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KA24DERT
TeamPlayers Negative-Feedback
471
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Posted - 2014.02.07 07:50:00 -
[1] - Quote
If you want Aim Assist, you are playing the wrong genre.
GTFO. |
KA24DERT
TeamPlayers Negative-Feedback
472
|
Posted - 2014.02.07 18:52:00 -
[2] - Quote
Bones McGavins wrote:KA24DERT wrote:If you want Aim Assist, you are playing the wrong genre.
GTFO. Lol what? What genre? Console FPS? Where all the top dogs have AA? Thanks for your silly elitist post, you are a delight.
You are indeed playing the wrong genre, and you are specifically playing the wrong game, all the while providing input to CCP to cheapen the experience of what is supposed to be a serious competitive shooter with lasting consequences.
It doesn't matter how many FPS games have AA, it's just a gimmick to attract people with no coordination, and the console shooters WITHOUT AA are a testament to the viability of the DS3 in an FPS.
Hell, the leaderboards during Chromosome were also a testament to the viability of the DS3 without aim assist...
It's not needed, it negates the advantage of speed, it negates trying to throw off your enemy's aim, it negates the time people put into their ability to aim, it negates the modules on your suit that aren't straight damage.
It's bad for the health of the game, and its only purpose is to pacify people who want to put zero effort into their gun game.
GTFO stands for Get The **** Out.
You and your kind are a cancer on this game. |
KA24DERT
TeamPlayers Negative-Feedback
477
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Posted - 2014.02.08 03:51:00 -
[3] - Quote
Bones McGavins wrote:KA24DERT wrote:Bones McGavins wrote:KA24DERT wrote:If you want Aim Assist, you are playing the wrong genre.
GTFO. Lol what? What genre? Console FPS? Where all the top dogs have AA? Thanks for your silly elitist post, you are a delight. You are indeed playing the wrong genre, and you are specifically playing the wrong game, all the while providing input to CCP to cheapen the experience of what is supposed to be a serious competitive shooter with lasting consequences. It doesn't matter how many FPS games have AA, it's just a gimmick to attract people with no coordination, and the console shooters WITHOUT AA are a testament to the viability of the DS3 in an FPS. Hell, the leaderboards during Chromosome were also a testament to the viability of the DS3 without aim assist... It's not needed, it negates the advantage of speed, it negates trying to throw off your enemy's aim, it negates the time people put into their ability to aim, it negates the modules on your suit that aren't straight damage. It's bad for the health of the game, and its only purpose is to pacify people who want to put zero effort into their gun game. GTFO stands for Get The **** Out. You and your kind are a cancer on this game. Awwww you are adorable. You have such bad opinions but you are so passionate about them it's delightful. Keep posting, it's cute.
I'm pretty damned cute, but I'm nowhere near as adorable as you.
Now let me put this little aim assist pacifier back in your mouth so you stop crying.
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KA24DERT
TeamPlayers Negative-Feedback
478
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Posted - 2014.02.08 16:47:00 -
[4] - Quote
Bones McGavins wrote: ... Two people standing around straifing 1on1 may require decent aim but its the lowest form of complete fps skills.
It isn't the "lowest" form, it's the base mechanic around which the FPS is built. It's the First Person Shooter part. The part where you shoot.
You want to automate out the part where you shoot. In a shooter.
You can talk about maneuvering, map strategy, tactics, use of cover, and that's all great, but eventually you have to shoot someone. And you want the outcome of that engagement to be based on everything that happened before, and nothing that happens during.
Sadly, nothing is going to convince you that it's a bad idea because various game designers have trained you to believe that one doesn't have to be able to aim to win an engagement. Of course you're not going to go along with un-bribing yourself. |
KA24DERT
TeamPlayers Negative-Feedback
478
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Posted - 2014.02.08 17:34:00 -
[5] - Quote
Dexter307 wrote:KA24DERT wrote:Bones McGavins wrote: ... Two people standing around straifing 1on1 may require decent aim but its the lowest form of complete fps skills.
It isn't the "lowest" form, it's the base mechanic around which the FPS is built. It's the First Person Shooter part. The part where you shoot. You want to automate out the part where you shoot. In a shooter. You can talk about maneuvering, map strategy, tactics, use of cover, and that's all great, but eventually you have to shoot someone. And you want the outcome of that engagement to be based on everything that happened before, and nothing that happens during. Sadly, nothing is going to convince you that it's a bad idea because various game designers have trained you to believe that one doesn't have to be able to aim to win an engagement. Of course you're not going to go along with un-bribing yourself. Untill controllers can be as accurate as a mouse AA will be in the game Thats why AA was made for consoles in the first place, to make them feel more like PC shooters
Disregarding the incredibly sad state of mouse support in this game:
The small advantage the mouse gives over the DS3 is NOT sufficient to give the DS3 an artificial enhancement which FUNDAMENTALLY ALTERS the nature of the ENTIRE game. The top players in this game were DS3 users during a time where the mouse support was MUCH smoother.
I don't buy the argument that mouse = god mode, because the evidence doesn't support it.
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