Yokal Bob
G.R.A.V.E INTERGALACTIC WARPIGS
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Posted - 2014.02.06 11:54:00 -
[1] - Quote
Dusters Blog wrote:our blog would like to thank all of the candidates that took the time out to answer our questions, we would like 2 now ask how u would resolve some of the current issues in gameplay given the opportunity. think like a dev here and offer a solution for the following subjects. Note: operating as intended [meaning u approve of how the current mechanic exists] is a perfectly acceptable answer.
1. the NPE 2. protostomping 3. the RR & CR 4. the small playerbase 5. the gallente AR. 6. locking districts in PC 7. the EVE & Dust link 8. the new player & veteran SP+HP gap 9. tank & av balance 10. adding more MMO elements to Dust
also, our blog is open for campaign ads for CPM1 candidates. just send us ur advert and we will run it just like we would any other piece.
Thank you for the questions, here are my thoughts on the above;
1. A new tutorial is needed, especially pointing to help and new player friendly corporations. In addition I would like to see the academy lengthened to give new players more of a feel to the game. I would also urge for either a starter fit mode or one with a meta level cap.
2. This is a difficult one to balance because proto players have earned their gear and are entitled to use it to give them an edge in battle. I would suggest a meta level caped mode as well as keeping the unrestricted mode. I would however make the rewards for the uncapped mode much greater.
3. I believe that the comabt rifle should have a reduced range because it is a close quarters weapon. The rail rifle is a range weapon and so it should have reduced damage and accuracy in CQC. I think these would make the weapons fufil their intednded role on the battlefield. I do think however that a couple of other weapons need to be rebalanced, take the mass driver for instance, its a grenade launcher its meant to hurt, but right now people can just run through them.
4. The problem with the small playerbase can be put down to marketing. I believe that a better promotion needs to be created, to reach out to gamers who play other genres. At the same time work needs to be done to better NPE as well as player retention. This requires a better understanding between CCP and the community to listen and help better the game for everyone.
5. In all honesty I believe that it should be a blaster type weapon, but not an assault rifle, it needs to be a new addition similar to the other races
Amarr - Scrambler rifle Caldari - Rail rifle Minmitar - combat rifle
I believe that it should not be long in the deliverance of the Gallente weapon, we just have to be patient.
6. I think that while district locking should not be completly removed from the game as it can be a vaild tactic in war, there needs to be a large cooldown on locking districts as it should be a last resort.
7. The EVE/Dust link is what separates this game from others, therefore it should be a special close bond between the two. I think that EVE loot should be made available from FW and PC battles to be sold on the player market. I also think that some district types in PC should manufacture EVE items, stored in a corporation vault, to be sold to EVE players.
8. To be honest I feel that one way could be the removal of the skill cap, veterans tend to get bored, this could be a way of letting new players catch up. What could also be done is reward SP based on the amount of SP of the players you kill, so more for someone higher, less for killing someone with lower SP than you.
9. I think a buff to AV is needed, especially the lock on range of the swarms. At the same time, balance between shield tanks and armour is also needed. Missile turrets definently need work, over 6000 damage is one hit I think is unacceptable. I would like to see the return of the vehicles they took out as well as remote repers.
10. I believe that larger battles would be a nice addition, as would PVE.
Note: These are my opinions and not those of the community.
CPM1 candidate
I want my logi tank back
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