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BAD FURRY
SVER True Blood Public Disorder.
382
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Posted - 2014.02.01 14:14:00 -
[1] - Quote
Happy Violentime wrote:Sinboto Simmons wrote:quick question: why are they in high slot and are they ever going to be moved to low?
Damage tanking is a staple of shield tankers (especially Matari) in EvE as they take up a low slot, this allows them to contend with the superior EHP of armor tankers, as it is now armor tankers have the whole shebang damage and tank in one package. ugh. seriously. biggest non-issue ever. pick a different suit and fut the shuck up! 1st they where in the lows then we all saw what BAD FURRY DID TO EVERY ONE ! then they moved them to mids because we dont want BAD FURRY RUNNING AROUND THE MAP at will here ! why you ask ? speed when to lows as well as dmg mods so armor tanks where how to put it junk is calling is putting it nice as i can say it. only a noob would skill into them and only them see shield tanks out running out gunning and out killing him the only thing armor did more then shields back in the day was die die and burn then die ! the only good armor tank was the soma back then only for its low cost and the dmg modes you could just slap on it like 4! add the skills that added with all up to 5 for dmg a nice 35% + the 2185 dmg pro railgun on the soma gave you 4 shots not 3 be for over heat and you can see why i named the fit King Soma ! it was the only tank you needed that was armor cost only 850.000 and could kill a pro fit shield tank in 2 shots that ran its price up to 3 mill isk the key to it was just good old dmg modes lots of low,s and SP in the rite skills.
now let me ask you do you think where going back anytime SOON tm ????? most likely no ! what i think i dont care! just armor needs more buff and shields need more speed armor need to go alot slower like 250 not 1000 and let the slow poke turn for the love of god
CCP if your reading this you say armor is a stand and fight tank did you not ? then why do,s armor tanks do 1000 ???? and get the most form speed modes and dmg ???? have you seen what i done and others like me have done with them armor tanks there more hit and run then the shield tanks ! and shields there 3 60 stack makes them the best stand and fight tank then the armor and they move slow and turn good !
WHO IS COMING UP WITH YOUR TANK IDEAS ???
anyways for the other guy
biggest issue ever seriously Tanks here not suits ! or i guest you never fitted one.
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood Public Disorder.
383
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Posted - 2014.02.01 14:40:00 -
[2] - Quote
ill say this now i dont want Epic tank fights rolling from one side of the map tp the other because it take so long for a tank to go down from another tank unless they jump it with 3 tanks .
im sorry long tank battles are not what this game needs youll end up with more tankers then we have now and more crying about it there always needs to be a TD as support to K.O. another tank fast and a TD,s no good if its main gun or guns can 1- 3 hit a tank or kill it in under 7 secs
and if you make AV to powerful you end up with who needs a tank anymore ! why not a dropship with aforge gunner or a car with a forge gunner its cheaper and faster!
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood Public Disorder.
384
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Posted - 2014.02.01 22:50:00 -
[3] - Quote
Logi Bro wrote:Why WOULD they put damage mods in the lows? It's just a stupid idea. That would remove any possibilities of NOT dual tanking. What would I do with the high slot on my Gallente Sentinel, or any armor based suit, if there were no damage mods? Shield modules, mybrofiliment modules(the melee damage mods), and precision enhancers are the only options, and since I don't intend to punch people in a slow moving suit, or try to decrease the precision on a suit with a ridiculously high natural scan precision, that would leave just shield modules.
All hail the dual tanking master race, amiright? TANKS !!! not suits
Yes i am a Undead Hell Wolf ... nice to meat you!
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