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Thread Statistics | Show CCP posts - 1 post(s) |
Spectre-M
The Generals General Tso's Alliance
261
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Posted - 2014.02.05 03:21:00 -
[31] - Quote
Free Beers wrote:The biggest thing is that weapons bonuses belong on weapon skills and not suits. If there is a general suit bonus such as cpu or pg reduction to help equip weapons then I am okay with. I know in the past ccp has be reluctant to give weapons specific suit bonuses for weapons and it seems they are going away from that direction.
just filling you in, not knocking your efforts
But isn't the new bonus weapon based anyways? ROF if I remember correctly, unless they changed since then. Assaults also would be suitable for bonuses related to weapons, heavys to HP and scouts to speed/stealth. This thread is definitely headed in the right direction.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Yelhsa Jin-Mao
TheLostLegion
300
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Posted - 2014.02.05 15:47:00 -
[32] - Quote
Spectre-M wrote:Free Beers wrote:The biggest thing is that weapons bonuses belong on weapon skills and not suits. If there is a general suit bonus such as cpu or pg reduction to help equip weapons then I am okay with. I know in the past ccp has be reluctant to give weapons specific suit bonuses for weapons and it seems they are going away from that direction.
just filling you in, not knocking your efforts But isn't the new bonus weapon based anyways? ROF if I remember correctly, unless they changed since then. Assaults also would be suitable for bonuses related to weapons, heavys to HP and scouts to speed/stealth. This thread is definitely headed in the right direction. Exactly, my understanding is that if a logi can be more efficient with equipment and receive a blanket bonus of cpu/pg reduction to equipment, why can't assault players receive a bonus that benefits how they operate light weapons, as that is what they use the most anyway.
I can has ISK
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
164
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Posted - 2014.02.05 15:52:00 -
[33] - Quote
I am still in the camp of wanting the Assault Role bonus being the current Gallente Assault Bonus, but, more encompassing, ie, 5% CPU/PG reduction per level to light weapons. Better weapons on suits=more killing power. Plus, it mirrors the Logi.
P.A.I.R.- Pilot Against Invisible RDVs.
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Kilo Shells
G.L.O.R.Y
31
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Posted - 2014.02.05 16:47:00 -
[34] - Quote
+1
Caldari Assault
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Bethhy
Ancient Exiles. Renegade Alliance
1082
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Posted - 2014.02.05 16:54:00 -
[35] - Quote
YOU ARE MISSING THE POINT OF A DPS CLASS....
We don;t need a utility bonus... as a DPS class....
We need a DPS bonus and only a DPS bonus... |
Nihilus Warwick
Pradox One Proficiency V.
78
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Posted - 2014.02.05 17:22:00 -
[36] - Quote
That's an interesting idea. |
Banjo Robertson
Bullet Cluster Legacy Rising
70
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Posted - 2014.02.05 19:05:00 -
[37] - Quote
Maybe it would be worded like "Assault suit bonus: Increase weapon operation bonus by 20% per level" So it would act as a multiplier to the weapon operation rather than a separate modifier that gets tacked on. I think this is a good idea, and it sucks that the only dev feedback is to let us know the thread has been moved! |
Yelhsa Jin-Mao
TheLostLegion
302
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Posted - 2014.02.05 19:57:00 -
[38] - Quote
Banjo Robertson wrote:Maybe it would be worded like "Assault suit bonus: Increase weapon operation bonus by 20% per level" So it would act as a multiplier to the weapon operation rather than a separate modifier that gets tacked on. I think this is a good idea, and it sucks that the only dev feedback is to let us know the thread has been moved!
This is why I have little to no respect for the Devs and even less hope for the future of DUST514.
I can has ISK
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shady merc
RisingSuns
41
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Posted - 2014.02.06 03:56:00 -
[39] - Quote
For this to work more then likely it would need to be a nerf-buff like the logi equipment is getting. Nerf the weapon skill then give this to the assault player. Without that These type of reduction to recoil could be problematic as well as the splash range for md. I also like the idea of 5% reduction to weapon CPU/pg idea( counting grenades in it too).
And looking at 1.8 so far the commando is by far the dps class. With reload bonuses increasing sub stained dps and a straight dmg bonus. Giving the assault a rof bonus will make the 2 feel similar in the weapons department. |
Yelhsa Jin-Mao
TheLostLegion
303
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Posted - 2014.02.06 21:56:00 -
[40] - Quote
shady merc wrote:For this to work more then likely it would need to be a nerf-buff like the logi equipment is getting. Nerf the weapon skill then give this to the assault player. Without that These type of reduction to recoil could be problematic as well as the splash range for md. I also like the idea of 5% reduction to weapon CPU/pg idea( counting grenades in it too).
And looking at 1.8 so far the commando is by far the dps class. With reload bonuses increasing sub stained dps and a straight dmg bonus. Giving the assault a rof bonus will make the 2 feel similar in the weapons department.
I personally hate the PG/CPU reduction idea. I have Dropsuit Core Upgrades, Engineering and Electronics maxed out at 5 giving me 30% extra CPU/PG. I do not need a further reduction to PG/CPU as I can already equip any light weapon on my medium frame. I would rather have 10% ROF BONUS than a CPU/PG reduction.
I can has ISK
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