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thomas mak
STRONG-ARMED BANDITS
30
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Posted - 2014.02.05 04:47:00 -
[1] - Quote
can anyone tell me why dropship is so under-power and SO EXPENSIVE? the only way of nomal dropship to kill someone is roadkill, while many users can't do that, andabout the small turret, you can't hit anything while the dropship is moving, some bug or lag will make the missile or blaster fly away from the target, you can't aim anything will a railgun, if you designed to stop the dropship to let your lovely teamate to get some kill, large rail just kill you within 2 hits. why it is expensice? A tank runs basic mods and ADV turretS are even 2-3 times cheaper than a assault dropship!ONLY THE SHELL! and there is a bug about SL with DS is missile of SL hit a droppship flying away, the dropship take dmage but recover immediately.
one more, why dropships sucks in 1st person mode? they can't see things around them, on their head and below, thatmode can't even help landing, it only help to balance when I am doing upside down recover!
Real tanker dies with their tanks!
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Vulpes Dolosus
SVER True Blood Public Disorder.
862
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Posted - 2014.02.05 05:08:00 -
[2] - Quote
Dropships are far from underpowered. They literally 2 shot almost everything and can threaten tanks easily with proto missiles (outside the redline that is).
The STD DS is a troop transport, not everything in the game has to be about killing people. Try using missile turrets, they're much easier to aim than rails and have a safer range than blasters. Idk about bugs because I don't use gunners.
Rails are a problem, but only because they shoot from security in the redline. I'm fine with them being able to do a lot of damage, just not with impunity. Fits are very important here, though you need to remember that no matter your fit, not even tanks can withstand rails for long. The best option, imo, it to fit an afterburner with as much buffer tank as you can (for Python, don't ask me about an Incubus).
ADSs are Tech 2 hulls, so you're comparing apples to oranges when you're comparing ADSs to tanks (compare STD dropships to STD tanks). I imagine Tech 2 tanks are going to be much more expensive. Besides, the cost isn't too bad. ADV ADSs are about 400k, proto at 500k, that's a bout 2-3 good games, and you shouldn't be losing a dropship that often and expect to turn a profit. And if they weren't expensive, they'd be spammed as bad as tanks are currently.
I don't know why you're bringing up the swarm bug, if it is a bug at all. I take shield damage w/o regaining shields unless I have a hardener on.
Learn to fly in 1st person, it's not that hard. I don't do it all the time, but its great for dogfights and scenic flying. I don't know why people want to be able to pitch down in 1st person. It's hard to see obstacles and you have to keep almost perfectly still, very bad for dropship survivability. The 3rd person camera is fine.
Dropship Specialist
Kills- Incubus: 4; Pythons: 3 Gêå1; Other DS: 31 Gêå2; Tanks: 33 Gêå2
2/2
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Kallas Hallytyr
Skullbreakers
345
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Posted - 2014.02.05 05:15:00 -
[3] - Quote
Er...what Vulpes said! :P
Dropships are fine: Standard/Militia Drophips (Myron, Grimsnes: Viper, Gorgon) are all plenty cheap (and cost less than HAVs to fit because of their smaller turrets/modules) and as Vulpes said, the Assault Dropships are Tech 2 (ie, more advanced/specialised) hulls and so cost substantially more for significant tradeoffs (more manoeuvrability, firepower and speed, as well as CPU/PG; reduced passenger capacity, lower base HP buffer.)
Dropships are in a good place right now. The only thing marring the game from a Pilot's perspective is the redline making cheap, no risk tactics viable where they would not be otherwise (ie, redline railguns.) |
LEHON Xeon
Ahrendee Mercenaries EoN.
179
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Posted - 2014.02.05 05:19:00 -
[4] - Quote
Dropships are very effective for people that how to use them. Seeing a good assault dropship pilot is actually one of the things i hate the most on a battlefield, no matter if I'm in my AV tank or on foot. There's also some maps where it's almost impossible to escape them if there's more than one. That map where one team just has to rush down the mountainside to Alpha in a domination match is one of them. Even if you're in that complex of buildings, you still can't avoid them 100%
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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thomas mak
STRONG-ARMED BANDITS
30
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Posted - 2014.02.05 05:20:00 -
[5] - Quote
Vulpes Dolosus wrote:Dropships are far from underpowered. They literally 2 shot almost everything and can threaten tanks easily with proto missiles (outside the redline that is).
The STD DS is a troop transport, not everything in the game has to be about killing people. Try using missile turrets, they're much easier to aim than rails and have a safer range than blasters. Idk about bugs because I don't use gunners.
Rails are a problem, but only because they shoot from security in the redline. I'm fine with them being able to do a lot of damage, just not with impunity. Fits are very important here, though you need to remember that no matter your fit, not even tanks can withstand rails for long. The best option, imo, it to fit an afterburner with as much buffer tank as you can (for Python, don't ask me about an Incubus).
ADSs are Tech 2 hulls, so you're comparing apples to oranges when you're comparing ADSs to tanks (compare STD dropships to STD tanks). I imagine Tech 2 tanks are going to be much more expensive. Besides, the cost isn't too bad. ADV ADSs are about 400k, proto at 500k, that's a bout 2-3 good games, and you shouldn't be losing a dropship that often and expect to turn a profit. And if they weren't expensive, they'd be spammed as bad as tanks are currently.
I don't know why you're bringing up the swarm bug, if it is a bug at all. I take shield damage w/o regaining shields unless I have a hardener on.
Learn to fly in 1st person, it's not that hard. I don't do it all the time, but its great for dogfights and scenic flying. I don't know why people want to be able to pitch down in 1st person. It's hard to see obstacles and you have to keep almost perfectly still, very bad for dropship survivability. The 3rd person camera is fine. I am a proto tanker too, I know how tanks distroy a dropship (although missile can't distory a flying dropship) I don't know how you fly with 1st person mode, but I can't, like, realy, I turn my dropship around and than crash my tail onto a tower, and I can't kill anybody with it, it realy realy suck I can take no damage from frogegun(worge spelling) at close range or long range, but rails rude the sky, they have super good aim and super long range, and abilty to aim so high, when I am driving rail tank, you will see no dropship on the sky and you think teach 2=super expensive? WHY I SAW TECH5-PROTO TYPE DROPSUIT EVERYDAY and about the fixxing, I having best fixxing on my dropship that too limited CPU/PG
Real tanker dies with their tanks!
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Scott Knight
Osmon Surveillance Caldari State
35
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Posted - 2014.02.05 05:21:00 -
[6] - Quote
As mentioned above, Dropships are troop transport vehicles they are not supposed to be death machines. Use a dropship for what is designed to be used for and all will be good. |
Scott Knight
Osmon Surveillance Caldari State
35
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Posted - 2014.02.05 05:22:00 -
[7] - Quote
As mentioned above, Dropships are troop transport vehicles they are not supposed to be death machines. Use a dropship for what is designed to be used for and all will be good. |
thomas mak
STRONG-ARMED BANDITS
30
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Posted - 2014.02.05 05:23:00 -
[8] - Quote
Scott Knight wrote:As mentioned above, Dropships are troop transport vehicles they are not supposed to be death machines. Use a dropship for what is designed to be used for and all will be good. so you kill a solo dropshiper a LAV can solo by roadkill and it's small turret but you know what? your dropship drop down if you switch to your turret seat
Real tanker dies with their tanks!
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Vulpes Dolosus
SVER True Blood Public Disorder.
862
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Posted - 2014.02.05 05:27:00 -
[9] - Quote
thomas mak wrote:Scott Knight wrote:As mentioned above, Dropships are troop transport vehicles they are not supposed to be death machines. Use a dropship for what is designed to be used for and all will be good. so you kill a solo dropshiper a LAV can solo by roadkill and it's small turret but you know what? your dropship drop down if you switch to your turret seat LAV = Light ATTACK Vehicle.
Also, ADSs have pilot turrets.
Dropship Specialist
Kills- Incubus: 4; Pythons: 3 Gêå1; Other DS: 31 Gêå2; Tanks: 33 Gêå2
2/2
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Kallas Hallytyr
Skullbreakers
345
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Posted - 2014.02.05 06:01:00 -
[10] - Quote
thomas mak wrote:I am a proto tanker too, I know how tanks distroy a dropship (although missile can't distory a flying dropship)
I can take no damage from frogegun(worge spelling) at close range or long range, but rails rude the sky, they have super good aim and super long range, and abilty to aim so high, when I am driving rail tank, you will see no dropship on the sky
Ok, that's fine, but hardly the point. I am a part-time tanker (I am an ADS pilot primarily) and I know how to take down Dropships too, but I also know how to react when I'm being targeted by AV. A Dropship cannot expect to just absorb the kind of damage that the high-end AV weapons (Forge Guns, Railguns) can deal out, that's not what the Dropship is supposed to do: it is designed to use it's manoeuvrability and speed to it's advantage, moving erratically such that shots are missed and that you move so that terrain blocks the enemy's line of sight.
The Forge Gun is an enemy to the Dropship and it is probably the only AV weapon that is truly balanced at the moment (Railguns are unbalanced by the redline; Swarms are just flat out ineffective except for knocking Dropships for six; Plasma Cannons are...steaming piles of Plasma Cannons) but it is far from instant death to a Dropship. How are you engaging a Forge Gunner? Do you have your Hardeners active before the first hit on your Dropship, because that is the best way to combat an FG.
If an FG tags you while your Hardeners are inactive, the best course of action is to evade: slap on your Afterburner (if you have one) and GTFO of dodge. If they hit you while your Hardener is active, you can now perform evasive manoeuvres (eg, climb/dive erratically, interpose buildings, etc) until you draw a bead on the target and engage.
As far as Rail-HAVs are concerned: if you're outside the redline, the Rail-HAV has a good chance of knocking a Dropship out of the sky, but the Dropship has an equally good chance of getting out of the Railgun's elevation meaning that it then has relative impunity (not including outside intervention) to engage. If the Rail-HAV is in the redline, then it's irrelevant: the issue then is the redline, not the turret, since the former takes the Dropship's threat completely out of the picture.
The biggest piece of the Dropship-AV balance is skill. Dropships already require significant skill to fly with reasonable grace, but a good pilot has fantastic reflexes and knows exactly how their modules are laid out on the wheel so as to rapidly activate them when engaged. I know that I can activated two modules in between Railgun shots if I'm properly warmed up, and it's that that truly sets apart an average and a good pilot.
To be honest, I'd say that the Railgun ROF could be reduced by a small amount to be slightly more forgiving to lesser skilled players (Pilots and HAV drivers alike) but also because the Railgun is currently just the best.
thomas mak wrote:I don't know how you fly with 1st person mode, but I can't, like, realy, I turn my dropship around and than crash my tail onto a tower, and I can't kill anybody with it, it realy realy suck
Vulpes said in certain circumstances: in other words, use it when it is more useful than third-person view, which is primarily restricted to dogfighting other Dropships where you are often aiming directly in front rather than slightly below.
thomas mak wrote:and you think teach 2=super expensive? WHY I SAW TECH5-PROTO TYPE DROPSUIT EVERYDAY
Prototype is not Tech 2. Prototype is something entirely different to the Tech system (as far as I'm aware.) Tech 2 refers to variants of a baseline vehicle/suit/thing (ie, Tech 1) that is significantly more specialised in it's operation. In this regard, the Assault Dropship is Tech 2 because it is a Dropship that is designed to lay down substantially more firepower and have greater manoeuvrability to leverage said firepower, but lacks in the standard Dropship design of flexibility (less slots) and troop capacity.
The equivalent for Dropsuits would be the Basic Frame suits and the Specialisations (Scout, Pilot, Logistics, Assault, Sentinel and Commando) but unfortunately the Basic Frames are entirely overshadowed in Dust's current state due to poor implementation by CCP.
thomas mak wrote:and about the fixxing, I having best fixxing on my dropship that too limited CPU/PG
Vulpes is, I believe, not referring to the meta level (ie, Standard/Advanced/Prototype) of your modules, but to what you're equipping: putting a Scanner and two Shield Extenders on your Python will probably serve you poorly, but an Afterburner and two Shield Hardeners on the other hand will serve you very well. |
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thomas mak
STRONG-ARMED BANDITS
30
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Posted - 2014.02.05 06:38:00 -
[11] - Quote
Kallas Hallytyr wrote: Vulpes said in certain circumstances: in other words, use it when it is more useful than third-person view, which is primarily restricted to dogfighting other Dropships where you are often aiming directly in front rather than slightly below.
if enemy dropship is higher than you, you will fly backward for hit him in 1 person if enemy dropship is lower, you will fly forward
Kallas Hallytyr wrote:Vulpes is, I believe, not referring to the meta level (ie, Standard/Advanced/Prototype) of your modules, but to what you're equipping: putting a Scanner and two Shield Extenders on your Python will probably serve you poorly, but an Afterburner and two Shield Hardeners on the other hand will serve you very well. I have a sheild booter to recover from FG's first shot I have a shield hardener to keep taking damage from anything I have a shield extender to take more damage while I don't use 2 shield hardener because it is unfair to AV and unbalance that's my fixing and it works well to AV with my skill, but rail realy, it have better aim than FG that everyone know, it fire faster that everyone know, it can deal more damage that everyone know, it is more tanky than dropsuit that everyone know, the only rail I win is whose railgun in the middle of map, sometimes my dropship was distroy before RDV put it down, but did you even see a FG do that?no
Real tanker dies with their tanks!
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Tau Lai
Isuuaya Tactical Caldari State
45
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Posted - 2014.02.05 12:49:00 -
[12] - Quote
Because they fly. Although, Tanks can snipe from millions of miles away in TANK 514, so... |
Mobius Wyvern
Ahrendee Mercenaries EoN.
4563
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Posted - 2014.02.05 13:31:00 -
[13] - Quote
Can anyone tell me why Assault Dropships are the only vehicle that can't control their turret in first-person view? I seriously want an answer to that one.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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