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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Clone D
 Grundstein Automation
 
 137
 
 
      | Posted - 2014.02.05 11:25:00 -
          [1] - Quote 
 I took several measurements to determine turning speed of various suits, biotics levels, and weapons with X,Y sensitivity set to 100%.
 
 Biotics level and weapon equipped do not affect rotation rate.
 
 Light Frame: 1.69 seconds to perform 360 (35.5 RPM)
 Medium Frame: 1.75 seconds to perform 360 (34.2 RPM)
 Heavy Frame: 1.68 seconds to perform 360 (35.7 RPM)
 
 All measurements were taken with DS3. Are these numbers comparable with KB/M?
 
 Are these speeds too fast, fast enough or too slow for your style of play?
 
 Grundstein Automation | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 Gallente Federation
 
 3950
 
 
      | Posted - 2014.02.05 11:31:00 -
          [2] - Quote 
 I'am pretty certain they are all the same. CCP said they had given them all the same turning speed.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  BL4CKST4R
 WarRavens
 League of Infamy
 
 1821
 
 
      | Posted - 2014.02.05 11:31:00 -
          [3] - Quote 
 Where you using armor plates in all of these suits or are they vanilla?
 
 If so why is the heavy faster turning?
 
 Armor and Shields are not the same! | 
      
      
        |  Tech De Ra
 Electronic Sports League
 
 326
 
 
      | Posted - 2014.02.05 11:34:00 -
          [4] - Quote 
 There are no longer any turn rate modifiers on any suit, all suits turn at the same rate regardless of type or fit
 
 Tech De Ra for CPM1 | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 6409
 
 
      | Posted - 2014.02.05 11:38:00 -
          [5] - Quote 
 Just looking at how close the numbers are and considering how difficult it is to manually record times with that precision, I'd say the turn speed is the exact same for all suit sizes. If you really wanted to check if there is a difference in rotation speed though you should spin your character a lot of times and then divide by the number of rotations
  
 And honestly I like the current rotation speed and don't believe the suit size or biotics should be a factor, which they aren't. It is fine as a setting to tweak to your preference.
 
 ARC Commander CPM Info and Q&A - Status: Open | 
      
      
        |  stlcarlos989
 SVER True Blood
 Public Disorder.
 
 1098
 
 
      | Posted - 2014.02.05 12:28:00 -
          [6] - Quote 
 Base turn speeds on all the suits are the same, plates reduce that turn speed. But its dumb turn speeds should be suit based with the scout being the fastest and the heavy being the slowest. Scout > Assault > Logistics > Commando > Heavy
 
 STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado, Cannabis Sativa Connoisseur | 
      
      
        |  Vrain Matari
 Mikramurka Shock Troop
 Minmatar Republic
 
 1529
 
 
      | Posted - 2014.02.05 19:05:00 -
          [7] - Quote 
 
 stlcarlos989 wrote:Base turn speeds on all the suits are the same, plates reduce that turn speed. But its dumb turn speeds should be suit based with the scout being the fastest and the heavy being the slowest. Scout > Assault > Logistics > Commando > Heavy Agreed. Brings immersion and unique feel to the frames and fits the scout role so well. Maybe it could also be a little better for the Assault over the Logi.
 
 I support SP rollover. | 
      
      
        |  Delta 749
 Kestrel Reconnaissance
 
 2477
 
 
      | Posted - 2014.02.05 19:20:00 -
          [8] - Quote 
 
 stlcarlos989 wrote:Base turn speeds on all the suits are the same, plates reduce that turn speed. But its dumb turn speeds should be suit based with the scout being the fastest and the heavy being the slowest. Scout > Assault > Logistics > Commando > Heavy 
 The suits did used to have different turn speeds but the heavies complained about it and then the scouts complained when they were set to all be even
 Really both sides had a valid argument but the changes went from imbalanced on one side to imbalanced on the other in typical CCP fashion
 
 Im not drunk, the planet just happens to be especially wobbly today. | 
      
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