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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1384
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Posted - 2014.02.05 17:01:00 -
[1] - Quote
I think they've given us enough time and notice for us to save up for the new stuff. If it weren't for the fact they hinted at a final respec during EVE Vegas I'd say they weren't giving anymore. The only ones they have given were because they changed the skilltree itself, not the content on it. When they changed the Cal Logi bonuses there was no respec, when they added the commando suits and rifles there was no respec. They may be adding and changing a lot, but they will constantly be doing it and can't give a respec everytime.
That said...
They have yet to release all the racial vehicles, which would mean likely rebalancing. If they were to give a final respec it would likely coincide with that, unless of course they did the infantry and vehicle trees seperately.
They don't do respecs to appease players who wanted something they didn't have, they do it because when they rework the skill tree they need to have an easy way of compensating potentially lost SP.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1384
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Posted - 2014.02.05 17:20:00 -
[2] - Quote
Vell0cet wrote:I feel reasonably confident we'll get a respec of at least the suits and suit upgrades. I'm marginally confident that we'll see weapon respecs as well. I tend to be a strict "no respec" guy, but I think this final one is necessary to get a healthy distribution across the races for suits like the heavies and scouts. This will be important due to the increasing importance of racial weapon/suit synergy and racial resistance tanking being more relevant.
The whole approach is excellent because it will produce natural counters to FOTM fits, but it is dependent on players fielding a wide array of suits to work, and a respec to kick off the dropsuit racial symmetry is just what the doctor ordered.
I'm in the same boat as you, but without all racial vehicles, heavy weapons, overall balance, and a decent new player experience it might be better for them to hold off before giving the final respec. If they are smart and really only plan to do one final one, they'll hold off, we've had plenty of notice and an SP event so anybody with an ounce of self control should be able to save up to try the new gear, or compensate for changed bonuses/suits. Since the announcement I have almost 4 mil SP saved up.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1384
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Posted - 2014.02.05 17:42:00 -
[3] - Quote
Reav Hannari wrote: From what I understand the two biggest issues are that 1.8 doesn't involve removing skills and that you'll all demand even more respecs with every little new item to hit the market.
Exactly, all the other repecs involved skill removals. They have done stat changes and content additions before and none of them came with respecs. More change does not warrant a respec based on past history.
1st Respec Uprsing 1.0: Complete skill tree rework. Necessary as skills were rearranged created, destroyed and given different costs. Complete gear refund.
2nd Respec (optional) Reduction in SP cost and requirements for certain skills. Necessary to compensate for change in basic suits which were originally a massive (useless) SP sink. This went terribly, and will likely mean the only respecs there will be in the future are blanket.
3rd Respec Uprising 1.7: Complete Vehicle tree rework. Necessary as skills were taken away and added and the whole trees were different. Only done to vehicle trees. Went smoothly. Partial vehicle refund.
?4th Respec 1.8? : Additional content and suit bonus changes. Not necessary and doesn't warrant a respec. Even with more content and reworks it doesn't actually change the tree itself or remove any skills. Something may change it's role or worth but it still exists as it did for the most part. Dissapointing? Yes, Unfair? No, we all take the same risk, and we were given more than enough notice to save up for alternatives.
They gave the second respec because they changed the prices of a few skills, a small thing compared to adding new content, but they also have never given a respec for changed or added content because that would warrant doing it every time something new came out. They want you to grind for everything you try and everything you specialize in, it's how they make their money and won't give a respec unless SP would actually be lost, not necessarily made less useful, in which case they try to balance things out.
Heavies and HMG users demanded respecs for the longest time, now that they're buffed people are moving back towards it. Scout users did the same because they lost effectiveness, now that cloaking is coming into the game do you think it will be more popular? Them giving a respec isn't the issue, it's the mentality by many players that they have to every time they change things, that will lead people to never stop thinking they'll get one and keep wasting SP on what they think is the best instead of what they enjoy the most. It's a F2P game, and if you really don't like what you have or want to try something different create a new PSN and build passive SP, CCP won't risk losing money on grind because people are too lazy to create second accounts or too impulsive to spend their SP carefully.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
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