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Thread Statistics | Show CCP posts - 11 post(s) |
Vell0cet
SVER True Blood Public Disorder.
909
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Posted - 2014.02.08 18:59:00 -
[1] - Quote
Heathen Bastard wrote:CCP Saberwing wrote:Necandi Brasil wrote:Saberwing, I know it's a long way of... but how long until we see epic P2Pmarket, 48 player battles ? I'm getting excited with DUST again this year! Both of these have been repeatedly mentioned as things we want to do. Particularly in the case of the Secondary Market we want to make sure that we get it right. While I can't give you an ETA, please know that it's something that is definitely a priority. Nothing in dust has been introduced right. why not just throw it out there anyways. This is something CCP ABSOLUTELY HAS TO GET RIGHT THE FIRST TIME. Imagine 1000s of support tickets for items vanishing and not being properly credited to the buyer/seller. Imagine what would happen to the economy if bugs created billions of ISK accidentally for some players. Getting this wrong could break the game. Getting the EVE-DUST market wrong could break BOTH GAMES.
The market also has to be resilliant to RMT gold sellers, internal fraud, etc. This is a major undertaking, and I'm glad CCP is recognizing it as a major priority as well as not rushing something out quickly that could break the game on a level never seen before.
Best PvE idea ever!
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Vell0cet
SVER True Blood Public Disorder.
909
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Posted - 2014.02.08 20:45:00 -
[2] - Quote
Heathen Bastard wrote:Vell0cet wrote:Heathen Bastard wrote:CCP Saberwing wrote:Necandi Brasil wrote:Saberwing, I know it's a long way of... but how long until we see epic P2Pmarket, 48 player battles ? I'm getting excited with DUST again this year! Both of these have been repeatedly mentioned as things we want to do. Particularly in the case of the Secondary Market we want to make sure that we get it right. While I can't give you an ETA, please know that it's something that is definitely a priority. Nothing in dust has been introduced right. why not just throw it out there anyways. This is something CCP ABSOLUTELY HAS TO GET RIGHT THE FIRST TIME. Imagine 1000s of support tickets for items vanishing and not being properly credited to the buyer/seller. Imagine what would happen to the economy if bugs created billions of ISK accidentally for some players. Getting this wrong could break the game. Getting the EVE-DUST market wrong could break BOTH GAMES. The market also has to be resilliant to RMT gold sellers, internal fraud, etc. This is a major undertaking, and I'm glad CCP is recognizing it as a major priority as well as not rushing something out quickly that could break the game on a level never seen before. What RMT gold sellers? CCP endorses it, which killed them. PLEX is bought from CCP with real money, you can then use it to extend your account by 30 days, or simply sell it on the market and pocket the isk. I'm obviously not referring to CCPs official PLEX mechanism. I'm talking about Russians running bots and selling ISK for dollars against the TOS. The market can be used as a tool for these guys to "launder ISK." Any P2P market system needs backend tools in place for CCP to monitor/prevent this activity. PLEX hasn't completely killed them off (although it has made a massive improvment). With DUST being F2P and the economies of both games being linked, this is a serious concern.
My point is CCP needs to get the market right when they release it. There are many major problems that could result if they rush it out half-baked.
Best PvE idea ever!
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Vell0cet
SVER True Blood Public Disorder.
909
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Posted - 2014.02.08 21:26:00 -
[3] - Quote
Heathen Bastard wrote:Vell0cet wrote: I'm obviously not referring to CCPs official PLEX mechanism. I'm talking about Russians running bots and selling ISK for dollars against the TOS. The market can be used as a tool for these guys to "launder ISK." Any P2P market system needs backend tools in place for CCP to monitor/prevent this activity. PLEX hasn't completely killed them off (although it has made a massive improvment). With DUST being F2P and the economies of both games being linked, this is a serious concern.
My point is CCP needs to get the market right when they release it. There are many major problems that could result if they rush it out half-baked.
So, it'll be the only thing they've gotten right in dust, ever? I think that's overly harsh. CCP has certainly made more than its fair share of mistakes, but they've gotten a lot right as well. Most of the problems have been balancing/performance issues, which in all fairness is exceedingly difficult to test internally without a public test server. This is especially true in a game like DUST with so many moving parts, near infinite customization, and players highly motivated to find the absolute best combinations of suits/weapons/vehicles/turrets/modules to get an edge over everyone else.
They have done a great job in giving all weapons a unique "feel" (even if the stats need to be tweaked). They did a great job creating and maintaing racial consistency in the art. The interactive map they made is excellent and works well. With a few exceptions, the existing market functions well enough. The skill tree works (I've never spent SP on one skill and received another for example). Im confident CCP is capable of implementing the P2P market without major game-breaking issues, but I'm also realistic enough in my expectations, that it is a challenging thing to code, and I know it's going to take time to do right.
Waiting sucks, but having a f*cked economy due to a rushed, bug-ridden, P2P market rollout would be a million times worse.
Best PvE idea ever!
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