Zeke Dunevent
sNk Syndicate
0
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Posted - 2014.02.08 01:29:00 -
[1] - Quote
More and more often I am joining games where I can not even play because of the amount of people running remote explosives. I just finished a match where the top six guys on the other team didn't even shoot just threw remote explosives at you and set them off. The worst part about it is, YOU CAN STILL BLOW THEM UP EVEN AFTER YOU ARE DEAD!!! So long as you detonate before picking where to spawn back in. I know for a fact that this particular issue needs to be fixed, but further more, I would like it if I could actually be a heavy again instead of someone always running up behind me with remote explosives, or a scout flat rushing me and getting within throwing distance for them before I can kill them with and then set the explosives off after they are dead. Dust is my favorite fps and has been since launch, its shown constant improvement with each update and just like the old Flaylock nightmare that made me want to stop playing I have faith that CCP will fix this. Please patch remote explosives on 1.8. You don't even have to make them to where they do no damage just change it too where they only do 15% or 20% weapon efficiency against dropsuits to where you are not constantly one shot by people who can't really play the game, and just use the remote explosive to make it no fun for others. |
Zeke Dunevent
sNk Syndicate
2
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Posted - 2014.02.28 21:20:00 -
[2] - Quote
maka rax wrote:Zeke Dunevent wrote:More and more often I am joining games where I can not even play because of the amount of people running remote explosives. I just finished a match where the top six guys on the other team didn't even shoot just threw remote explosives at you and set them off. The worst part about it is, YOU CAN STILL BLOW THEM UP EVEN AFTER YOU ARE DEAD!!! So long as you detonate before picking where to spawn back in. I know for a fact that this particular issue needs to be fixed, but further more, I would like it if I could actually be a heavy again instead of someone always running up behind me with remote explosives, or a scout flat rushing me and getting within throwing distance for them before I can kill them with and then set the explosives off after they are dead. Dust is my favorite fps and has been since launch, its shown constant improvement with each update and just like the old Flaylock nightmare that made me want to stop playing I have faith that CCP will fix this. Please patch remote explosives on 1.8. You don't even have to make them to where they do no damage just change it too where they only do 15% or 20% weapon efficiency against dropsuits to where you are not constantly one shot by people who can't really play the game, and just use the remote explosive to make it no fun for others. I suppose you're looking for a way to make it so it's harder for a scout to kill a heavy. Well, if you want to take away the best way for a scout to solo a heavy then you need to propose an alternative method for solo scout vs heavy battles. Maybe take away the HMG because it's no fun getting killed in .2 sec? Better? (no) And why can't you explode the RE after you respawn? If all equipment stays in the game after respawn so should a RE. If you can't use an RE after respawn, then all equipment (links/hives) should go offline after respawn. May as well be fair about it.
My problem is not so much that they stay in the game to be used once you respawn its that during the bleedout period they can still be detonated, in your terms of being fair about it then I should be able to throw grenades, shoot, and even melee while bleeding out. There are obvious problems with that, the main issue is that they can be detonated during the bleedout period. As for using them tactically and setting up a killzone, I also agree with that tactic. It is the way they are meant to be used. I however do not like the fact that people use them as heavy slaying grenades. Also it's not just heavies, scouts will sprint into enemies with abandon and drop as many remotes as possible before being killed and then as soon as they are dropped they hit detonate, making it impossible to counter the tactic with such things as flux grenades. As it is now with the REs you can kill anything in the game with a basic scout, even if they gun you down, and therein lies my issue. P.S. on a sidenote I saw someone complain that if the nerf REs all scout weapons will be nerfed, an ADV level shotgun in the hands of a basic scout has killed my proto heavy in three shots, all scout weapons are not nerfed.
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