CaoticFox wrote:Mortedeamor wrote:ok so i have again 3 million sp into tanks i am primarily infantry but i have specced armor as i am hoping soon to see my amarian tank.
i have toyed only with mlt rail and lp missisles on sicas and stnd gunlogi basic modules
now turrets in general need clip adjustments and scaling
i would like us to start with mlt blaster at 125 stnd 150 adv 175 proto 200.
currently i can kill about 25 infantry with mlt blaster before reloading.
stacking penalties for all modules
armor reppers
tank hardeners dmg mods (jason pearson hada good idea on this one the more hardeners you have fitted the longer they take to cool and the less then run as there is no resor dmg% amount penalty.)
also you can only run 1 nitro unit and i think its wrong to limit 1 module like that but not even have stacking penalties armor tankers should have the option to run 2 nitro units in they're highs
now missiles from stnd on they all seem pretty crazy strong in cqc an i think the clips should be scaled for both them and rails as well this gives less room for inaccuracy at lower lvls also a smaller overall dmg stream before reload
as far as MISSILES... yes clipsize should increase scaled... as to the rest... u want REs nerfed to oblivion so we cant JIHAAD... ur an idiot... lets nerf anything that can be used creatively (artisticly)
oo looks like a no skill jihaader has its panties ina twist well lets see 1 ive said before i hope ccp comes to a reasonable solution as its a terrible game mechanic used by no skill scrubs. you agree with one statement of mine and then call me an idiot and insult me bravo bravo.
pfft re's should require skill if ccp nerfs it to oblivion because of abuse then so be it. i waited 9 months for the flaylock to come out came out it was op and fotm didnt spec it because i have a rule against such and what did they do nerfed it to oblivion so i dont want it anyway. currently i have quite a few things im specced into that have been nerfed to **** stop crying and getting pissy because in my opinion your toy needs to be nerfed ..hey i have demolitions as well but i dont jihad..hopefully ccp will do something reasonable the jihad is going to go im sure i hope re's are usable after but tbh idc it wont effect my playstyle majorly. the most simple fix is to not let them stick to friendly tanks which i agree with other wise i suppose they may get they're dmg nerfed ..or maybe ccp will remove bpo lavs because its a cheap mechanic when used with such and thats why its an issue you could still practice your "art" be creative at about 40k isk a lav..i dont think people would like that though for some reason..im hoping they make it so they dont stick to friendlies at least my initial attacks will be unfazed when running av..but jihadders would be screwed as they should be.
jihad my tank while you can best of luck i promise i will be spamming them after your jihad has been taken away :p