to accommodate all the stats.
It might be better to collapse rechargers and regulators into one module (and adjust numbers as necessary)
You already mentioned fitting, so I don't have to go too much into the 90+cpu for some of the shield modules.
Below 28 dB
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