@BL4CKST4R=
So then the AR is a niche? It doesn't do well in long range, and mid range belongs to the CR and RR. The only range it does good in is 0-48 and at this range it's only balanced with other rifles. And this isn't no "perception" I have both AR and RR specced to level 5.
Oh so you have RR and AR at level 5 so yo are right?
LOL. No.It means that perception is not an "issue" because apparently the majority of the community doesn't have the mental capacity to understand perception vs fact. Well everybody but King Checkmate
You are just blinded by the longer range of the RR , which,true it does have an advantage over the AR in this scenario,but in the AR's optimal range, not only the Ar will shoot FIRST, but it will apply the damage FASTER, in the case both players dont miss a single bullet.Plus the AR is 100% easier to manage since it lacks RECOIL whatsoever and its a LOT easier to achieve headshot hits with it. Not saying the AR is better than the RR, but in its optimal range it all goes down to the User's skill...People forget that DPS counts from the moment the WEAPON STARTS SHOOTING, it does not take into account those .25 you have to wait before starting to shoot.
Tap R1, The difference between a 1v1 fight vs a RR and a AR during those 1st two seconds is 100 if all your shots hit chances are that if all your shots hit all of his shot will hit to. Because you know, you guys aren't moving in this case the AR will obviously win, but nobody stands there and shoots people move around. Thus the higher alpha damage allows for more forgiving misses.
This game does not allow for the existance of 1HKO weapons due to the ISK system, because of this the shotgun will never fill its proper role before it receives a hellstorm of nerf requests that CCP will unfortunately have to comply with. Reduction in the costs of dropsuits or increases to ISK gains would allow for the shotguns to be good again.
But the problem is not the weapon itself more like its whiny community , which sadly has no fix, thanks to people like you that request nerfs on anything that kills them.
The SG should achieve 1HKO levels, SAME as in ANY other FPS, regardless of what proto stompers think.
Its a shotgun, if you let a SCOUT get close to you, in a game where ''TTK is So LOW'' and 90% of the maps area are OPEN areas, you deserve to die.When did the shotgun become a scout only weapon? What if the shotgun became a 1hko weapon and a medium suit with a ton of dampener and shield extenders got to you? No way to detect and it will be to late to retaliate. Here is a nice build if the shotgun becomes a 1hko weapon, Caldari Assault 3/4 extenders 2/3 dampeners, shotgun, magsec smg, and a scanner. Again the structure of this game does not allow for 1hko weapons, isn't that why the forge gun got nerfed against
Infantry. Here is a good example contact grenades!
Yeah your counter argument is blatant misinformation, the highest DPS rifle is the RR, although the CR and ScR can achieve much higher DPS it is extremely difficult to achieve these DPS numbers. For example the ScR will overheat before it can reach its maximum DPS number, if it does all your shots HAVE to connect or it will overheat. As for the CR it can only max around 500 DPS in a non-laggy game, whenever there is lag its DPS gets cut down to around half making it the weakest rifle. As for the AR it remains as the lowest DPS rifle, although the DPS difference between the RR is small the RR does have higher DPS by around 2 points but it can apply its DPS at almost 50% the range, from close quarters to 80meters it's DPS remains the same.
You said it yourself XD HAHA.
The RR can be out DPS'ed!
Its harder but it can be done.
So basically: The RR has the easiest way to achieve high DPS, but not the highest one.
I can drop anyone using a RR with my SCR rifle before he shoots his 5th bullet so....
LAG is not what we are talking about here. All Auto weapons have advantage in laggy games.
The AR is still a powerful weapon in its range, if you loose vs a rail rifle you are doing it wrong.
I'd know, i can have great games using an AR....correction ,a BREACH AR.YEAH I did say that... your point? Both the ScR and CR can apply higher DPS than the RR but neither of those can apply the RR DPS at its range, nor can they apply it as consistenyly and accurately because there is no DPS/Range penalty this makes the RR the highest DPS weapon. If you look at the CR applying it's near max DPS of 500 makes it kick like a donkey.
Yes lag is what I am talking about and it only applies to the burst CR not the ACR, the ACR is matched with the AR in dps.
THE AR does not become better at its range it stays the same... Therefore when a RR comes along they are matched. So using the AR and losing to a RR doesn't mean your doing it bad it just means the other player outgunned you, simply because the RR and the AR are matched in dps. Although the RR has a slight advantage in CQC due to its slightly higher DPS and better hip fire accuracy.
TTK became a problem when regardless of what suit you use you will still die at roughly the same amount of time. If adding HP or adding speed etc increased your TTK even slightly it wouldn't be so much of a problem.
Funny: i do feel the difference between my 204 HP scout and my heavy.
That is a huge HP difference I meant within the tier itself not going up tiers.