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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4457
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Posted - 2014.02.08 01:48:00 -
[1] - Quote
Bormir1r wrote:Is it even possible by a single player? With close to 2000 HP, it it's almost the equivalent to a quarter of a tank. Are they getting any movement speed nerfs? Because honestly, I don't even know if it's going to be possible to go 1v1 on heavy in 1.8. Even when you consider the bonuses they'll be getting, reductions to weapon damage almost seems to make them invincible.
Going 1 on 1 vs a good heavy is suicide as it is right now XD
So either Sneak attack, or go with a squad.
That is after all the prupose of heavies....
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4459
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Posted - 2014.02.08 01:54:00 -
[2] - Quote
D legendary hero wrote:seriously?
difference between tank and heavy. Ar damage to tanks reduced by 90%, AR damage to heavies reduced by possibly 10% max.
since a militia Ar without damage mods or proficiency does 425 damage per second.
2000 ehp/425 = +/-4 seconds
so, If your in your optimal and have a militia AR, with no damage mods or proficiency you can kill the new heavy in 4 seconds. of course, since EVERYONEhas galente AR at proficiency 5 thats 25% extra damage. so your doing at least 550 damage per second, bringing TTK down to +/-3 seconds.
so, in conclusion. One militia noob can kill a heavy by themselves.
Exactly: New heavy Sentinel bonuses merely nullify Proficiency skills to get an extra 10% TTK frame. At good range,a sneak attack or group effort will make short of one of these behemoths. Or you can be lame like me and run a Heavy yourself with a Shotgun XD
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4459
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Posted - 2014.02.08 01:57:00 -
[3] - Quote
Disturbingly Bored wrote: Could the new Sentinels be FOTM? I dunno. I hope not. I hate seeing impostor fatties in my suits. ..
I doubt it, im pretty sure 1.8 will bring a lot of diversity to the game: Scouts + cloaks are equally if not MORE tempting thatn Sentinels Commandos are a whole new world of Defensive / offensive combos Assaults will get bonuses that let them abuse certain bonuses + RoF Some logis will be a real force to be reckoned with in 1.8 ,specially the Active Radar gallente Logi and the Zerg swarmer Amarr logi...
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4461
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Posted - 2014.02.08 02:15:00 -
[4] - Quote
Zahle Undt wrote:KING CHECKMATE wrote:Disturbingly Bored wrote: Could the new Sentinels be FOTM? I dunno. I hope not. I hate seeing impostor fatties in my suits. ..
I doubt it, im pretty sure 1.8 will bring a lot of diversity to the game: Scouts + cloaks are equally if not MORE tempting thatn Sentinels Commandos are a whole new world of Defensive / offensive combos Assaults will get bonuses that let them abuse certain bonuses + RoF Some logis will be a real force to be reckoned with in 1.8 ,specially the Active Radar gallente Logi and the Zerg swarmer Amarr logi... How are logi's going to be a force to be reckoned with when the logi racial bonus will only bring one piece of equipment back to where they currently are (unless something changes)? Overall the actual logis are getting royally screwed in the next patch (unless something changes from what was posted from singularity)
Example: Amarr LOGI AK.0 GÖª With PROTO Uplinks, Basic Nanohives , ADV A.Scanner GÖª 2 CX damage mods, 1 cx shield extender, 1cx Armor rep, 3 Enhanced or Basic Armor plates GÖª Weapon and Sidearm of choosing.
Here, you have a 750+ EHP Logi with Good enough Damage Output, Ammo for him and his friends, scanning capabilities and every time he respawns he drops 2 Uplinks that provide 2 second respawns for his team. That means, that EACH TIME you kill an enemy, he will be back, In 2 or less seconds...Sounds UP?
I dont think so.
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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