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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4304
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Posted - 2014.02.02 02:37:00 -
[1] - Quote
XxGhazbaranxX wrote:
Everyone that keeps saying that only slayer logi's are crying are wrong. The slayer logi will still continue because this change does not in fact hurt the slayer logi. They want the suit for better fitting options while still maintaining their ability to kill. Even if they take our innate 5 reps per second at level 5, slayer logis will still prefer the logi suit because it still has more equipment slots, pwgd and CPU. .
I just want to clarify, that considering Tanking and Rate of Fire bonuses of Assaults, The Rapid Reload and natural Complex Damage mods of the Commando, the Cloaking ability + 2 equipment slots + 35 or less DB of scouts or the new resistance bonuses of Sentinels = Slayers now have a LOT from where to choose and will probably, if smart ,leave the logi suit.
All thanks to CPU-PG NERFS (since logis will need less CPU+PG thanks to the 25% Bonus to fitting equipment) and the removal of the ''COMPLEX ARMOR REP'' bonus of the logis, i think slayers will use everything BUT logis for this purpose. Which was , in the first place, the intention.
''1-Nerf all light weapons by 20% and give assault and light suits 5% damage per level so they would in fact be 5% stronger at level 5 assault suit 2-eliminate the light weapon slot and only give logi's a side arm''
1-CCP never intended NERFING weapon damage but they did give Assaults a RoF bonus that in a way helps their DPS. 2-''TRUE LOGIS'' were the ones AGAINS this idea and QQ and whined endlessly when it was proposed.
''when a gun is more effective at keeping people alive than a repair tool, Suddenly logi's will have to resort to slaying before logying. This is what happened before the repair tool buff and it's what will happen after the equipment nerf.'' So nothing will change, only we will have slayer logis,scout slayers, assaults,Defensive Sentinels and Offensive Commandos. Meh...
As i see it, CCP wants to AVOID the Logis to be MASTER OF ALL EQUIPMENTS. The fact they can carry 4 is enough considering potential game changing attributes. By nerfing slightly some equipment and giving powerful bonuses to a specific type of equipment makes the Logis specialized. The amarr logi for Uplinks, Caldari for nanohives, Minmatar for Repair Tools and Gallente for Active scanners (would have preferred needle since A.Scanners need NO FREAKN buff of any kind but well...). Think of it with the scouts.Now not all scouts are masters of DAMPENING,you have Gallente for Dampening+range,CAldari for precision and range, the Minmatar for KN+Hacking speed and the amarr for the looks.It would be a pure ret@rd move to spec into Minmatar for Passive scanning purposes or into Gallente for hacking speed + NK....
The repair tool Nerf was uncalled for, i agree.
So basically, if you are a logi, choose your preferred equipment , and after that ,choose the logi suit accordingly.... PERIOD.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4304
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Posted - 2014.02.02 03:02:00 -
[2] - Quote
Joel II X wrote: I am Gallente Scout with hacking 3 and use Knives. Am I ret@arded, too?
1st- No you are not, Because we are playing 1.7 not 1.8. 2nd-Passive Skills like having hacking at 5 DO NOT COUNT. Bonuses are compared to fitting modules to modify behavior 3rd-AFTER 1.8 hits, using a GAL SCOUT for hacking and nova knifing, while the minmatar is FASTER , and has 1 Complex Code-breaker and 3 Complex damage mods worth in bonus, id yes yes. Its pretty lame.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4304
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Posted - 2014.02.02 03:13:00 -
[3] - Quote
@ THEAMAZING POTHEAD:''The real problem is that nerfing all equipment was uncalled for, and was so bad that even with the logi suit bonus that specific equipment isnt as good as it was before. Scanner needed the snapshot nerf but that alone would've been enough but CCP always goes above and beyond, so now scanners are going to be near useless.'' GÖª The equipment nerf was necessary so that with Logi bonuses they wouldnt become TOO op.BUT as you said, CCP did take it a little to far.Im guessing the correct idea would be (imagine each GÖá is a ''point, minimum being 1 GÖá and maximum 5 GÖá):
If right now equipment has 3 GÖá , then after 1.8 all equipment would be 2 GÖá and with logi bonuses 4 GÖá. CCP was trying to AVOID 5 GÖá 's and overdid it. I will not shred a single drop for A.Scanners, as knowing where the enemy is all the times is the BANE of modern FPS, rewarding unskilled players for using this kind of equipment instead of their own reflexes and gun game.
''nanohives and uplinks and rep tools werent OP at all but are now nerf batted anyways for almost no reason at all.'' GÖªUplinks can be a little OP sometimes, specially with the ability to be placed in unreachable areas. Nanohives did not need nerf , agreed.
''While cloaks are statswise and mechanics wise going to be SUPER OP due to shotguns and nova knife insta kills from behind with instant cloaking afterwards. They would have been countered by scanners but now scanners are going to be rare and almost useless.'' GÖªAgain , F*** scanners, Cry moar about scouts.
Heavies are going to be OP due to increased HP with resistances in addition to the already OP instakill HMGs. (seriously HMGs are OP as f*ck right now, sometimes i use the gastuns just to laugh at the instakilling of EVERYTHING it sneezes at.) GÖªYou keep using that word, i dont think you know what it means. OP is OVER POWERED. You are referring to stuff that are WORKING AS INTENDED.
''Assaults will be decent with the ROF and slightly more HP but I'd say theyll be equal to slayer logis since logis still have better PG/CPU and an extra mod slot for more HP or reps.'' GÖªI might be wrong, but the reason Slayer logis worked was because of the combination of Tanking capabilities + Regeneration. Now , Assaults might have one less slot but will have similar tanking/regeneration capabilities while having an offensive bonus as well.
But true logis will be in the worst position, behind slayer logis and assaults, who will be behind heavies who will probably be behind scouts. GÖªAgain; i dont think Slayer logis will be a thing anymore.
Scouts with cloaks will be soo OP due to the cloak mechanic being like a stamina bar, 80 seconds of active cloak, with a 40sec regen. That means, scout uses scanner, finds enemy, uses cloak, gets behind enemy, decloaks, uses creodron shotty to kill 3 or 4, recloaks, runs away, repeats. GÖªIF HE IS SKILLED. Again, crying about 200HP scouts makes you look like a fool whining because he's loosing his crutch. Man up.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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