CMDR Girr
Vendetta Reactionary Force
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Posted - 2014.02.05 17:17:00 -
[1] - Quote
DeathwindRising wrote:Mortedeamor wrote:tbh they are awesomely powerfull and i eventually desire to specc them up along with the gunlogi..however i would not run gunlogi rail as i hate rails and blaster madrugar requires much less sp to build a respectable tank..
missiles are awesome and do NOT need a buff..
what they do need is reasonable skill requisites you dont think the clip is too small for ranged combat? or the insane dispersion is completely undermining the full auto capability or accuracy in ranged combat? i know its not supposed to be as good as a railgun or blaster but it drastically sucks compared to both. its not even in between them, its beneath them. you either need to get into point blank range for full auto which puts you into blaster optimal range or you try ranged combat but because over delayed impact and dispersion, its crazy trying to get all of the shots to land. you cant brawl against a railgun because the damage per clip is way less than the railgun and you have to reload before he finishes shooting you. (railguns are too effective)
You hit most of the points of why missiles are not used anymore.
A clip of Missile should be on par with a clip of rail. The dispersion is silly. The splash is pretty bad too. I feel like Railguns are easier to use when hitting infantry. That is not right. Even from a lore perspective. A missile exploding should do way more splash than a rail projectile.
Commander Girr. Doom, etc, etc.
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CMDR Girr
Vendetta Reactionary Force
1
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Posted - 2014.02.05 21:28:00 -
[2] - Quote
Foundation Seldon wrote:As others have said, a turret type that's only viable against half the tank types in the game doesn't make for a worthwhile choice compared to a Railgun which has all the advantages of insane damage, range, and more or less even effectiveness against both tank types.
The Large Railgun is a 600m range Shotgun equally capable of dealing with any tank ever called out on the field. Why would I use Missiles?
Exactly. In New Eden, Rails are useless up close, I'm not sure if they were meant to have a 0-600m optimum range. It should be more like 50-600m. A rail gunner should be nearly useless in your face, where as a missile gunner will get you no matter the distance.
It's just not balanced right now. I feel it should be like this.
Blaster - Great up close, terrible at range. No Splash Railgun - Terrible Up close, Great at range, Little to no splash. Missile - All around decent. Larger slash.
^-----this is why people use a mix of weapons in Eve, in Dust, the Railgun does it all, basically same dmg at any range, splash is good on it, so killing infantry is easy, quick reload, fast RoF once it gets going.
Commander Girr. Doom, etc, etc.
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