Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
196
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Posted - 2014.02.03 15:00:00 -
[1] - Quote
Correct me if I'm wrong, but isn't Dust built on the old EvE adage "Don't fly what you can't afford to lose", and isn't price supposed to be a determining factor when it comes to how you fit your suits?
I've got just about 20 million ISK and since I use STD-level gear with occasional dips into ADV I have no economic woes. Should I start running PRO-gear however I would find myself using starter fits pretty quickly so for me, and people in similar economic circumstances, price is a very real issue when it comes to fitting suits.
But what about players who count their ISK not in tens of millions but in hundreds of millions? For them, exclusively (or almost exclusively) running Proto is a non-issue as they're not likely to burn their ISK anytime soon. This is a problem, not only because of proto-stomping but also because it devalues PRO-gear. All of the sudden, running Proto isn't just for when you need that extra amount of asskickery but instead, Proto becomes the norm and this hurts the market (which we don't really have yet) and the NPE, as newer players who lack the ISK to go face-to-face with Proto and the knowledge to fight them more cunningly have no real options of competing.
There is always going to be players with more ISK than others, either because they play more or because they're better at managing their finances and that's fair, completely fair.
Are there any solutions to this? Aside from redistributing wealth or CCP just taking sizable portions of ISK from the wealthier players, neither of which is good. Should PC be more expensive? Generally or just holding districts? |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
199
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Posted - 2014.02.03 19:55:00 -
[2] - Quote
John Demonsbane wrote:The amount isn't the issue, it's the virtually risk-free passive PC income generation via district-locking. People who fight for and defend their districts or have been playing at a high level for a year plus will be and should be "space rich" because that's earned.
The several billion ISK a day being generated by corps like Nyain San who don't expend any real effort to keep them, on the other hand....
IgniteableAura wrote:@Vulcanus You can blame PC mechanics for the massive wealth in game currently. 10-14 million a day/district in PC. Its worse with game breaking district locking that was a staple in PC as soon as people were "afraid" to defend their territory. Its a WIN button unfortunately. People can never be removed from their districts and they still make income.
PC currently produces ~3 Billion isk a DAY.
I have been playing Dust for over a year running ADV gear and have excess of 100mil in my bank that came from public matches alone. But that pales in comparison to the risk free isk generation in PC.
As far a running prototype. I don't really mind them running prototype, it lets me make more isk in public matches AND gives me a challenge. The problem comes from stomping on new guys that leave the game because the insurmountable climb they have to make.
I think the player market will forever be broken due to the issues with PC. It likely wont stabilize for years. If the cost of gear/assets starts to climb, the vets will have no problems paying for it, while keeping it even more difficult for new people to "break in"
What could be done about PC then? Is it simply a matter of making holding or locking districts more expensive or what?
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