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Thread Statistics | Show CCP posts - 1 post(s) |
Fox Gaden
Immortal Guides
2435
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Posted - 2014.02.07 16:45:00 -
[1] - Quote
THEAMAZING POTHEAD wrote:C (low damage output of all weapons means heavies will be unstoppable, other than by cloak scout shotties.) Low damage output of all weapons means that Assault suits will have more time to reach cover, thus giving them a further advantage over Heavies and reducing the number of people who feel they need the greatest possible health (heavy suit) to survive long enough to react when getting shot at. It will reduce the number of bad players using Rail/Assault rifles on Heavy suits.
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2437
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Posted - 2014.02.07 17:37:00 -
[2] - Quote
Bethhy wrote:CCP Logibro wrote:Like I mentioned in the other thread, this isn't the only change being made (and I don't mean to just the Rail Rifle). We'll have all the details soon. Remove Aim Magnetism and Bullet Magnetism.... For the love of DUST. Or have the movement speed of the aim-bot slowed and reduced further with range so that moving targets have to be tracked manually, and Speed tanking becomes effective again. (Although speed tanking is actually more effective now than many people believe, as members of your Corp have proven to me in PUB matches time and time again.)
Aiming with the DS3 controller is like trying to hit something with a Bow and Arow while standing on a spinning marry-go-round. The only way to get your crosshairs precisely where you want them without AA is to do a large swath and release at just the right moment. The DS3 has no fine movement capabilities. Even with the current AA a mouse is still better at tracking a moving target and aiming at a distant target. Without any AA the Keyboard and Mouse users would have a massive advantage as they did in 1.0 through 1.4.
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2437
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Posted - 2014.02.07 18:21:00 -
[3] - Quote
Marlin Kirby wrote:Fox Gaden wrote: Aiming with the DS3 controller is like trying to hit something with a Bow and Arow while standing on a spinning marry-go-round. The only way to get your crosshairs precisely where you want them without AA is to do a large swath and release at just the right moment. The DS3 has no fine movement capabilities. Even with the current AA a mouse is still better at tracking a moving target and aiming at a distant target. Without any AA the Keyboard and Mouse users would have a massive advantage as they did in 1.0 through 1.4.
No aim-assist: http://www.youtube.com/watch?v=s-pguEizg4EIf you can't aim with with analog sticks you have no coordination on your fingers. It's not as hard as you KB/M players like to think. I am a DS3 player. I have been using it as my primary controller for over a year now, since I started playing DUST. From 1.0 through 1.4 I had to keep a mouse beside me for any shot over 30m. Of course I have 29 years of experience with the mouse and only 1 year of experience with the DS3 controller.
I never said that you canGÇÖt hit a precise target with a Bow and Arow while standing on a marry-go-round. I am just saying that the level of skill required is disproportional to the task you are trying to perform. Just because you have mastered a work around to a bad controller does not make the controller any good. I understand that the DS4 controller works much better, but CCP canGÇÖt expect us to purchase a DS4 controller to compete with Mouse and Keyboard users.
Fox Gaden: DUST Wall of Fame, 2014
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