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Darken-Soul
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Posted - 2014.01.30 14:27:00 -
[1] - Quote
Lorhak Gannarsein wrote:Forge gun is still useful, don't talk to me about swarms, they were over nerfed, you're sad, we know, continue applying lotion, maybe it'll assuage the butthurt.
ANYWAY.
For those who are willing to ADAPT, from a TOTALLY FRESH character you can have a good proto forge fitting for 2.5M. Many of these skills are luxuries, and aren't necessary to kill a tank (for example, I prefer using the DAU over the Ishukone). Others of these are cross-skills, like some of the weaponry skill, grenade skills, and weapon upgrades. Now. Without further ado:
NECESSITIES.
Weaponry 5 = 311k Heavy Weapon Op 3 = 136k Forge Gun 4 = 311k
You are now the proud owner of an Assault Forge Gun, and can kill most tanks without a problem. Assuming you're not a scrub.
NICE THINGS TO HAVE.
Dropsuit Command 3 = 89k Amarr Heavy Frame 3 = 274k Forge Gun Op 5 = (a further) 311k Forge Gun Proficiency 1 = 32k Explosives 1 = 13k Grenadier 2 = 100k
You now have a nicely rounded Ishukone Assault fitting with some STD Packed nades.
ROUNDING THAT SHIT OUT.
Forge Gun Proficiency 3 = (a further) 311k (feel free to go further if you really want; 3 is where it starts to get expensive) Handheld Weapon Upgrades 5 = 621k (Does this even need saying? Should I even add this? Doesn't everyone own this skill?) Grenadier 4 (5) = 622k (1.24M)
You're done. You now have a double complex damage modded proficiency three Ishukone Assault Forge Gun fitting, with either EX-11 or Lai Dai Packed AV Grenades.
Comes to about 3M (3.5M) SP all up, of which 2M is dedicated to the fitting, where the rest is cross-compatible, and most people have them already (grenades and damage mods)
If you can't kill my HAV with this, you're a bad player (assuming I'm not using my scrub permahardened fittings). I'm sorry but there's no polite way to put it. My HAV is a fully proto-fit Gunnlogi, in case you're wondering.
Now. I've invested this much SP into forges, and, more importantly, triple this on HAVs. I know people who have 20+M invested into HAVs. This fitting will screw them all.
But you guys don't want to work to kill tanks, you just want to bitch. I guess I've wasted my time.
IMPORTANT EDIT: IF I GOT SOMETHING WRONG, PLEASE POINT IT OUT AND I WILL FIX IT WITH CREDIT GIVEN.
why? You can get into a boss tank for way less. I got a Maddy pilot fresh out of the academy that can kill tanks way better. I can murder infantry by the score. I get all the installations at the start of a battle. Even kill plenty of dropships. I have proto forge on my main. Its a waste of money. Ill explain. My tank costs 230k. I'm damn near invincible, I get 10-30 infantry kills per game and at least 3 tanks. I spend 0 isk as long as I am cautious. My forge fitting is 173k I get 2-3 infantry kills maybe a tank, most likely an assist. I die alot more and lose isk every match. Go with the tank its easy money
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 01:10:00 -
[2] - Quote
Lorhak Gannarsein wrote:Yep. Forge can deny tanks from anywhere, and less obviously than a huge turret poking out of the redline. And if you're not in the redline... Well. My 50k ADV forge suit would like to say hello.
On an unrelated note: OHKO on Sicas is the most hilarious thing.
why are you pushing people onto FG? You are a tanker. Why not explain how easy and profitable tanking is nowadays? For the same SP investment you can get a better killing machine than the watered down forge gun could ever be. I think you have other reasons in mind than being helpful.
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 02:48:00 -
[3] - Quote
Lorhak Gannarsein wrote:Jastad wrote:NextDark Knight wrote:I have to say that the forge has been hit by the Nerf hammer way to hard. ROF and Splash nerf was such a slap in the face. It was overpowered when team view was on but once they did away with team view it was a really nicely balanced weapon. With AIM assit on the Millita FG seams to get lots of people excited didn't feel the Hammers effect. With the ROF Nerf if your a packing a forge gun your just a easy target now, something to be picked off by close by infantry.
Again CCP, Where is the statistically numbers showing why the nerf needed? Still waiting... Forge don't get Aim assist. The splash dog was right, scrubs were using my beloved forge to get scrubs-kill. Good Forger do direct hit. The charge time nerf btw was too much. @OP i've no problem in blowing up scrub tankers. Hell, i kill blaster-tank in CQC with my beloved Grimlock.... Problem come with decent scrub tankers with SP on tanks, and with good tankers. a blaster is 100% accu up to 100 M and i've seen tank hit and kill people up to 200. With A Blaster- Gunnlogi can soak dog like a boss and you have to wait that the hardeners go down, and you have a window of opportunity of 12 second. EDIT-forgot to mention that with the actual speed they can run the hell away before you shot your second rounds If it's a 3 Hardeners Gunny it's impossibile to kill. You can't apply enough DPS to break it's rep. A Blaster madrugar can OUT-rep your FG dmg. by the time the second SHOT is fired he's back at full health. And all with a new infantry rifle ( the RR) that have 100m of effective range, so people can melt you when you try to close up to tanks If the driver is a scrub driver A Rail SIca with 2 dmg mod grants enough FIREPOWER to break every tank. If the driver is a good one he only need one and one hardeners. And without having to worry about infantry to tell in other words: why use a "Fisher-price" Pic-axe to build a mine,when you can use dinamite???? Darken-Soul wrote:Lorhak Gannarsein wrote:Yep. Forge can deny tanks from anywhere, and less obviously than a huge turret poking out of the redline. And if you're not in the redline... Well. My 50k ADV forge suit would like to say hello.
On an unrelated note: OHKO on Sicas is the most hilarious thing. why are you pushing people onto FG? You are a tanker. Why not explain how easy and profitable tanking is nowadays? For the same SP investment you can get a better killing machine than the watered down forge gun could ever be. I think you have other reasons in mind than being helpful. I am a tanker, that's true. I run a particle cannon. I use the tank when I'm in squads; if I don't, we lose to tank spam. I prefer using the forge gun; it's more entertaining and challenging. And if I tell people to use a forge, I don't need to waste more time trying to kill tanks and I can do other things!
so tel them to wear militia suits. Its the same thing. Why use what is weaker?
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 02:56:00 -
[4] - Quote
Lorhak Gannarsein wrote:Enjoyment.
There's a four-hundred page thread by a group who feels similarly.
do you enjoy going broke? I've forged since chrome, they are trash right now. I won't waste the isk when I can go 3-10 matches without losing a dime.
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 02:59:00 -
[5] - Quote
True Adamance wrote:Lorhak Gannarsein wrote:Enjoyment.
There's a four-hundred page thread by a group who feels similarly. Scout Registry?
scout suits are almost op. I do extremely well in a g1series that costs 27k. Its easy if you aren't trying to be Rambo. Think solid snake.
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 03:00:00 -
[6] - Quote
Cyzad4 wrote:stupid question, what's the effective range on an FG?
300m
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Darken-Soul
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Posted - 2014.01.31 03:03:00 -
[7] - Quote
True Adamance wrote:Darken-Soul wrote:True Adamance wrote:Lorhak Gannarsein wrote:Enjoyment.
There's a four-hundred page thread by a group who feels similarly. Scout Registry? scout suits are almost op. I do extremely well in a g1series that costs 27k. Its easy if you aren't trying to be Rambo. Think solid snake. Solid Snake is a *****..... (that kind of a blasphemy isn't it/.)
I use an exile too. That's blasphemy for scouts. People are in such a hurry to die.
I am the real Darken
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Darken-Soul
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Posted - 2014.01.31 04:10:00 -
[8] - Quote
KING CHECKMATE wrote:Lorhak Gannarsein wrote:Forge gun is still useful, don't talk to me about swarms, they were over nerfed, you're sad, we know, continue applying lotion, maybe it'll assuage the butthurt.
ANYWAY.
For those who are willing to ADAPT, from a TOTALLY FRESH character you can have a good proto forge fitting for 2.5M. Many of these skills are luxuries, and aren't necessary to kill a tank (for example, I prefer using the DAU over the Ishukone). Others of these are cross-skills, like some of the weaponry skill, grenade skills, and weapon upgrades. Now. Without further ado:
__________________________
NECESSITIES.
Weaponry 5 = 311k Heavy Weapon Op 3 = 136k Forge Gun 4 = 311k
You are now the proud owner of an Assault Forge Gun, and can kill most tanks without a problem. Assuming you're not a scrub.
__________________________
NICE THINGS TO HAVE.
Dropsuit Command 3 = 89k Amarr Heavy Frame 3 = 274k Forge Gun Op 5 = (a further) 311k Forge Gun Proficiency 1 = 32k Explosives 1 = 13k Grenadier 2 = 100k
You now have a nicely rounded Ishukone Assault fitting with some STD Packed nades.
__________________________
ROUNDING THAT SHIT OUT.
Forge Gun Proficiency 3 = (a further) 311k (feel free to go further if you really want; 3 is where it starts to get expensive) Handheld Weapon Upgrades 5 = 621k (Does this even need saying? Should I even add this? Doesn't everyone own this skill?) Grenadier 4 (5) = 622k (1.24M)
You're done. You now have a double complex damage modded proficiency three Ishukone Assault Forge Gun fitting, with either EX-11 or Lai Dai Packed AV Grenades. EDIT: Drapedup Drippedout suggests flux grenades instead, because you don't need the grenades for primary damage and fluxes are more versatile. I agree with him to an extent, excepting the fact that I play a lot of ambush and the high DPS of AV nades at close range pays itself off when you spawn on top of the tank. (You still probably die)
Comes to about 3M (3.5M) SP all up, of which 2M is dedicated to the fitting, where the rest is cross-compatible, and most people have them already (grenades and damage mods)
If you can't kill my HAV with this, you're a bad player (assuming I'm not using my scrub permahardened fittings). I'm sorry but there's no polite way to put it. My HAV is a fully proto-fit Gunnlogi, in case you're wondering.
Now. I've invested this much SP into forges, and, more importantly, triple this on HAVs. I know people who have 20+M invested into HAVs. This fitting will screw them all.
But you guys don't want to work to kill tanks, you just want to bitch. I guess I've wasted my time.
EDIT: PARKOUR PRACTIONER (practitioner?) likes remotes, which you can't fit on a fatsuit, so good luck using them in conjunction with a forge.
EDIT: Atiim and Darken-Sol have both pointed out that a tank does it better. They're right. Spec a particle cannon on a Gunnlogi and watch the spam abate. But sometimes that's not an option, or your tank game is too shitty for justifying a 500k outlay, so you use a forge.
IMPORTANT EDIT: IF I GOT SOMETHING WRONG, PLEASE POINT IT OUT AND I WILL FIX IT WITH CREDIT GIVEN. Great initiative! Sadly, for 0SP i can Run a MLT Sica with Hardeners and Take out other tanks, PLUS infantry and its probably going to be cheaper so......
he knows that. I don't know what he is trying to accomplish aside from making easy targets for tankers.
I am the real Darken
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